Nicholas Medlock Email and Phone Number
Nicholas Medlock is a Penetration Tester & Game Developer | WAX UltraPunk #2 at Self-employed.
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Penetration TesterSelf-Employed Feb 2019 - PresentSan Francisco, California, UsKali LinuxIntermediate understanding of the Terminal for navigation, installing software/applications, penetration testing, and setting changes to perform tasks normally outside Kali Linux’s normal setup. In addition, I have the ability to utilize the Kali distribution tools for digital forensics.FTK ImagerAnalyzed images of the hard disk to quickly assess electronic evidence for forensic. For moments that need a closer investigation, I’d use Autopsy on flagged sections of data. WiresharkUtilized Wireshark to analyze network communication from pcap files to discover dropped packets, latency issues, and malicious activity. MaltegoResearched companies to discover sensitive data leaks and create a research tree for OSINT data. After researching a company I’d visualize the data for link analysis and data mining. MetasploitUsing Metasploit I’ve discovered hidden vulnerabilities while probing and infiltrating HacktheBox, networks, and servers.Burp SuiteUtilizing Burp Suite professional version and BApps to evaluate the security of web-based applications form the OWASP top 10 vulnerabilities list. Then created reports for bug bounties that outline the issues for the client. Virtual MachinesWork with Windows XP, Kali, Santoku Linux, Metasploitable2, Windows 10, and Android within a cybersecurity lab. While using the combination of these virtual machines I’ve tested network communication, application development, and OS-specific issues. -
Full Stack DeveloperFreelancer Apr 2006 - PresentFront-endCreated custom designs for responsive websites. Client’s task concluded eCommerce storefronts, Informational websites, Flash Animated & Interactive websites, and Game Studio websites. While designing the products I utilized a range of tools from the list below:PhotoshopDesigned website templates for mock-ups, slicing layout’s infrastructure, and corporate identities. Once sign-off was approved I’d utilize a WYSIWYG Editor to structure the responsive formats. DreamweaverVisual Studios Stylized the website’s framework to fit the designs in a web browser. To complete the process I’d test the functionality and browser’s end result.Languages:PHP, NPM.js, HTML, CSS, Action Script, and JQueryBack-endBased on the project at hand I’d research the scope to understand the best language for the project. Then Implement the package manager for publishing the website. Afterward, the following parameters are checked the functionality is tested, possible security vulnerabilities are hardened, and the site is whitelisted on BrightCloud’s Threat Intelligence Tool. Back-end Languages UsedPython, Node.js, and Ruby on RailsDatabaseOnce the website’s design and functionality are established the database is connected. For managing the database I use the administration tool phpMyAdmin. Languages (RDBMS):MySQL, SQL, and XMLDev Ops VirtualizationReal-time tested with a simulated environment to check a gamut of devices available to consumers. To understand how changes will impact the entire system. As well as testing deployment in a virtual live environment. ToolsVMWare, Windows OS, Linux OS, Kali Linux OS, Android OS, and LAMPMobile AppsFor mobile development, I focused on cross platforms with the following tools Unity and Linux Santoku. Unity projects related to game development and testing the functionality across different platforms. During the development phase, I’d test different approaches to examine the results in Linux Santoku.
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Project ManagerChilibomb Interactive Apr 2020 - Apr 2022Manage a team of artists, programmers, and 3d modelers to build a game based on a book series with 100,000+ active fans. While managing the team I focused on level design, NFT trading card design, and blockchain development on the WAX blockchain. As projects met deadlines I’d update the game design documents and map out the next process the team needed to accomplish. Tools Utilized at Chilibomb Interactive:Cherrytree, Photoshop CS, Illustrator CS, Trello, Teamviewer, Discord, Github, C-Sharp, NPMjs, React js, Python, cPanel, Visual Studios, Linux OS, and Virtual Machines, Docker, EOS.IO Blockchain, WAX Blockchain, C++ , C# , Smart Contracts, Testnet, Mainnet, Minting NFTs in a cost-effective matter.Also worked on the following NFT project while at Chilibomb Interactive: (Owner of the project)Atomosverse (Currently developing)Site: www.Holoatomos.comNFT Marketplace: https://wax.atomichub.io/market?collection_name=atomosverses&order=desc&sort=created&symbol=WAXTwitter: https://twitter.com/atomosverse
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Front Line EngineerWebroot Feb 2017 - Oct 2018Broomfield, Co, UsUtilized computer forensics tools to discover malware and software issues. Then removed any malicious software and checked for further issues. Documented the repairs and troubleshooting steps, then submitted them to the appropriate teams to resolve the issue. Built tools for scanning Webroot's software files to quickly troubleshoot the issue. Utilizing C-Sharp and the .NET Framework to build additional tools and UI.Tools Utilized at Webroot:Visual Studios – C# & .NET FrameworkMD5 Verification Manual removal of Malware on Windows, Mac OS, Android, and iOS -
Junior Quality Assurance TesterBackflip Studios Jan 2016 - Jan 2017Boulder, Colorado, UsTested the Beta, Alpha, and Gold builds for Backflip Studios. With each current build, I’d troubleshoot bug of various severities using tools such as Mac OS, Crash logs and, In-game screenshots. Then document the findings in the database for collaboration. In addition, I’d bring up suggestions for gameplay and user experience to create a delightful and engaging experience.Projects at Backflip Studios:DragonVale - iOS & Android - CreditedDragonvale World - iOS & Android Transformers - iOS & Android[ Software Utilized ]Draw.ioHansoft Charles ProxyXcode Android Studios Google Suite Quick time Trello -
Fraud Prevention / Internet Services / Mailroom AssistantIntellisource / Crocs Sep 2013 - Sep 2015Broomfield, Co, UsCustomer Service Agent:Took inbound calls to help customers with purchases and up-sale of products. In addition, I’d educate the customer about the products. For those moment orders were flagged for investigation. I would utilize fraud and risk management software to prevent fraudulent sources.Mailroom Assistant:Documented and keep track of inventory for the mailroom. While repairing and maintaining an industrial printer and plotter. To be used for paper trimming and binding services at trade shows and networking events. When print request arrived; I’d utilized Photoshop, Illustrator, InDesign and, Acrobat Reader to edit or print visual communications. -
Junior Quality Assurance Tester - InternshipD3 Publishers May 2007 - Aug 2007Interned at D3 Publishers, to learn and utilize skills for pre-released games. For each build, I’d work with the team to clearly document bug severities, Install builds using the Nintendo DS developer kit, and collaborated with team members to deliver an outstanding product.Projects at D3 Publishers:Ed Edd & Eddy - DS - CreditedBen 10 - DS Naruto: Path of The Ninja - DSPuzzle Quest - PSPDead Head Fred - PSP
Nicholas Medlock Education Details
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Collins CollegeBachelor Of Science And Art Of Game Design And Development
Frequently Asked Questions about Nicholas Medlock
What company does Nicholas Medlock work for?
Nicholas Medlock works for Self-Employed
What is Nicholas Medlock's role at the current company?
Nicholas Medlock's current role is Penetration Tester & Game Developer | WAX UltraPunk #2.
What schools did Nicholas Medlock attend?
Nicholas Medlock attended Collins College.
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