I have been working in the Seattle indies scene for six years in a variety of roles on diverse teams. I have mostly worked as a 3D generalist and contractor for game assets, and in addition also have experience as a QA Tester. Currently I am employed full time at Plastic Fern Studios as an artist and test specialist.
-
Art And Test SpecialistPlastic Fern Studios Dec 2021 - PresentSan Diego, Ca, Us -
ContractorPlastic Fern Studios Feb 2021 - Dec 2021San Diego, Ca, UsI do QA work + art for an internal project. -
ArtistSide Group Games Mar 2020 - Dec 2021-Defined the look and aesthetic of Throw me in the River (see Kickstarter link) in 2019-Created 2D assets (portraits, misc. UI and backgrounds) for scenes 1-3 of the visual novel in 2019-Currently finishing assets for the final scene and polishing/finalizing game assets.
-
Freelance ArtistN/A May 2016 - Dec 2021I have been involved in freelance contracting and commissioned work on various short term projects since 2016.
-
Qa TesterGalvanic Games Incorporated Jun 2019 - Sep 2019Us-Worked as a QA Tester on Some Distant Memory-Rigorously tested PC, Switch and Mac Builds to AAA Standard on multiple machines, smoke tests and testing for edge cases-Ensured that Switch build passed cert on the first attempt. -
2D ArtistSidegroup Games Aug 2018 - Mar 2019-Created assets for short VN project: Throw Me In The River -Created character icon portraits, environment backgrounds and UI elements
-
Lead ArtistHacktop Games Sep 2017 - Apr 2018-Modeled, rigged and animated characters for VX Creator (unpublished)-Created pixel top-down map assets and animations -Worked off open-source pixel animations to create new animations
-
2D/3D ArtistBeyond Bezels Jul 2017 - Apr 2018-Assisted in scripting and storyboarding vertical slice trailer for GraveRobber (unpublished)-Created look and feel for 3D assets based off 2D concepts -Assisted in modeling and texturing trailer environment - Modeled, rigged and animated three enemy characters and first person character's hands
-
Qa TesterNeocade Mar 2017 - Jun 2017-Worked as a QA Tester on WhatPumpkin's Hiveswap-Reproduced bugs based entirely on written or visual reports-Performed cross-checking and confirmed bugs based on reports from other teams-Logged precise bug reports written to an AAA standard-Constantly communicated with individual team members in order to resolve bugs of a specific nature
-
Artist And AnimatorWitness Documentary Films May 2016 - Jun 2016-Modeled spaceship, earth and skybox models for use in a short faux-gameplay animation in their documentary, Crazy -Created the short animation along with explosion/firing effects. -Modeled and textured 3D assets.
-
InternStrange Loop Games May 2015 - Jul 2015Seattle, Wa, UsI worked on Strange Loop's current project, Eco, a game about maintaining both an ecosystem and a growing population in the face of impending environmental disaster. I started off by working on various concept pieces and promotional art for Eco's upcoming Kickstarter. I then switched gears and worked on UI art, 3D assets and a few particle systems for Eco's playable build until the end of the internship. -
InternFrank Benson Jun 2014 - Jul 2014I assisted Mr. Benson, a NYC-based sculptor, with preparing a life-size 3D scan of a human model to be printed out as a museum piece.
-
InternCortes Studio May 2014 - Jul 2014I created base meshes and models for higher-resolution sculpting, sculpted and textured pieces in Zbrush to prepare them for 3D printing, and prepped 3D printed pieces to be handpainted.
-
Teaching AssistantDigipen Institute Of Technology Sep 2013 - Dec 2013Redmond, Wa, UsI assisted students with essay writing and tutored a student in English. I also provided the professor with extra assistance during class once a week and worked in the Academic Support Center two times a week. -
Teaching AssistantDigipen Institute Of Technology Jan 2012 - May 2012Redmond, Wa, UsMy responsibilities included assisting students and the professor during cinematography class, organizing and managing lighting and camera equipment and assisting with the use of video cameras for the students' homework and classwork, and providing the professor with extra assistance during class time.
Nic Freeman Skills
Nic Freeman Education Details
-
Digipen Institute Of TechnologyDigital Art And Animation
Frequently Asked Questions about Nic Freeman
What company does Nic Freeman work for?
Nic Freeman works for Plastic Fern Studios
What is Nic Freeman's role at the current company?
Nic Freeman's current role is Artist and Test Specialist.
What schools did Nic Freeman attend?
Nic Freeman attended Digipen Institute Of Technology.
What are some of Nic Freeman's interests?
Nic Freeman has interest in Environment.
What skills is Nic Freeman known for?
Nic Freeman has skills like 3d Modeling, Zbrush, Art, Lighting, Traditional Animation, Sculpture, Video, Maya, 3d Studio Max, Photoshop, Ui, Krita.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial