Nicholas Abel
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Nicholas Abel Email & Phone Number

Senior Advanced Software Engineer at Light & Wonder
Location: Las Vegas, Nevada, United States 14 work roles 3 schools
1 work email found @virtualitics.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Work email n****@virtualitics.com
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Current company
Role
Senior Advanced Software Engineer
Location
Las Vegas, Nevada, United States

Who is Nicholas Abel? Overview

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Quick answer

Nicholas Abel is listed as Senior Advanced Software Engineer at Light & Wonder, based in Las Vegas, Nevada, United States. AeroLeads shows a work email signal at virtualitics.com and a matched LinkedIn profile for Nicholas Abel.

Nicholas Abel previously worked as Principal Engineer at Traininglab.Ai and Senior Software Engineer (MZ) at Applovin. Nicholas Abel holds Bachelor Of Science (B.S.), Computer Science And Software Engineering from University Of Washington Bothell.

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Email format at Light & Wonder

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*@virtualitics.com
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Profile bio

About Nicholas Abel

Nick believes that the world is awash with data whose potential is un-realized, and wants to empower people to act on this data, by presenting powerful insights in novel and genuinely useful ways.Nick is also a Software Engineer with a varied skill set and recent experience in Unity, Orleans, Blazor, Javascript, d3.js, HTML/CSS, .Net/Mono, and Room-Scale VR Design. He appreciates the power of C++, thinks Python is essentially magic, and really should spend more time in Unreal. That's ok however, because he like to learn. He's also heard about this Rust thing, and thinks people shouldn't leave their cast iron in the sink.(Yes, Nick knows the Rust in question is a strongly typed computer language with an emphasis on memory safety, that was a joke).In a previous life, Nick was Virtual Reality Wizard working his magic from his mad VR lab. He still believes that VR is the medium of poets, dreamers, and madmen, and wants to build tools that empower people to create in Virtual Reality what is impossible in reality. Nick believes that, someday, the act of creating in physical reality and Virtual Reality will be inexorably intertwined, that these creation will transcend their virtual roots and enter the physical world, and that the world will be a more human and healthy place for it.In his free time, he climbs rocks. Sometimes with rope.

Listed skills include C++, Microsoft Office, Java, Programming, and 17 others.

Current workplace

Nicholas Abel's current company

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Light & Wonder
Light & Wonder
Senior Advanced Software Engineer
Las Vegas, NV, US
AeroLeads page
14 roles

Nicholas Abel work experience

A career timeline built from the work history available for this profile.

Principal Engineer

Current

Carlsbad, California, Us

Building a VR soft-skill training simulation that uses AI to deliver natural and dynamic conversations and judge how the user is progressing as they put their newly learned soft-skills to work.- Created core gameplay systems for goal and task progression tracking.- Integrated AI agent libraries.- Worked with designers and artists to implement environments and UI.

Sep 2023 - Present

Senior Software Engineer (Mz)

Palo Alto, California, Us

I was proud to have worked on Veilrunner: Arcane Frontiers, a mobile MMORPG with multi-party tactical combat, challenging and interesting boss battles, and a large roster of collectable characters featuring unique abilities.I touched many aspects of the game systems, including:* Developing tooling for in-game narrative design and creation* Platform specific life-cycle handling (Android vs. iOS, ect.)* Custom handling of platform on-screen-keyboards* Adjustable performance settingsI also worked on server-side build configuration code, and on the Argo CD Helm configuration.The stack was a Unity application built on Orleans (a distributed .NET framework). Dependency Injections (DI) was used heavily, as well as code-sharing between the client and server. A data binding framework was used on the UI. Android and iOS were both supported.

May 2024 - Oct 2024

Senior Software Developer

Minneapolis, Mn, Us

Six month contract building virtual reality training simulations for Medtronic surgical devices and procedures, focused on a training module for the Mazor - Robotic Guidance System for Spinal Surgery, with live O-Arm x-ray imaging simulation.- Updated old procedures to include multiplayer through Photon (Unity)

Dec 2022 - May 2023

Software Engineer

Pasadena, California, Us

Ported a native VR/Desktop data visualization and analysis tool built in Unity (think Palantir, but in VR) to a Web Application (non-VR) using C#, Blazor (Server), .Net, JS (mostly vanilla + D3.js), plus good ol' HTML/CSS. This involved running around convincing the Unity binaries that, yes, we are the Unity engine application.C#, .Net/Blazor, Unity, JS. Blend, garnish with a pineapple slice and that cute little umbrella all the fancy drinks have. Serves approximately the amount your server can handle.- One-to-one visual re-build of Unity UI in web markup, re-created all 2d chart generations in d3.js- Refactoring Unity dependent libraries to allow compilation use outside of Unity binary.

Jun 2021 - Aug 2022

Virtual Reality Software Engineer

San Francisco, Ca, Us

2nd engineer at Osso VR, where I helped turn a prototype VR orthopedic surgical simulator (Unity, C#)into a product trusted by Medtronic, J&J Medical, and Zimmer for training and sale, and saw fundingfrom seed to 27M (series B).Built out core interaction system, modularized large medical procedures, create specific interactions (sawing, drilling), created OVR abstraction layer. Created a simulated generic C-arm. Developed voice control for the procedures and tied the procedure together in Unity. Built tools for artists within Unity, and updated legacy interaction logic to support multiplayer.

Dec 2016 - Jun 2021

Software Engineer

San Francisco, Us

A short, Ninja-level and length project building the components for a tracked controller VR interaction system that was used in-house in partner projects, and that formed the base of a VR interaction package to be released alongside the Unity editor.

Oct 2016 - Dec 2016

Virtual Reality Software Developer

Seattle, Wa, Us

I'm part of a team of VR pioneers, creating immersive and fun virtual reality experiences. Tomorrow Today Labs believes that a great VR experience comes from VR centric design and development. So TTL is starting from the ground, and building up, in the belief that when you do great work, you inspire and delight others.Developed Unity based virtual reality games for the HTC Vive/SteamVR, and created physics-based interaction frameworks for motion controller based VR.NewtonVR - Co-created a physics-based interaction system built in Unity3D for SteamVR/HTC Vive. Implemented non-kinematic interactions through Unity’s physics (PhysX).

Aug 2015 - Sep 2016

Software Developer Intern

Waltham, Massachusetts, Us

Developed a Windows Phone App that allowed developers to explore the connection between the languages their app is translated into, and the number of people worldwide that app can reach on the Microsoft App Store, and directed developers to the Lionbridge Intlapps Portal when they were ready to translate. Built with .NET in XAML/C#I also worked directly with my boss to learn the tool, techniques, and realities of Project Management in a large software development organization.

Apr 2015 - Jun 2015

Office Assistant

Bothell, Wa, Us

Assist student, staff, and faculty in obtaining information and scheduling appointments with the office. I also facilitated school events and managed a small office database used to keep track of student records.

Jan 2013 - Jan 2015

Student Research Assistant

Bothell, Wa, Us

Researched adapting legacy bioinformatics (Brseq, Longbow) applications for use in a cloud computing environment (Azure, Google App Engine). Automate VM creation and destruction. Learned about distributed compute (Hadoop) and how bioinformatics algorithms can be written for the Reduce() function.

Jun 2014 - Sep 2014

It Assistant

Bellevue, Wa, Us

Maintained contractor computer hardware, maintained office computer hardware and software systems, maintained IP telephony systems.

Nov 2010 - Jun 2011

Test Associate 1

Redmond, Washington, Us

Using a variety of internal tools, ran test cases, filed bug reports, and conducted quality assurance on the game titles initially released with the Kinect hardware for the Microsoft Xbox 360 game console.

May 2010 - Sep 2010

Volunteer And Outreach Coordinator Intern

Arlington, Virginia, Us

Helped to recruit and organize for the volunteer program at Mount Rainier National Park. I also helped their social media and outreach programs, taking pictures, writing stories, and blogging on various parked related media outlets.

Jul 2009 - Oct 2009
3 education records

Nicholas Abel education

Bachelor Of Science (B.S.), Computer Science And Software Engineering

University Of Washington Bothell

Associate Of Science (A.S.) Track 2, Computer Science

Bellevue College

Education record

Issaquah High School
FAQ

Frequently asked questions about Nicholas Abel

Quick answers generated from the profile data available on this page.

What company does Nicholas Abel work for?

Nicholas Abel works for Light & Wonder.

What is Nicholas Abel's role at Light & Wonder?

Nicholas Abel is listed as Senior Advanced Software Engineer at Light & Wonder.

What is Nicholas Abel's email address?

AeroLeads has found 1 work email signal at @virtualitics.com for Nicholas Abel at Light & Wonder.

Where is Nicholas Abel based?

Nicholas Abel is based in Las Vegas, Nevada, United States while working with Light & Wonder.

What companies has Nicholas Abel worked for?

Nicholas Abel has worked for Light & Wonder, Traininglab.Ai, Applovin, Medtronic, and Virtualitics, Inc..

How can I contact Nicholas Abel?

You can use AeroLeads to view verified contact signals for Nicholas Abel at Light & Wonder, including work email, phone, and LinkedIn data when available.

What schools did Nicholas Abel attend?

Nicholas Abel holds Bachelor Of Science (B.S.), Computer Science And Software Engineering from University Of Washington Bothell.

What skills is Nicholas Abel known for?

Nicholas Abel is listed with skills including C++, Microsoft Office, Java, Programming, Software Development, Python, Testing, and C#.

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