Nick W. work email
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Nick W. personal email
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I'm a generalist who can specialize. I like to join organizations, find out what they need, and fulfill that need. That could mean highly polished visual design, prototyping and UX, facilitating design thinking, mapping service design flows, user research, or managing people and leading teams. I love messy processes, efficiency, and solving real world problems.Specialties: People managing, Art direction, Product Design, Branding, Brand Development, Interaction Design (UX/UI/Prototyping), 2D & 3D Animation, Video Production & Photography.Tools: Expert with Adobe Master Suite (AE, PR, PS, IL, ID, LR), Figma & Sketch, high fidelity prototyping in Framer and Principle. I also work with Webflow for web prototyping and animation. Expert with Adobe After Effects and modeling/animating in Cinema 4D and Blender. Audio editing and recording experience with Logic & Pro Tools.Front-end development: HTML / CSS / SASS. Have coded from scratch or used frameworks like Foundation and Bones. Not an expert, but familiar with incorporating/editing Javascript, using React, and GraphQL.
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Head Of ProductPolycam Sep 2024 - PresentSan Francisco, Ca, Us -
Principal Product DesignerPolycam Sep 2022 - Sep 2024San Francisco, Ca, UsWorking with a small, but incredibly mighty team democratizing 3D creation with the latest computer vision (ML/AI) techniques.Projects I led design for in my first year:• Creation of a cross-platform (iOS, Android, Web) 3D design system (will be WIP for a while)• Overhauled the 3D crop tool (added cylinder crop and removal)• Helped create insanely good automatic floor plans with Apple's RoomPlan (with measurements)• https://poly.cam/material-generator - leaped into the generative ai space• Lots of product strategy help• Room mode auto measurements & and easy-to-use measurement tool (incl. multi-line and surface area)• Background tool with 360 photos (adjust color, create a snowglobe for your model)• Lots of general UI improvements for tools like the video editor• Updated easy-to-use camera controls• Lead research efforts for First Time User Experience evaluations that led to tutorial and onboarding improvements (on round three of this one)• Many more coming soon! -
Director, Product DesignMatterport Mar 2021 - Sep 2022Sunnyvale, California, UsI ran the Experiences product design team. We were responsible for Matterport's native iOS/Android and WebGL apps that allowed our customers to work with cameras to scan spaces, manipulate and edit 3D models, search data and navigate 3D spaces, and more. I also directed the Growth and Design Systems work.Impact:• Helped build the design team from 3 to 20 (in one year) as a hiring manager• Established a practice of Engineering/Product/Design triads• Envisioned a 2+ year strategy for the core product• Fostered the growth of a talented team of future design leaders• Helped establish a culture of trust and ownership -
Lead DesignerMatterport Apr 2019 - Mar 2021Sunnyvale, California, UsAs a design lead at Matterport, I was responsible for designing tools for our 3D Experiences group. During my time here I've had the opportunity to help people measure, trim (3D editing), comment (collaborate), blur (privacy), and animate (tours) in 3D spaces. We also evolved the editing suite to be responsive for all sizes of touch screens. -
Founder, Design DirectorFuzz Interactive May 2013 - May 2022Fuzz specializes in navigating brands through multiple media formats; bringing fuzzy ideas to reality. Specializing in motion, 3D, and interaction design & development. -
Design Strategist - Product Design - Intuit FuturesIntuit Jul 2017 - Apr 2019Mountain View, California, UsAs a Product Design Strategist within a central department at Intuit, I help inspire and inform the company via game-changing design and technology. Intuit Futures is an R&D group that studies emerging technologies like AI/ML, AR/VR/MR, Conversational User Interfaces, and more. As a designer within Futures, it's my job to concept products (design/prototyping/testing) and tell stories about how Intuit can deliver their services on current and future platforms. Focus Areas: Data Visualization, Sound/Haptic design. -
Art DirectorDigital Trends Mar 2016 - Jan 2017Portland, Or, Us -
Freelance Product Designer (Etw - Mobile Apps)Nike Sep 2015 - Dec 2015Beaverton, Or, Us -
Senior Brand Designer - DigitalCinco Design Office Aug 2012 - Feb 2013Portland, Oregon, Us -
Senior DesignerRoundhouse Aug 2010 - Jul 2012Portland, Or, UsAt Roundhouse I handled design and art direction in the digital realm, mostly interaction design, but also motion graphics or 3D design and animation for Xbox, adidas and Widmer Brothers.My typical days here ranged from going to meetings about concepts, photo and video shoots, to client presentations, clipping out shoes, making wireframes and designs, making shoes explode or glow for adidas, or helping my peers figure out how to make something in Cinema 4D. -
Interaction DesignerGaragegames Dec 2008 - Aug 2010Las Vegas, Nv, UsAt Garage Games / InstantAction, I created countless site design mocks, wireframes, logos, motion graphics, sound effects, advertisements for print and web (motion and static), business cards, display graphics for video game conferences, and sizzle reels for upcoming titles. -
Professional Technologist IiWest Virginia University Apr 2008 - Dec 2008Morgantown, West Virginia, Us
Nick W. Skills
Nick W. Education Details
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Eastern Michigan UniversityGraphic Design
Frequently Asked Questions about Nick W.
What company does Nick W. work for?
Nick W. works for Polycam
What is Nick W.'s role at the current company?
Nick W.'s current role is Head of Product & Design at Polycam.
What is Nick W.'s email address?
Nick W.'s email address is nw****@****ort.com
What is Nick W.'s direct phone number?
Nick W.'s direct phone number is +150378*****
What schools did Nick W. attend?
Nick W. attended Eastern Michigan University.
What are some of Nick W.'s interests?
Nick W. has interest in Design, Education, Art, Science And Technology, Music, Human Rights, Animal Welfare, Travel, Arts And Culture, Mountains.
What skills is Nick W. known for?
Nick W. has skills like Interaction Design, Adobe Creative Suite, Art Direction, After Effects, Web Design, Motion Graphics, User Experience, Graphics, Animation, Creative Direction, Corporate Identity, Photography.
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