Natasha Kumar

Natasha Kumar Email and Phone Number

Senior Gameplay Engineer @ Squanch Games
Natasha Kumar's Location
Los Angeles, California, United States, United States
About Natasha Kumar

I make games, it's all I've ever wanted to do 🎮

Natasha Kumar's Current Company Details
Squanch Games

Squanch Games

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Senior Gameplay Engineer
Natasha Kumar Work Experience Details
  • Squanch Games
    Senior Gameplay Engineer
    Squanch Games May 2024 - Present
    Burbank, Ca, Us
  • Threshold Games
    Senior Gameplay Engineer
    Threshold Games Nov 2022 - Feb 2024
    Seattle, Wa, Us
  • Wonderstorm
    Gameplay Engineer
    Wonderstorm May 2021 - Oct 2022
    El Segundo, California, Us
    Wonderstorm is a STORY and PLAY media studio that creates and develops film and television in conjunction with AAA-quality video games. We’re currently developing The Dragon Prince, a Netflix Original animated series and a deep, engaging video game – both from the same world and vision.
  • Riot Games
    Software Engineer
    Riot Games Mar 2019 - Apr 2021
    Los Angeles, Ca, Us
    • Tech Lead for TFT set development. Involved monitoring performance, tracking tech requirements to allow designers to develop fun, iterative gameplay• Implemented followers to allow for cross-use of content in modes of League of Legends. Included hiding the follower from other player-clients, pathing and leashing behavior• At runtime, allowed for unique child nav grids to be stitched into the parent nav grid • Elevated a prototype game effect into a modular purchasable player cosmetic
  • Ubisoft Toronto
    Gameplay Programmer
    Ubisoft Toronto Jun 2015 - Oct 2018
    Toronto, On, Ca
    • Used C++ and node based scripts to develop gameplay for unique weapon, projectile, and hero abilities, and status effect responses• Developed weapon and hero scripts had to handle anytime hot-swapping• Implemented a float/enum attributes system for weapon enhancements and skill trees. Reused across the team for outposts, planet progression, and NPC abilitiesscanned, outpost and npcs could be talked to, etc • Supported visual and audio designers with content integration• Player verb implementation, including scanning roaming fauna, plucking indigenous flora, hailing faction outposts, opening chests• Physics based pickup and throw, allowed the player reel an object in front of their character, transport it, and launch it at will

Natasha Kumar Skills

Customer Service Microsoft Excel Microsoft Word Product Management Team Leadership Teamwork Training C++ Programming

Natasha Kumar Education Details

  • The University Of British Columbia
    The University Of British Columbia
    Computer Software Engineering

Frequently Asked Questions about Natasha Kumar

What company does Natasha Kumar work for?

Natasha Kumar works for Squanch Games

What is Natasha Kumar's role at the current company?

Natasha Kumar's current role is Senior Gameplay Engineer.

What schools did Natasha Kumar attend?

Natasha Kumar attended The University Of British Columbia.

What are some of Natasha Kumar's interests?

Natasha Kumar has interest in Children, Education, Science And Technology, Human Rights, Animal Welfare, Health.

What skills is Natasha Kumar known for?

Natasha Kumar has skills like Customer Service, Microsoft Excel, Microsoft Word, Product Management, Team Leadership, Teamwork, Training, C++, Programming.

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