Nicolas Lamanna
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Nicolas Lamanna Email & Phone Number

Staff Systems Engineer at Riot Games at Riot Games
Location: Los Angeles, California, United States 13 work roles 1 school
2 work emails found @riotgames.com 4 phones found area 786 and 424 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 4 phones

Work email n****@riotgames.com
Direct phone (786) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Staff Systems Engineer at Riot Games
Location
Los Angeles, California, United States

Who is Nicolas Lamanna? Overview

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Quick answer

Nicolas Lamanna is listed as Staff Systems Engineer at Riot Games at Riot Games, based in Los Angeles, California, United States. AeroLeads shows a work email signal at riotgames.com, phone signal with area code 786, 424, and a matched LinkedIn profile for Nicolas Lamanna.

Nicolas Lamanna previously worked as Staff Systems Engineer at Riot Games and Systems Engineer at Riot Games. Nicolas Lamanna holds Technical Degree In Informatics, Computers from Etn3 María Sánchez De Thompson.

Company email context

Email format at Riot Games

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{first}.{last}@riotgames.com
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AeroLeads found 2 current-domain work email signals for Nicolas Lamanna. Compare company email patterns before reaching out.

Profile bio

About Nicolas Lamanna

Veteran game developer and passionate about games as a meaningful pursuit.Went from being a software engineer, to form a few start-ups in Argentina and create the first MMORPG in 3D for that region.Currently in Riot games, helping operate and manage the rCluster platform that powers Valorant, Legends of Runeterra, League of Legends and future games. Serving over 180 millions of players around the planet.Not currently entertaining transfers but happy to connect, who knows what the future holds.

Listed skills include Game Development, Game Design, Video Games, Programming, and 26 others.

Current workplace

Nicolas Lamanna's current company

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Riot Games
Riot Games
Staff Systems Engineer at Riot Games
AeroLeads page
13 roles

Nicolas Lamanna work experience

A career timeline built from the work history available for this profile.

Staff Systems Engineer

Current

Los Angeles, Ca, Us

Working on the team that maintains the infrastructure side of our container ecosystem (rCluster) which in turn supports: Valorant, Legends of Runeterra and League of Legends.Daily duties involve maintaining and deploying clusters, on-call support and ensuring developers have an abstraction layer so they can focus on creating amazing games.

Apr 2020 - Present

Systems Engineer

Los Angeles, Ca, Us

Working under Infrastructure Platform and the Riot Container Engine team I helped to finally put the S in Riot Games by launching Valorant, Legends of Runeterra and TFT mobile.

Jun 2019 - Apr 2020

Associate Infrastructure Engineer

Los Angeles, Ca, Us

Worked as part of the data center team, coordinating the deployment of physical infrastructure for League of Legends around the globe.Helped deploy co-location hardware around the globe to support our up and coming (back then) container ecosystem: rCluster.

Aug 2016 - Jun 2019

Datacenter Engineer

Los Angeles, Ca, Us

My duties involved working in operations and travelling to on-site locations around the globe, helping coordinate datacenter build outs and a variety of projects, ranging from capacity expansion to maintenance, troubleshooting and assistance to headquarters.Mainly supporting League of Legends infrastructure and over 100 million active players.

Jan 2013 - Aug 2016

Co-Founder & Devops Engineer

Current

Valencia, Valencia, Es

Created a small but focused start-up to tackle development and operations services for companies in a diverse set of industries (Gaming, beauty, healthcare). Current clients are across U.S.A. and Europe.Duties include infrastructure architecture and deployment strategy.

Jan 2013 - Present

Regional Manager

Karlskrona, Blekinge County, Se

I've worked as a regional manager for the Swedish hosting company City Network, which specializes in offering hosting services all across the board, from shared web-hosting to cloud computing and online backup.My duties included helping with support, marketing and sales and given my technical background, aiding in servers administration, mostly on the cloud computing side.

Jun 2011 - Dec 2012

Producer, Game Designer And Server Operations

Ciudad De Buenos Aires, Buenos Aires, Ar

Initially worked in a technical role, as a software/database engineer, as well as tools specialist. Being a small company, we quickly had to wear many hats in order to support an ever growing demand of challenges.Over the course of the last years at the company, I've advocated myself to keep our flagship product Champions of Regnum (a free-to-play MMORPG formerly known as Regnum Online) up and running, as well as make it grow to a profitable level. My involvement was on two fronts, technical and management.On the technical side I've dealt with server operations challenges as well as steering the company into a more efficient pipeline for releasing new versions on a monthly basis.On the other hand, at the managing side I worked as a Producer, making sure pertinent daily decisions and meetings were taking care of and as a partner representative talking directly to partners such as Wild Tangent, Gamigo, Atlas, among others.

Sep 2002 - Jan 2011

Co-Founder.

Ciudad De Buenos Aires, Buenos Aires, Ar

After getting together with other two small teams with similar interests, we managed to get a company up and running in a just inaugurated office in downtown Buenos Aires, Argentina.Most of us brought our own computers from home and immediately started working on our most ambitious project yet, an online role playing game (MMORPG).Our breakthrough came in May of 2007, when we released Champions of Regnum, which managed to stay afloat for over 13 years.

Sep 2002 - Jan 2011

Co-Founder.

Austin, Texas, Us

Global Fun Argentina was a spin-off company created from the NGD Studios mobile division. After experimenting great growth in terms of mobile development, the next logical step was to convert the mobile division into a fully independent company, hence, Global Fun Argentina was born.

Dec 2004 - Sep 2010

Co-Founder.

Adva (Argentine Game Developers Association)

At that time (2002), there were around 10-12 crazy enough people in Argentina that believed that there was a potential industry in computer game development and needed a push in the right direction.We really made the effort while most remained skeptical.In retrospective, the industry has grown a lot so we didn't do so bad after all :). After more than 8 years, we have barely scratched the surface of things to come.

May 2002 - Jun 2010

Co-Founder & Software Engineer

Codenix

Started as a small but focused game technology company. As one of the initial members, I was in charge of project coordination and client relations.On the technical side, I was involved in architecture design, engine/tools programming and game design.

Oct 1998 - Jul 2003

Full Stack Engineer

Punto Rojo was a website design and hosting company, creators of the first interactive website for the famous theatrics group "De La Guarda", the site for the Buenos Aires 150 years old social institution called "El Club del Progreso" and the institutional site for the sculpting artist Antonio Pujía, among others.I was in charge of the daily operations of the sites using Linux and open source tools.I also did server-side programming, development servers maintenance as well as creating a back-end content authoring tool for most of the dynamic sites.

Oct 1999 - Dec 2002

Full Stack Engineer

Petplace

My responsibilities included developing server-side ASP scripts and database programming (Using MS SQL server) for PetPlace's new (back then) CRM module.A Bonus was won by the entire programming team for outstanding commitment.

Jun 2001 - Sep 2001
1 education record

Nicolas Lamanna education

  • Etn3 María Sánchez De Thompson
    Etn3 María Sánchez De Thompson
    Computers
FAQ

Frequently asked questions about Nicolas Lamanna

Quick answers generated from the profile data available on this page.

What company does Nicolas Lamanna work for?

Nicolas Lamanna works for Riot Games.

What is Nicolas Lamanna's role at Riot Games?

Nicolas Lamanna is listed as Staff Systems Engineer at Riot Games at Riot Games.

What is Nicolas Lamanna's email address?

AeroLeads has found 2 work email signals at @riotgames.com for Nicolas Lamanna at Riot Games.

What is Nicolas Lamanna's phone number?

AeroLeads has found 4 phone signal(s) with area code 786, 424 for Nicolas Lamanna at Riot Games.

Where is Nicolas Lamanna based?

Nicolas Lamanna is based in Los Angeles, California, United States while working with Riot Games.

What companies has Nicolas Lamanna worked for?

Nicolas Lamanna has worked for Riot Games, Masivo Solutions, City Network Hosting Ab, Nimble Giant Entertainment (Formerly Ngd Studios), and Global Fun Argentina.

How can I contact Nicolas Lamanna?

You can use AeroLeads to view verified contact signals for Nicolas Lamanna at Riot Games, including work email, phone, and LinkedIn data when available.

What schools did Nicolas Lamanna attend?

Nicolas Lamanna holds Technical Degree In Informatics, Computers from Etn3 María Sánchez De Thompson.

What skills is Nicolas Lamanna known for?

Nicolas Lamanna is listed with skills including Game Development, Game Design, Video Games, Programming, Linux, Web Development, Online Gaming, and Mmo.

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