Nicholas Kay Email & Phone Number
@seismicsquirrel.com
2 phones found area 781
LinkedIn matched
Who is Nicholas Kay? Overview
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Nicholas Kay is listed as Global Head of Gaming Art Services at TransPerfect Games, a with 81 employees, based in Canaan, New Hampshire, United States. AeroLeads shows a work email signal at seismicsquirrel.com, phone signal with area code 781, and a matched LinkedIn profile for Nicholas Kay.
Nicholas Kay previously worked as Global Head of Gaming Art Services at Transperfect and Art Director at Transperfect. Nicholas Kay holds Master Of Arts - Ma, Interactive Design And Game Development from Savannah College Of Art And Design.
Email format at TransPerfect Games
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AeroLeads found 1 current-domain work email signal for Nicholas Kay. Compare company email patterns before reaching out.
About Nicholas Kay
I am an industry veteran; a visual artist and art director with over 17 years of experience working in illustration and concept art and 8 years directing artists and teams. I am comfortable working both within a studio environment and as a freelancer. My passions include generating art for games (both video and traditional), working within a team to solve problems creatively, providing mentorship and tutoring opportunities, and learning new skill sets while developing existing ones.To see my portfolio, please visit http://www.nicholaskay.com/!
Listed skills include Digital Painting, Illustration, Painting, Animation, and 32 others.
Nicholas Kay's current company
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Nicholas Kay work experience
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Global Head Of Gaming Art Services
Current
Art Director
Freelance Artist And Illustrator
CurrentCreating illustrations (promotional images, book covers, interior illustrations, card art, album cover art, websitebanners, etc.) and concept art (character, creature, prop, environment, etc.) for numerous private and commercialclients. Also, tutoring individual students.List of Clients:Alderac Entertainment Group: Legend of the Five RingsArkane Studios: PreyBlizzard Entertainment: Heroes of the StormBungie: DestinyCMON Ltd.: Unannounced TitleDisney: Sorcerers of the Magic KingdomElectronic Gaming Monthly: EGM Magazine and WebsiteFantasy Flight Games: Dark Heresy, Only War, Pathfinder, Talisman, Warhammer ConquestGames Workshop: Age of Sigmar, Warhammer 40,000Lone Shark Games Inc.: Apocrypha, Sorcerers of the Magic KingdomNinja Division: Relic KnightsPaizo Publishing: PathfinderPixar: Sorcerers of the Magic KingdomPrivateer Press Inc.: Hordes, No Quarter Magazine, WarmachineProdos Games Ltd.: Mutant Chronicles: Warzone ResurrectionRandom House, Inc.: ParadoxValve Corporation: DOTA2Wizards of the Coast: Dungeons & DragonsZenimax Media Inc.: Prey
Creative Director
Responsible for creative direction on Aether & Iron, including management and direction of the 2D art, 3D art, and Narrative teams.
Executive Partner
Art Director
Art Director
Rime: Art Director, IllustratorDreadnought: Art Director, Concept ArtistUnannounced Projects: Art Director, Concept Artist, World BuilderPrimary Roles:Providing art direction across multiple titlesMultidisciplinary talent acquisitionEstablishing company cultureCoordinating production pipelinesCreating artwork for pitch decksManaging Art Outsourcing with external partners-Iron Galaxy-Liquid Development-Tequila Works-YagerManaging the Art team-Concept Art-Illustration-Marketing Art-3D Character Art-3D Hard Surface Art-3D Texture Art-Environment Art-Tech Art-VFX
Senior Artist Ii (Concept Artist)
Saints Row: Agents of Mayhem: Concept ArtistPrimary Roles:Created Concept Art for:-Characters-Environment-Props-Weapons-VFXSecondary Roles: Created the Art Bible for project-wide usageDetermined and maintained visual style across entire projectProvided sculpt review, critique, and additional directionDirected external partners-Keos Masons-Sperasoft
Lead Concept Artist
Hordes: Concept ArtistMonsterpocalypse: Concept ArtistNo Quarter Magazine: IllustratorStrangelight Workshop: Concept Artist, IllustratorWarmachine: Concept Artist, IllustratorPrimary Roles:Created Concept Art for 3D sculpt, marketing, and illustration purposesCollaborated with the Manufacturing and Engineering Teams in order to best suit their needs (3D printing, resin and metal casting, and plastic injection molding)- led to a 70% increase in successful resin casting, dramatically increasing profitabilitySecondary Roles:Illustrated book interior and card artDeveloped lore for World BuildingCreated of vector-style art for collectible pinsProvided sculpt review, critique, additional direction, and joint approvalGraphic Design (cover, call-out, and book interior roughs)
Digital / Web Media Producer
Responsible for project management, or producing assigned technology products, from product launch through product release within the assigned discipline or product area. Ensures projects are completed according to specifications and are properly documented.
Magic The Gathering R&D Intern
Creative Services: Animation Pipeline Designer, Storyboard Artist, Animation Director, 3rd Party Liaison, Event Display Designer, Media Consultant Duel Masters/Kaijudo: Concept Artist, Game Designer, Style ConsultantDungeons & Dragons: Concept Artist, Illustrator, Media ConsultantMagic the Gathering: Duels of the Planeswalkers 2012: Challenge Designer, Deck Designer & Developer, Playtester, Assistant to Art Director Magic the Gathering: Scars of Mirrodin: Media Consultant, Developer, Playtester Magic the Gathering: New Phyrexia: Media Consultant, Developer, Playtester Magic the Gathering: Innistrad: Media Consultant, Developer, Playtester
Nicholas Kay education
Master Of Arts - Ma, Interactive Design And Game Development
Bachelor Of Arts, Classics And Classical Languages, Literatures, And Linguistics
High School Diploma, General Studies
Frequently asked questions about Nicholas Kay
Quick answers generated from the profile data available on this page.
What company does Nicholas Kay work for?
Nicholas Kay works for TransPerfect Games.
What is Nicholas Kay's role at TransPerfect Games?
Nicholas Kay is listed as Global Head of Gaming Art Services at TransPerfect Games.
What is Nicholas Kay's email address?
AeroLeads has found 1 work email signal at @seismicsquirrel.com for Nicholas Kay at TransPerfect Games.
What is Nicholas Kay's phone number?
AeroLeads has found 2 phone signal(s) with area code 781 for Nicholas Kay at TransPerfect Games.
Where is Nicholas Kay based?
Nicholas Kay is based in Canaan, New Hampshire, United States while working with TransPerfect Games.
What companies has Nicholas Kay worked for?
Nicholas Kay has worked for Transperfect Games, Transperfect, Self Owned Business, Seismic Squirrel, and We Are Robot, Inc..
How can I contact Nicholas Kay?
You can use AeroLeads to view verified contact signals for Nicholas Kay at TransPerfect Games, including work email, phone, and LinkedIn data when available.
What schools did Nicholas Kay attend?
Nicholas Kay holds Master Of Arts - Ma, Interactive Design And Game Development from Savannah College Of Art And Design.
What skills is Nicholas Kay known for?
Nicholas Kay is listed with skills including Digital Painting, Illustration, Painting, Animation, Photoshop, Flash, Illustrator, and Art.
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