Nemer Velasquez

Nemer Velasquez Email and Phone Number

Head of Business Development, North America @ Pingle Studio
California, United States
Nemer Velasquez's Location
San Francisco Bay Area, United States, United States
About Nemer Velasquez

High tech and video game industry professional with product marketing, product management, developer relations, account management and business development experience. This includes the areas of cloud technology, middleware solutions, motion capture, and VR.Launched and continue to drive the only successful cloud streaming service in PlayStation Now.Specialties: Videogame industry veteran of 15+ years working with console, PC, mobile and web game content. Manage relationships from Indies to AAA partnerships (i.e. EA, Capcom, Ubisoft, Facebook and Google).

Nemer Velasquez's Current Company Details
Pingle Studio

Pingle Studio

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Head of Business Development, North America
California, United States
Website:
pinglestudio.com
Employees:
245
Nemer Velasquez Work Experience Details
  • Pingle Studio
    Head Of Business Development, North America
    Pingle Studio
    California, United States
  • Globant
    Vice President - Sr. Client Partner | Gaming & Immersive Experiences
    Globant Aug 2024 - Present
    San Francisco, Ca, Us
    * Manage key gaming accounts* Grow and nurture business relationships within the games, media & entertainment space* Collaboration and strategic partnerships with industry partners to deliver solutions at scaleGlobant is a worldwide tech services company providing game development for AAA Game Studios PC/Console/Mobile and AR/VR including:* Online Services* DevOps* Live Services* UI/UX* Art* Tools* QA
  • N3L Consulting
    Owner
    N3L Consulting Jun 2023 - Present
    Video game industry consulting. Business development, game tech, game development, distribution, and publishing.
  • Epam Systems
    Director, Account Management - Gaming Solutions
    Epam Systems Nov 2022 - Aug 2024
    Newtown, Pa, Us
  • Plusmusic.Ai
    Advisor
    Plusmusic.Ai Jul 2023 - Mar 2024
    San Diego, California, Us
    Business advisor to the CEO.PlusMusic is a next generation audio platform for games, UGC and metaverse. AI powered music processing turns any song into a turn key adaptive soundtrack. Growing marketplace of tens of thousands of songs. Game audio plugins that connect directly into Unity and Unreal engines.
  • Unity Technologies
    Senior Business Development Manager, Multiplay & Unity Game Services Hd
    Unity Technologies Aug 2020 - Nov 2022
    San Francisco, Us
    Work with some of the best developers and publishers in the industry with Unity's Cloud Services, including Multiplay, Vivox chat, and a host of other products Unity has to offer!Managed the N. American Multiplay Business Development team.
  • Sabbatical
    Personal Sabbatical
    Sabbatical Sep 2019 - Aug 2020
    After 7+ years dedicated to launching and maintaining PlayStation Now’s global relationships and content business, it was time to step away and finally give myself a break. PS Now has built up its success thanks to the fantastic partners I got to work with.I can’t wait to see what the future holds for streaming, especially with next-gen! See you all on the other side!
  • Sony Interactive Entertainment America Llc
    Group Account Relations Manager, Publisher Relations/Playstation Now
    Sony Interactive Entertainment America Llc Apr 2016 - Sep 2019
    San Mateo, California, Us
  • Sony Interactive Entertainment America Llc
    Senior Account Manager
    Sony Interactive Entertainment America Llc Jun 2012 - Apr 2016
    San Mateo, California, Us
    • Launch team for Sony’s PlayStation Now cloud gaming service for North America.• Continue to manage and grow the PlayStation Now and 3rd Party Publisher Relations business for PlayStation.• Manage key accounts ranging from AAA publishers to Indie developers – EA, Ubisoft, Warner Bros., DoubleFine, etc.• Explore & engage partnership opportunities with publisher and developer accounts (i.e. co-marketing, hardware bundles, etc.).• Work with global 3rd Party Publisher Relations teams (US, Europe, and Japan) for regional alignment and strategies. • Liason for PlayStation Now content team and Sony’s Worldwide Studios.• Part of internal business team leads group that decides growth & evolution of PS Now (i.e. pricing, offerings, co-marketing).• Contract agreements, content acquisition & curation for PS Now Rentals and Subscription offerings.• Propose new business models and service offerings to executive level members of client teams to grow partnerships.• Evangelize Gaikai's cloud gaming platform (pre-Sony acquisition).
  • Interabang Entertainment
    Advisor
    Interabang Entertainment 2015 - 2018
  • Gamespy Technology @ Ign Entertainment
    Account Manager
    Gamespy Technology @ Ign Entertainment Jun 2011 - Jun 2012
    • License GameSpy Technology solutions to new and exisiting clients.• Manage relationships with AAA development studios and publishers (i.e. Capcom, EA, Sony, Warner Bros., Disney Interactive, 2K Games, Sega, etc.).• Identify client needs and provide solutions based on GameSpy’s multi-platform online middleware technology.• Provide solutions and services for platforms which include console (PS3, X360, PSP, PS Vita, Nintendo DS), PC, Mac, iOS, Android, and Unity. GameSpy SDKs are also integrated in Unreal Engine 3.• Foster new strategic partnerships.
  • Mobile First, Inc
    Business Development Manager
    Mobile First, Inc Jun 2010 - May 2011
    Us
    * Evangelize and create business development opportunities for Mobile First's payment platform in the gaming space - F2P, social, casual, PC, console and mobile gaming.* Account and relationship management.* Foster new strategic partnerships.* Work directly with CEO to meet and surpass company objectives on day-to-day basis* Create co-marketing, sponsorship and promotional opportunities.
  • Cyberglove Systems Llc
    Marketing And Business Development
    Cyberglove Systems Llc Nov 2009 - Oct 2010
    Us
  • Eidos
    Product Marketing Manager
    Eidos Nov 2008 - Aug 2009
    Montreal, Quebec, Ca
    - Responsible for managing software products’ entire lifecycle- Manage and execute marketing plans, budgets and P & L.- Conduct and analyze marketing research data to define product positioning, aid in creative direction for marketing materials, and identify market trends.- Work closely with development teams to assure critical milestones are achieved as well as build asset lists for DLC content, videos, screens and other art assets to be used throughout the marketing campaigns.- Work with appropriate teams and agencies to develop marketing communications, advertising, promotional and PR programs.- Provide strategic and creative direction to implement packaging, POP and sales collateral design and production while working with vendors and internal Creative Services team.- Look for 1st party opportunities (Xbox Live and PSN) for potential opportunities such as DLC, promotions and sweepstakes, etc.- Assess potential strategic alliances to expand products sales and lifecycle (e.g. NVIDIA, Dell)
  • Immersion Corporation
    Product Support Manager, Gaming And Design Technology
    Immersion Corporation Jan 2003 - Nov 2008
    San Jose, Ca, Us
  • Immersion Corporation
    Developer Relations Manager, Gaming
    Immersion Corporation Feb 2000 - Jan 2003
    San Jose, Ca, Us
    - Technology evangelist for Immersion TouchSense force feedback technology in PC and console gaming space. - Responsible for managing global developer relations program and relationships with developers and publishers. Achieved high adoption rate through hardware partners such as Logitech and Madcatz.- Instrumental in increasing overall sales of force feedback wheels, joysticks, gamepads and gaming mice.- Manage key developer/publisher accounts – Electronic Arts, Sierra/Vivendi, Activision, Take-Two Interactive, Epic Games/Infogrames, Valve Software and Monolith.- Assist with negotiations for OEM game bundles for Logitech and Saitek mouse.- Provide SDK and hardware samples to developers for force feedback implementation – also providing suggestions and sometimes created the force feedback effects for the developers which they implemented.- Supervise engineering support for client developers for onsite development or obtaining source code.- Create demos in Flash using Immersion Web Developers Kit – specific to game titles developers were working on.- Spearheaded partnership with Sony Computer Entertainment through the PlayStation 2 middleware partner program and worked with Immersion’s engineering team to produce the first level API and tools for the platform.
  • Playstation
    Product Marketing
    Playstation Apr 1995 - Feb 2000
    San Mateo, California, Us
    - Actively contributed to the PlayStation hardware and software launch.- Manage PlayStation titles through entire lifecycle from conceptual phase through post-launch. Assist in defining product positioning and direction, establishing long-term goals and brand metrics for success.- Develop and implement strategic positioning, defined and set budgets with the Director of Marketing, created marketing plans and collaborated with other cross-functional teams to deliver integrated product launch.- Provide creative direction for packaging, point of purchase and sales collateral working with vendors and Creative Services department.- Work closely with product development teams (internal and external) on product positioning, features, enhancement, and timelines.- Manage and produce quarterly Sales and Merchandising videos through various vendors, as well as other special video projects.- Evaluate concepts and software submitted for acquisition (representing Marketing dept.).- Manage vendor/licensor relationships including communication, working with Legal and Business Development on licensing, acquiring approvals and relationship development.- Identify and monitor competitive landscapes – competitive analysis of both hardware and software products, marketing activity and metrics.- Perform product demonstrations for Marketing, Sales and media presentations (E3, retail shows, channel meetings, etc.)- Coordinate and sometimes mediate focus group testing for games pre and post launch.- Initially coordinated the construction of the original PlayStation website and managed updates for 1st and 3rd party game pages.
  • Sega Of America, Inc.
    Marketing Specialist
    Sega Of America, Inc. Oct 1992 - Apr 1995
    Irvine, California, Us
    - Support Product Marketing Managers as needed: trafficking approvals, driving projects such as manuals, website, strategy guides; gathering and archiving art assets (i.e. screen shots, video and other artwork), setting up focus groups, created competitive analysis reports, and other support necessities.- Actively contributed to the launch of the Sega CD, 32X and Saturn game systems.- Manage software and peripheral evaluations being considered for acquisition and/or licensing.- Conduct and analyze marketing research data to define product positioning, and monitored competitive activity and identify consumer needs. Understand and consider market trends.- Work closely with product development teams on product enhancements, marketing programs and gathering marketing materials. - Create screenshots for various marketing purposes (packaging, print ads, manuals, PR, etc.).- Produce raw game video footage for Sales/Merchandising videos, TV spots and other video projects.

Nemer Velasquez Skills

Product Marketing Gaming Video Games Strategic Partnerships Game Development Licensing Account Management Start Ups Online Gaming Product Management Social Media New Business Development Customer Relations Promotions Mobile Games Console Developer Relations Video Game Development Interactive Entertainment Computer Games Cloud Computing Cloud Applications Cross Functional Team Leadership Advertising Mobile Devices Mmo Xbox 360 Management Ps3 Strategy Monetization Digital Distribution Competitive Analysis Business Development Casual Games Lead Generation Integrated Marketing Crm Creative Direction Marketing Mobile Applications Digital Media Community Management Mobile Marketing

Nemer Velasquez Education Details

  • University Of Phoenix
    University Of Phoenix
    Marketing
  • Ohlone College
    Ohlone College
  • James Logan High School
    James Logan High School

Frequently Asked Questions about Nemer Velasquez

What company does Nemer Velasquez work for?

Nemer Velasquez works for Pingle Studio

What is Nemer Velasquez's role at the current company?

Nemer Velasquez's current role is Head of Business Development, North America.

What is Nemer Velasquez's email address?

Nemer Velasquez's email address is ne****@****att.net

What is Nemer Velasquez's direct phone number?

Nemer Velasquez's direct phone number is +151078*****

What schools did Nemer Velasquez attend?

Nemer Velasquez attended University Of Phoenix, Ohlone College, James Logan High School.

What skills is Nemer Velasquez known for?

Nemer Velasquez has skills like Product Marketing, Gaming, Video Games, Strategic Partnerships, Game Development, Licensing, Account Management, Start Ups, Online Gaming, Product Management, Social Media, New Business Development.

Who are Nemer Velasquez's colleagues?

Nemer Velasquez's colleagues are Alexey Monjarenko, Mariia Rakhimova, Serhii Kyrylenko, Vladyslav Yatsyshyn, Alexei Pohorilyi, Виталий Бондаренко, Bogdan Gatsyuk.

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