Frontend Engineer
CurrentAs a frontend engineer at brandweb OÜ I have,Helped with improving the codebase and found a way to handle many clients sites/app in 1 code base, ensuring optimal flexibility but still keep a optimal form of maintenance.Due to being very flexible in learning new things, I have since learned alot of new methods and ways of coding.I have had the chance to experience seeing and being part of a codebase changing all the time to keep finding ways to improve the codebase.Since before I joined, there was alot of similar codebases for many clients to handle, this took alot of work to keep up-to date all the time (FE: new features, fixing bugs etc ), I have helped since to streamline this whole process so we handle all clients from a single codebase based on client, allowing for a heavy decrease in manpower needed to keep the codebase optimized, no matter how many clients added.I have since also learned how to make custom maps in CS with the cs hammer editor, using custom logic in those maps, wich have been used during active gaming events such as dreamhack, with getting very good response from both clients and visitors/customers playing the map in the event. My role includes, but is not limited to:● Converting both simple and complex designs to responsive web apps/sites● Managing firebase & firebase data, api's etc● Problem solving to find the optimal solution for each issue/implementation.● Manage hosting, version control, github● Optimizing & keeping older code optimized.● Build Leaderboards for Events, both leaderboards for racing setups and scoreboards used in connection with cs2 1v1 maps.● Build custom customer themed Counter Strike 2 1v1 and timetrial maps used in large gaming events.● Handle any emergencies during live ongoing gaming events (Dreamhack's, spillexpo ..and more).General tech stack/libraries includes ReactJS, Vite, Firebase, Scss, Open Api's, libraries and more.