Nick W.

Nick W. Email and Phone Number

Head of Product & Design at Polycam @ Polycam
About Nick W.

I'm a generalist who can specialize. I like to join organizations, find out what they need, and fulfill that need. That could mean highly polished visual design, prototyping and UX, facilitating design thinking, mapping service design flows, user research, or managing people and leading teams. I love messy processes, efficiency, and solving real world problems.Specialties: People managing, Art direction, Product Design, Branding, Brand Development, Interaction Design (UX/UI/Prototyping), 2D & 3D Animation, Video Production & Photography.Tools: Expert with Adobe Master Suite (AE, PR, PS, IL, ID, LR), Figma & Sketch, high fidelity prototyping in Framer and Principle. I also work with Webflow for web prototyping and animation. Expert with Adobe After Effects and modeling/animating in Cinema 4D and Blender. Audio editing and recording experience with Logic & Pro Tools.Front-end development: HTML / CSS / SASS. Have coded from scratch or used frameworks like Foundation and Bones. Not an expert, but familiar with incorporating/editing Javascript, using React, and GraphQL.

Nick W.'s Current Company Details
Polycam

Polycam

View
Head of Product & Design at Polycam
Nick W. Work Experience Details
  • Polycam
    Head Of Product
    Polycam Sep 2024 - Present
    San Francisco, Ca, Us
  • Polycam
    Principal Product Designer
    Polycam Sep 2022 - Sep 2024
    San Francisco, Ca, Us
    Working with a small, but incredibly mighty team democratizing 3D creation with the latest computer vision (ML/AI) techniques.Projects I led design for in my first year:• Creation of a cross-platform (iOS, Android, Web) 3D design system (will be WIP for a while)• Overhauled the 3D crop tool (added cylinder crop and removal)• Helped create insanely good automatic floor plans with Apple's RoomPlan (with measurements)• https://poly.cam/material-generator - leaped into the generative ai space• Lots of product strategy help• Room mode auto measurements & and easy-to-use measurement tool (incl. multi-line and surface area)• Background tool with 360 photos (adjust color, create a snowglobe for your model)• Lots of general UI improvements for tools like the video editor• Updated easy-to-use camera controls• Lead research efforts for First Time User Experience evaluations that led to tutorial and onboarding improvements (on round three of this one)• Many more coming soon!
  • Matterport
    Director, Product Design
    Matterport Mar 2021 - Sep 2022
    Sunnyvale, California, Us
    I ran the Experiences product design team. We were responsible for Matterport's native iOS/Android and WebGL apps that allowed our customers to work with cameras to scan spaces, manipulate and edit 3D models, search data and navigate 3D spaces, and more. I also directed the Growth and Design Systems work.Impact:• Helped build the design team from 3 to 20 (in one year) as a hiring manager• Established a practice of Engineering/Product/Design triads• Envisioned a 2+ year strategy for the core product• Fostered the growth of a talented team of future design leaders• Helped establish a culture of trust and ownership
  • Matterport
    Lead Designer
    Matterport Apr 2019 - Mar 2021
    Sunnyvale, California, Us
    As a design lead at Matterport, I was responsible for designing tools for our 3D Experiences group. During my time here I've had the opportunity to help people measure, trim (3D editing), comment (collaborate), blur (privacy), and animate (tours) in 3D spaces. We also evolved the editing suite to be responsive for all sizes of touch screens.
  • Fuzz Interactive
    Founder, Design Director
    Fuzz Interactive May 2013 - May 2022
    Fuzz specializes in navigating brands through multiple media formats; bringing fuzzy ideas to reality. Specializing in motion, 3D, and interaction design & development.
  • Intuit
    Design Strategist - Product Design - Intuit Futures
    Intuit Jul 2017 - Apr 2019
    Mountain View, California, Us
    As a Product Design Strategist within a central department at Intuit, I help inspire and inform the company via game-changing design and technology. Intuit Futures is an R&D group that studies emerging technologies like AI/ML, AR/VR/MR, Conversational User Interfaces, and more. As a designer within Futures, it's my job to concept products (design/prototyping/testing) and tell stories about how Intuit can deliver their services on current and future platforms. Focus Areas: Data Visualization, Sound/Haptic design.
  • Digital Trends
    Art Director
    Digital Trends Mar 2016 - Jan 2017
    Portland, Or, Us
  • Nike
    Freelance Product Designer (Etw - Mobile Apps)
    Nike Sep 2015 - Dec 2015
    Beaverton, Or, Us
  • Cinco Design Office
    Senior Brand Designer - Digital
    Cinco Design Office Aug 2012 - Feb 2013
    Portland, Oregon, Us
  • Roundhouse
    Senior Designer
    Roundhouse Aug 2010 - Jul 2012
    Portland, Or, Us
    At Roundhouse I handled design and art direction in the digital realm, mostly interaction design, but also motion graphics or 3D design and animation for Xbox, adidas and Widmer Brothers.My typical days here ranged from going to meetings about concepts, photo and video shoots, to client presentations, clipping out shoes, making wireframes and designs, making shoes explode or glow for adidas, or helping my peers figure out how to make something in Cinema 4D.
  • Garagegames
    Interaction Designer
    Garagegames Dec 2008 - Aug 2010
    Las Vegas, Nv, Us
    At Garage Games / InstantAction, I created countless site design mocks, wireframes, logos, motion graphics, sound effects, advertisements for print and web (motion and static), business cards, display graphics for video game conferences, and sizzle reels for upcoming titles.
  • West Virginia University
    Professional Technologist Ii
    West Virginia University Apr 2008 - Dec 2008
    Morgantown, West Virginia, Us

Nick W. Skills

Interaction Design Adobe Creative Suite Art Direction After Effects Web Design Motion Graphics User Experience Graphics Animation Creative Direction Corporate Identity Photography Cinema 4d Digital Illustration Css Video Maya Advertising User Interface Design Brand Development Html 5 3d Animation Sass Sketch Ux Design Video Editing 3d Rendering Front End Development Blender Photo Restoration Print Collateral Design Compositing Audio Editing Flash Keynote Public Speaking Design Strategy Design Thinking

Nick W. Education Details

  • Eastern Michigan University
    Eastern Michigan University
    Graphic Design

Frequently Asked Questions about Nick W.

What company does Nick W. work for?

Nick W. works for Polycam

What is Nick W.'s role at the current company?

Nick W.'s current role is Head of Product & Design at Polycam.

What is Nick W.'s email address?

Nick W.'s email address is nw****@****ort.com

What is Nick W.'s direct phone number?

Nick W.'s direct phone number is +150378*****

What schools did Nick W. attend?

Nick W. attended Eastern Michigan University.

What are some of Nick W.'s interests?

Nick W. has interest in Design, Education, Art, Science And Technology, Music, Human Rights, Animal Welfare, Travel, Arts And Culture, Mountains.

What skills is Nick W. known for?

Nick W. has skills like Interaction Design, Adobe Creative Suite, Art Direction, After Effects, Web Design, Motion Graphics, User Experience, Graphics, Animation, Creative Direction, Corporate Identity, Photography.

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.