Driven and versatile Game Designer with a BA in Arts, Technology, and Emerging Communication (Game Design focus), possessing 10 years of amateur development experience and 3 years of professional experience as a level designer, QA lead and Producer. Focused on roles involving Environments, Levels, Systems, and Project Management. Design philosophy centered on using player-centric design principles and game studies to curate immersive and unique gameplay experiences.- Background in Modding and VR- Deep knowledge of MMO systems and their applications - Generalist with broad skillset but a focus on Level and Systems Design- Detail-oriented, passionate, and reliable