Nelly Sääksjärvi Email & Phone Number
Who is Nelly Sääksjärvi? Overview
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Nelly Sääksjärvi is listed as Art Lead at Supercell, a with 807 employees, based in Helsinki, Uusimaa, Finland. AeroLeads shows a matched LinkedIn profile for Nelly Sääksjärvi.
Nelly Sääksjärvi previously worked as Art Producer at Supercell and Associate Producer at Ubisoft. Nelly Sääksjärvi holds Master'S Degree, New Media Design And Production from Aalto University School Of Arts, Design And Architecture.
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About Nelly Sääksjärvi
Nelly Sääksjärvi is a Art Lead at Supercell. She possess expertise in animation, computer animation, character animation, art, team spirit and 8 more skills. She is proficient in Japanese, French and English. Colleagues describe her as "I worked with Nelly on two projects and during her time at Redlynx, I saw her evolve from an entrant passionate project coordinator to an experienced and confident Associate Producer. One of her strongest asset is to take up new challenges and excels at handling those difficult tasks with ease. She is vivacious and full of energy that helps lighten the mood even on the toughest and intense days in office. She is a people's person and has a knack to bond with individuals quickly, something you desire a production team member to possess. It was great working with her and I am sure she will be a great asset to any organization she agrees to join. " and "During my time working with Nelly, she demonstrated strong organisation and analytics skills. Always eager to tackle new challenges and solve them with precision and effectiveness. Also very pleasant to work with ! Always a big smile on her face :)"
Listed skills include Animation, Computer Animation, Character Animation, Art, and 9 others.
Nelly Sääksjärvi's current company
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Nelly Sääksjärvi work experience
A career timeline built from the work history available for this profile.
Art Producer
Associate Producer
At Ubisoft RedLynx I was leading the production phases of Live Events for the mobile game South Park: Phone Destroyer. To streamline the operation of our weekly live events, I created processes both for our internal and external stakeholders. I found the key to success lie in clear and transparent documentation and communication, which was much appreciated by both the team and the client.In addition, I was in daily contact with our associate studio in India, tracking and evaluating their performance, and at the same time being their eyes and ears at our end. I was also the manager for three beloved artists in our team.
Associate Line Producer
Within the headquarters of Ubisoft, I was following the production and live phases of four console projects (The Crew 1, Rayman Legends: Definitive Edition and two unannounced games) ensuring a smooth and successful production, including the budget, planning, scope and resourcing.In addition to facilitating the communication between production teams and internal departments (Quality Control, Business, Release Management etc), I initiated discussions between development studios to minimize risk and find solutions to production and design challenges. I organized multiple workshops and Stage Gate Process meetings, making sure that the production maintained editorial and Ubisoft strategic direction.
Project Coordinator
At Ubisoft RedLynx, I coordinated the development of two mobile games (Trials Frontier, South Park: Phone Destroyer), including planning and scheduling, prioritizing and follow-up of tasks in RedLynx and Pune studios.I oversaw the process of Android TV and Apple TV versions of Trials Frontier, coordinating the communication between Pune and Casablanca studios, across all development disciplines (design, art, programming, QC), while keeping HQ stakeholders up to date.
Production Coordinator
- Communicating daily with multiple teams (15 persons) and their project tasks resulting currently in over 15 animation shorts and 20 series episodes, including The Angry Birds Movie.- Known for my cheerful attitude and positive influence on work ethic and morale of other employees.- Became the go-to person to advise the production team in 3D art and animation.
Animation Producer Trainee
I got the amazing opportunity to be the animation producer for the "Bad Piggies 1st anniversary" animation at Rovio's office in Shanghai. Besides strengthening my communication skills, I learned to facilitate Rovio’s interdepartmental resources. I worked closely with the director and supervisors and managed correspondence and creative workflow with the overseas animation studio Wizanima Inc.Biggest achievements:- successfully managed a team including Rovio employees, two freelancers and an outsourcing studio- learned to formulate contracts, agreements and credits for the project- managed the project and maintained its tight schedule from Shanghai, while working with people from France, Finland and Japan.
Producer
Modeled after MIT’s equivalent, Media Lab’s Demo Day is an international event with 100 guests and participants from over 25 countries, that showcases the latest research and prototypes (such as games, animation, applications) developed at our department at Aalto University.Biggest achievements:- successfully produced Demo Day 2012 (winter) and 2013 (spring)- coordinated and rehearsed all the presentations with the participants, planned the schedule for the event and organized the demo stations together with the team- both the teachers and students were impressed by my performance and the event
Animator
I was a part of the production team making the 2D/3D-animated TV series called Pasila, where my main task was to plan the scene according to the script, animate the characters and define the camera angles. The first 5 months I worked as an intern.Biggest achievements:- learned to manage the stages in animation from idea to production- organized fun events such as the legendary Mexican Christmas party with my handmade piñata!- animation speed increased significantly during my time at Anima Vitae
Comic Artist & Illustrator
I created comics and illustration for Japan Pop - a Finnish magazine about the Japanese pop-culture. I got free hands to create my comics, which was great. Every time I tried to make something different, by varying the layout, colors, characters, genre and materials of the comics.
Colleagues at Supercell
Other employees you can reach at supercell.com. View company contacts for 807 employees →
Ayohh Cik
Colleague at SupercellMalaysia
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Priscila Yanez
Colleague at SupercellGuayas, Ecuador
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Elias Alku
Colleague at SupercellEspoo, Uusimaa, Finland
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Romuald Wilfart
Colleague at SupercellGreater Paris Metropolitan Region, France
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Anastasiya Liohenkaya
Colleague at SupercellHelsinki, Uusimaa, Finland
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Skeleton Flacher
Colleague at SupercellMyanmar
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Þ H. Clans
Colleague at SupercellSultangazi, Istanbul, Türkiye, Turkey
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Erlangga Faiz
Colleague at SupercellIndonesia
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Olugboye Olayinka
Colleague at SupercellHelsinki, Uusimaa, Finland
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Enni Viuhkonen
Colleague at SupercellTurku, Southwest Finland, Finland
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Nelly Sääksjärvi education
Master'S Degree, New Media Design And Production
Media Art
Bachelor'S Degree, 3D-Visualization And -Animation
Frequently asked questions about Nelly Sääksjärvi
Quick answers generated from the profile data available on this page.
What company does Nelly Sääksjärvi work for?
Nelly Sääksjärvi works for Supercell.
What is Nelly Sääksjärvi's role at Supercell?
Nelly Sääksjärvi is listed as Art Lead at Supercell.
Where is Nelly Sääksjärvi based?
Nelly Sääksjärvi is based in Helsinki, Uusimaa, Finland while working with Supercell.
What companies has Nelly Sääksjärvi worked for?
Nelly Sääksjärvi has worked for Supercell, Ubisoft, Rovio Entertainment Corporation, Aalto University, and Anima Vitae Ltd..
Who are Nelly Sääksjärvi's colleagues at Supercell?
Nelly Sääksjärvi's colleagues at Supercell include Ayohh Cik, Priscila Yanez, Elias Alku, Romuald Wilfart, and Anastasiya Liohenkaya.
How can I contact Nelly Sääksjärvi?
You can use AeroLeads to view verified contact signals for Nelly Sääksjärvi at Supercell, including work email, phone, and LinkedIn data when available.
What schools did Nelly Sääksjärvi attend?
Nelly Sääksjärvi holds Master'S Degree, New Media Design And Production from Aalto University School Of Arts, Design And Architecture.
What skills is Nelly Sääksjärvi known for?
Nelly Sääksjärvi is listed with skills including Animation, Computer Animation, Character Animation, Art, Team Spirit, Producing, Video Games, and Networking.
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