Product Manager
Current- Developed product strategies and roadmaps for Magic Tiles 3, collaborating with Department Head and stakeholders to make strategic and tactical decisions.- Translated product features into detailed backlogs, prioritizing based on business impact.- Led the product and design team in developing new game ideas and managing roadmaps, releases, and backlogs, ensuring timely and quality deliverables.- Managed and coordinated a full development team (Developers, Designers, Artists, QCs) using Agile/Scrum framework to ensure clear understanding of deliverables and timely releases.- Demonstrated analytics and quantitative analysis to monitor game performance, recommending tuning mechanics and conducting A/B tests.- Identified and analyzed best practices for optimization and feature implementation.- Provided management & stakeholders with regular and ad-hoc updates on product performance.- Supervised and improved the efficiency of a cross-functional development team, ensuring timelines and product quality.