Nate Feyma Email & Phone Number
@playdom.com
1 phone found area 541
LinkedIn matched
Who is Nate Feyma? Overview
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Nate Feyma is listed as Art Director at Arcturus Interactive, a company with 3 employees, based in Eugene, Oregon, United States. AeroLeads shows a work email signal at playdom.com, phone signal with area code 541, and a matched LinkedIn profile for Nate Feyma.
Nate Feyma previously worked as Indie tabletop model designer at Self-Employed and Freelance Concept Artist at Freelancing. Nate Feyma holds Bachelor Of Science, Art from University Of Oregon.
Email format at Arcturus Interactive
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AeroLeads found 1 current-domain work email signal for Nate Feyma. Compare company email patterns before reaching out.
About Nate Feyma
I'm an artist/designer who's done a little bit of nearly everything. User interface, web design, iconography, concept art, and more! In addition to time at game studios like Privateer Press, Playdom/Disney, and GarageGames, I've also worked in web3 projects through First Foundry. My latest venture is a line of 3d Printable miniatures for tabletop games. I love working on interesting properties with lots of character and with talented, engaging teams.
Listed skills include Conceptual Art, User Interface Design, Game Art, Video Games, and 11 others.
Nate Feyma's current company
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Nate Feyma work experience
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Indie Tabletop Model Designer
Current- Design, model, and market tabletop games miniatures of my own creation.- Manage a community of patrons and creators.
Freelance Concept Artist
CurrentFreelance concept art work for tabletop miniatures games. Clients include Privateer Press, Green Fairy Studios, Modiphius, and Atomic Mass Games. Properties worked on include Star Wars, Marvel, and the Iron Kingdoms.
Lead Designer
Lead Designer for First Foundry, a venture development studio in Eugene, OR. Responsible for most of the studio's design needs, including web design, pitch decks, UI/UX for apps and games, art direction, apparel/print media and more. Accustomed to working with both internal teams and external clients.Shipped projects include:First Foundry websiteTakiRally.
Contractor
Lead Concept Artist
Lead Concept Artist at Privateer Press. Responsible for concept illustrations for tabletop miniatures across multiple game lines and factions, as well as working with sculpting and studio team to ensure quality during the production process.
Lead Ui Artist
Producing UI art and 2D illustrations for City Girl Life. Helping to manage art production and integration for Mall World and Fashion Designer.
Ui Artist
User Interface and 2D Artist on projects including City Girl and Social City.
Artisan Baker
Produced bread at a local artisan bakery.
Nate Feyma education
Bachelor Of Science, Art
Education record
Frequently asked questions about Nate Feyma
Quick answers generated from the profile data available on this page.
What company does Nate Feyma work for?
Nate Feyma works for Arcturus Interactive.
What is Nate Feyma's role at Arcturus Interactive?
Nate Feyma is listed as Art Director at Arcturus Interactive.
What is Nate Feyma's email address?
AeroLeads has found 1 work email signal at @playdom.com for Nate Feyma at Arcturus Interactive.
What is Nate Feyma's phone number?
AeroLeads has found 1 phone signal(s) with area code 541 for Nate Feyma at Arcturus Interactive.
Where is Nate Feyma based?
Nate Feyma is based in Eugene, Oregon, United States while working with Arcturus Interactive.
What companies has Nate Feyma worked for?
Nate Feyma has worked for Arcturus Interactive, Self-Employed, Freelancing, First Foundry, and Privateer Press.
How can I contact Nate Feyma?
You can use AeroLeads to view verified contact signals for Nate Feyma at Arcturus Interactive, including work email, phone, and LinkedIn data when available.
What schools did Nate Feyma attend?
Nate Feyma holds Bachelor Of Science, Art from University Of Oregon.
What skills is Nate Feyma known for?
Nate Feyma is listed with skills including Conceptual Art, User Interface Design, Game Art, Video Games, Game Development, Xbox 360, Game Design, and Level Design.
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