Nicholas Weigel Email and Phone Number
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With experience spanning two decades, Nicholas Weigel is a highly accomplished Creative Director based in Portland, Oregon. He excels in directing animation, live action, and immersive experiences, brandishing a proven track record of driving creative growth for industry giants like META, Nike, MTV, & Coke. Nicholas consistently brings creativity, and his own brand of quirk to the development table. He drives with a passion for quality and works directly with his team to deliver innovative solutions that captivate audiences and elevate brands.
Meta
View- Website:
- metadownhole.com
- Employees:
- 136862
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Creative Technologist (3D And Xr And Ai)MetaPortland, Or, Us -
Creative Director / Founder!Hatke! Nov 2013 - PresentPortland, Oregon, UsI established !haTke! in 2013 to pursue remote design and animation projects, working from the Pacific Northwest. We cherish the moments we sync with friends and admired collaborators, collectively creating something wonderful for clients such as Nike, Coke and META. Usually it moves.We are actively crafting relevant outputs, integrating generative models, data curation, and annotation to find the closest union between Accuracy and Relevance. A new era of how to approach creativity is afoot! -
Art DirectorMeta Jun 2023 - Apr 2024Menlo Park, Ca, UsJoined as part of the AR Art team within Meta Reality Labs and focused on creating first-party Mixed Reality content and systems for Meta wearables. -
Creative Director / Art & Production DesignNicholas Weigel Dec 2019 - May 2023As a freelance creative, I design, develop, and direct projects of various shapes, sizes, and dimensions. From creating a photogrammetry stage for Nike concept shoes to publishing PFPs on OpenSea, capturing point cloud data for Meta's Reality Labs, or developing animated shorts for Netflix, I embrace the diverse opportunities that freelancing offers, continuously learning and growing.Highlights:LinksDAO: PFP NFT Launched on OpenSea 2022 - 3.3K owners. BrandLive: Original animated content for a video conferencing platform.The Artery: Directed spots for LinkedIn and Mercedes; Creative consult for TraderJoe Crypto. InvisibleThread: Creative direction for META's POI & AR Experiences.CoreLogic: Campaign concepts, brand refresh and global web launch assetts. Framestore: Mixed Reality Interactive concepts for Dell House at Sundance.Widen+Kennedy: VR Art Direction, KFC onboarding VR game and training experience. BrandNew School: BAYER, Stop-motion director for "Dirt Rich", animated entirely from 100% dirt. -
Executive Creative DirectorAlkemy X May 2019 - Nov 2019Philadelphia, Pa, UsIn my role as ECD at Alkemy X in New York, I spearheaded global creative direction for a wide range of projects, including live action, series, VFX, and commercials. By focusing on internal ideation, I was able to cultivate new business opportunities and strengthen creative relationships. -
Creative DirectorBuck Feb 2019 - Apr 2019Los Angeles, California, UsCreated Mixed Reality & F8 Experiences for META, Instagram, Oculus. Pitches primarily for META & Apple. -
Vr Art DirectorWieden + Kennedy Nov 2016 - Jun 2017Portland, Or, UsDesigned VR worlds and branded content experiences for various immersive projects at W+K Portland. Clients include; Samsung, KFC, Coke. -
Creative Director Mill+The Mill Nov 2014 - Nov 2016London, England, GbDesign and Direct in a wide range of mediums for AAA clients including Verizon, Tag Heuer, Beautyrest, Reebok, Biogen VR, Intel, Hood, Northrup Grumman, SeaWorld, BackFlip Games, and Samsung. -
Creative DirectorBrand New School May 2014 - Sep 2014New York, Ny, UsPitch new commercial business; Bayer, Seagate, Sound United, Patron & Gold Fish, collaborate with staff creative directors on new projects and in house jobs, directed spots for Bayer and Sound United - Definitive Technology - wireless music system. -
DirectorLaika Jul 2008 - Jun 2013Hillsboro, Or, UsAward winning director of multiple commercial projects - launched independent film. -
DirectorFreestyle Collective Feb 2008 - Jun 2008UsDirected team of freelance artists while collaborating with leadership and stakeholders.Crafted a launch cinematic trailer for Cartoon Network's breakout MMOG game "Fusion Fall".The work received significant acclaim within the animation and gaming communities. -
Animation DirectorThe Mill Oct 2007 - Jan 2008London, England, GbAnimation Director on behalf of PSYOP & STINK to create a "furry forest romp" for Orangina "Naturally Juicy" - turned heads and raised eyebrows :) -
Animation DirectorPsyop Dec 2006 - Oct 2007New York, New York, UsAnimation Director on Coke's Happiness Factory 2, and the Animated Documentary Inside the Happiness Factory. -
Sr AnimatorGravity (Formerly Rhinofx) May 2006 - Dec 2006New York, Ny, UsTeam Lead for 11 internal artists to complete various CG commercial projects. -
DirectorHornet Inc. Nov 2004 - Nov 2005New York, Ny, UsBuilt and recruited in-house team to bolster Hornet's 3D animation capabilities. Directed various commercial works in all mediums. Highlight - "Puberty" pilot for MTV - manifestations of puberty realized as 3D animated short-comedy vignettes. -
Creative DirectorRainbow Media May 2004 - May 2004New York, Ny, UsConceived and wrote a series of branded short films for Fuse Network. -
Creative DirectorNickelodeon / Mtv Networks Apr 2003 - Apr 2004Los Angeles, Ca, UsLed 30 person internal Animation team - created original pilots, proof of concept production models & adopted "pushed thorough" projects that fell off the rails and made them wins again. -
Animation Director / Show Creator / Lead AnimatorWild Brain Jul 1998 - Apr 2003Toronto, Ontario, CaCutting teeth in animation direction 3d, 2d, Original Stories for TV and Film. -
Co-Founder / Animation DirectorImagination Plantation (Ip) Jul 1996 - Jul 1998Joined as Animation dIrector, Partner and ran profitable, award winning, boutique production studio. Sold to WildBrain in 1998.3D Animation Lead on numerous national television commercials.Lead Animator and TD on Fern Gully II feature film.Created numerous advancements in 2d + 3d integration.Developed original content for television and web.Directed award winning spot for Ford Focus Zx3.
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Art Director / AnimatorTime Warner Interactive / Atari Games Jul 1994 - Jul 1996New York, UsMy 1st Job in the industry was for Atari Games... I started as an intern and commuted by rollerblades and a bus. Eventually, I was hired on as an assoc Animator for the bound for oblivion "HoopFighter" arcade game before being selected to join other internal teams as an Animator for: Area 51, Primal Rage and was promoted to Art Direct a special game designed specifically for the Japaneese Pussle market (which was exploding at the time). These projects were all real "arcade" wood box games... 500lbs or more - a real arcade games from the 90's. It was a profoundly exciting way to enter the field of using art, emerging 3D tools and being part of a professional community with such a nostalgic impact! loved it.
Nicholas Weigel Skills
Nicholas Weigel Education Details
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Colorado CollegeArt & Anthropology -
Amherst Regional High School
Frequently Asked Questions about Nicholas Weigel
What company does Nicholas Weigel work for?
Nicholas Weigel works for Meta
What is Nicholas Weigel's role at the current company?
Nicholas Weigel's current role is Creative Technologist (3D and XR and AI).
What is Nicholas Weigel's email address?
Nicholas Weigel's email address is nw****@****ail.com
What is Nicholas Weigel's direct phone number?
Nicholas Weigel's direct phone number is +191757*****
What schools did Nicholas Weigel attend?
Nicholas Weigel attended Colorado College, Amherst Regional High School.
What are some of Nicholas Weigel's interests?
Nicholas Weigel has interest in Social Services, Children, Economic Empowerment, Politics, Education, Environment, Science And Technology, Human Rights, Animal Welfare, Arts And Culture.
What skills is Nicholas Weigel known for?
Nicholas Weigel has skills like Animation, Character Animation, Visual Effects, Art Direction, Computer Animation, Creative Direction, Film, Storyboarding, After Effects, Traditional Animation, Motion Graphics, Maya.
Who are Nicholas Weigel's colleagues?
Nicholas Weigel's colleagues are Changwon Jang, Kris A, Xiao Su, Gabriel Bruno, Hugo F., Tony S, Baleboina Veerababu.
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