Nelson X Email and Phone Number
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I am a freelance Game Designer / Producer / Project manager with 20 years experience in a broad range of media products; Video Games, Movies, Comics, Apps and more.Currently Director of my own Video Game Design Agency and as a Commercial App Product Manager - turning clients' ideas into Games & Apps.I have a broad range of creative skills, generating original/innovative ideas, game mechanics, narrative design, story & script writing, copy text, Game Design Documenting, Wireframes, UI/UX, economy / game balancing, reverse engineering and I still like to ride my skateboard when I get a chance.My creativity is kept in check by running my own business and the need to get-stuff-done, as such, I have experience covering; Project Specifications, budgets, project planning, managing deliverables, contract negotiation, brand awareness, presenting milestones, team management, client relationships, all the way through to delivery of the final product. I'm a stickler for quality.Specialties: PRINCE2 qualified Project Manager / Creative Consultant.Can create and manage projects / products through from initial concept and P&L to final product."Highly creative problem solver with the ability to see possibilities others can not." A kind person once said about me.==...After all of that, in my spare time, I like to make children's picture books. For more information, please see the website. www.nelsonXcreative.comNelson.
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DirectorNelsonxcreative Dec 2016 - PresentNottinghamVideo Game Design and Video Game Dev & Consulting services. Freelance / Contract Video Game Designer & Narrative Designer. Specialising in Mobile | F2P | World Builders / Casual / Game Economy & Balance. Brand & IP licensed titles / Children's Games.GDD creation / Tear-downs and Live-ops features / content updates.Freelance Producer - Helping to lead teams, manage schedules & deliver games on time and budget.-Commercial App Project/Product Management, If you have an idea for an app or a game, get in touch!==Recent Projects:KRADA Studios - Hybrid-Casual Mobile Games. - Lead Designer / Producer;Feeding Frenzy (Mobile)Rocket Invaders (Mobile)Pinominos (Mobile)LottoSocial - PWA - Games Team Lead / Gamification design / Product Manager. Producer for 50+ hyper casual, replayable and instant cash-prize win mini-games.Geocaching - Gamification Consultancy.BUTTONSiO - An indie puzzle game for iOS/Android.Full product cycle & self funded. Outsourced development with Pocket Sized Hands.Sylvarcon: 2049 - Lead Narrative Designer / Art Director - Cyber Crime simulation game and Cyberpunk detective story. Browser based interactive experience.Bear Grylls The Island: Survival Challenge - 4x TIGA nominated iOS/And.Game Design / Producer / BizDev. Outsourced development with Legendary Games for Endemol UK. Simon's Cat F2P - Story Time - Apple Arcade.Lead Narrative Designer for Tactile UK.Relentless - Cryptocurrency CCG / RPG - https://loom.games/en/Game Design Consulting, Economy creation / Balance / TutorialKitten Match - Concept Narrative Designer 10m+ downloadshttps://play.google.com/store/apps/details?id=com.skymoons.kittenmatch&hl=en_GBNSC - Military Simulation Software for DSTL - https://www.nsc.co.uk UI/UX designerThe Boy With An Orange For A Head - Children's Book - Writer / Sculptor / Photographer / Designer -
Program DirectorBusinessapps Jun 2017 - Jun 2019Nottingham, United KingdomConcurrently managed four or five international Development Studio relationships for multiple commercial app clients.=We Build Outstanding Mobile Experiences for iPhone, iPad, Android devices and the web. We provide a full stack service, from concept Validation, Planning and Design, through to Development, Launch and Marketing strategies. All perfectly monitored and delivered with our dedicated Project Management team. -
Custom Projects ManagerAppinstitute Jun 2016 - Jun 2017NottinghamIf you have an app requirement that falls outside of the AppInstitute SaaS platform’s capabilities, then a bespoke custom development project could be your best route.We have a dedicated custom development team ready to take your app ideas and design, develop and launch them into the App Stores.Typically custom development projects, by the nature of them being bespoke and one-off, are resource intensive and take months to complete. Project costs are driven by resource, so the more complex or bigger the project, the longer it takes and the more expensive it becomes.==Personal Experience - Over 20 Commercial Apps released. -
ProducerStrawdog Oct 2013 - Jun 2016Shipped Titles for Strawdog Studios (Now Tactile UK):Times Table Adventures! - iOS - WINNER at the TIGA awards!Eden: The Game - iOS for Channel 4 - WINNER at the TIGA awards!Play2Fame iOSMr Pencil: Draw Together - LeapFrog Water, Water Everywhere - LeapFrog Koala's Model Boat Race - LeapFrog Hippo Tells Stories - LeapFrog Mr Men: Mishaps & MayhemPeppa Pig: Theme ParkPeppa Pig: Holiday -
Lead DesignerStrawdog May 2011 - Oct 2013Lead Designer at Strawdog Studios (Now Tactile UK)Shipped Titles:Fireman Sam: Junior Cadet - #1 App in Kids - Dec 2011.E.T.: The Green Planet iOS - Oct 2012Pocket Festival - iOS NOV 2012 - http://www.youtube.com/watch?v=HfZhfMVKNNAMister Maker: Let's make it! - iOS Aug 2013Rebel Warfare iOS - iOS Oct 2013Play2Fame iOS - Aug 2014Mr Men - iOS - May 2015Eden: The Game - June 2016 - WINNER for the TIGA awardsTimes Table Adventures - 2016 - WINNER children's category at the TIGA awardsStrawdog Studios is a leading UK-based independent developer founded in 2003. We have been operating in the digital distribution market for well over 6 years and during that time we have grown our reputation as a studio with creative flair and vision that can reliably deliver projects for our clients' brands, licenses or concepts, as well as self-published original titles. Our proven cross-platform development technology and expertise enables us to offer our clients competitive one-stop routes to all existing console and mobile gaming platforms (Xbox, PC, PSN, Wii, DS, iOS, Web and others). Dominating the Kids category are the Peppa Pig apps, remaining in the top ten for over 2 years. and other games specifically designed for children, based on popular kidsTV shows.Studio SpecialtiesGame and App development, iOS, XBox, PS3, 3DS, Wii, DS, PC, Web -
Licensing ManagerGames Workshop Aug 2004 - Aug 2010Responsible for; Content approvals, Design document approval, relationship management, contract negotiations, budgets, marketing and PR consulting and financial reports.Video Games - shipped titles:Dawn of War - THQ / Relic.Dawn of War: winter assault - THQ/RelicBlood Bowl video game - Focus Home InteractiveWarhammer Online: Age of Reckoning - EA MythicDark Millennium Online - THQ / Vigil Games. (unreleased)MoviesResponsible for relationship and production requirements for:The Lord of the Rings, (Warner Bros, New Line Cinema, Saul Zaentz) Table Top Wargames based on the literary & movie trilogy.ULTRAMARINES the Movie - Feature length CGI movie. Exec in charge of production for Games Workshop.Novel LicensingBlack Flame novels - 30+ New Line Cinema horror film tie in novels.BL Publishing - international licensing manager, producing 100+ foreign language editions of BL catalogue.Comic booksBoom! Studios comics - GW licensed comics. 3 years. 100+ comics produced. Script editor, Art approvals, colour approvals. Marketing and Reporting.Board / Role play gamesWarhammer Roleplay - Sub licensing / translations across europe & world. Contract negotiations and project management. 24 WFRP products managed into 6 countries.Talisman board game. -
Graphic Design ManagerGames Workshop Dec 1998 - Jan 2004Manager of GW's Graphic design departments. 8+ staff; responsible for pre-print packaging, photography, book production & digital Archive. -
Store ManagerGames Workshop Jul 1998 - Dec 1998Store Manager - GW Lincoln -
Events And PromotionsGames Workshop 1994 - 1998After a year in GW retail, and another in Retail Support at HQ, I joined the Events and Promotions team:Part of a 2 man team that worked Events and Promotions for Games Workshop, including store opening events, nationwide retail campaigns and co-ordinated 2 annual Games Day conventions - 8000+ attendees at NIA in birmingham.
Nelson X Skills
Nelson X Education Details
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Frequently Asked Questions about Nelson X
What company does Nelson X work for?
Nelson X works for Nelsonxcreative
What is Nelson X's role at the current company?
Nelson X's current role is Director / Game Designer / Producer at NelsonXcreative Ltd.
What is Nelson X's email address?
Nelson X's email address is ne****@****ive.com
What schools did Nelson X attend?
Nelson X attended Leeds Beckett University.
What skills is Nelson X known for?
Nelson X has skills like Computer Games, Illustrator, Books, Graphic Design, Photoshop, Publishing, Adobe Photoshop, Casual Games, Concept Design, Creative Writing, Game Design, Licensing.
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Nelson Recardo Strachan Jr. 👨🚀🚀
🚀 Emerging Tech Content Creator: Making Complex Tech Simple For Everyone | Educator 📚 | Web3, Blockchain, Fintech, Ai, Metaverse, Ar/Vr/XrNassau
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