Nicolas Lamanna work email
- Valid
- Valid
Nicolas Lamanna personal email
- Valid
Nicolas Lamanna phone numbers
Veteran game developer and passionate about games as a meaningful pursuit.Went from being a software engineer, to form a few start-ups in Argentina and create the first MMORPG in 3D for that region.Currently in Riot games, helping operate and manage the rCluster platform that powers Valorant, Legends of Runeterra, League of Legends and future games. Serving over 180 millions of players around the planet.Not currently entertaining transfers but happy to connect, who knows what the future holds.
-
Staff Systems EngineerRiot Games Apr 2020 - PresentLos Angeles, Ca, UsWorking on the team that maintains the infrastructure side of our container ecosystem (rCluster) which in turn supports: Valorant, Legends of Runeterra and League of Legends.Daily duties involve maintaining and deploying clusters, on-call support and ensuring developers have an abstraction layer so they can focus on creating amazing games. -
Systems EngineerRiot Games Jun 2019 - Apr 2020Los Angeles, Ca, UsWorking under Infrastructure Platform and the Riot Container Engine team I helped to finally put the S in Riot Games by launching Valorant, Legends of Runeterra and TFT mobile. -
Associate Infrastructure EngineerRiot Games Aug 2016 - Jun 2019Los Angeles, Ca, UsWorked as part of the data center team, coordinating the deployment of physical infrastructure for League of Legends around the globe.Helped deploy co-location hardware around the globe to support our up and coming (back then) container ecosystem: rCluster. -
Datacenter EngineerRiot Games Jan 2013 - Aug 2016Los Angeles, Ca, UsMy duties involved working in operations and travelling to on-site locations around the globe, helping coordinate datacenter build outs and a variety of projects, ranging from capacity expansion to maintenance, troubleshooting and assistance to headquarters.Mainly supporting League of Legends infrastructure and over 100 million active players. -
Co-Founder & Devops EngineerMasivo Solutions Jan 2013 - PresentValencia, Valencia, EsCreated a small but focused start-up to tackle development and operations services for companies in a diverse set of industries (Gaming, beauty, healthcare). Current clients are across U.S.A. and Europe.Duties include infrastructure architecture and deployment strategy. -
Regional ManagerCity Network Hosting Ab Jun 2011 - Dec 2012Karlskrona, Blekinge County, SeI've worked as a regional manager for the Swedish hosting company City Network, which specializes in offering hosting services all across the board, from shared web-hosting to cloud computing and online backup.My duties included helping with support, marketing and sales and given my technical background, aiding in servers administration, mostly on the cloud computing side. -
Producer, Game Designer And Server OperationsNimble Giant Entertainment (Formerly Ngd Studios) Sep 2002 - Jan 2011Ciudad De Buenos Aires, Buenos Aires, ArInitially worked in a technical role, as a software/database engineer, as well as tools specialist. Being a small company, we quickly had to wear many hats in order to support an ever growing demand of challenges.Over the course of the last years at the company, I've advocated myself to keep our flagship product Champions of Regnum (a free-to-play MMORPG formerly known as Regnum Online) up and running, as well as make it grow to a profitable level. My involvement was on two fronts, technical and management.On the technical side I've dealt with server operations challenges as well as steering the company into a more efficient pipeline for releasing new versions on a monthly basis.On the other hand, at the managing side I worked as a Producer, making sure pertinent daily decisions and meetings were taking care of and as a partner representative talking directly to partners such as Wild Tangent, Gamigo, Atlas, among others. -
Co-Founder.Nimble Giant Entertainment (Formerly Ngd Studios) Sep 2002 - Jan 2011Ciudad De Buenos Aires, Buenos Aires, ArAfter getting together with other two small teams with similar interests, we managed to get a company up and running in a just inaugurated office in downtown Buenos Aires, Argentina.Most of us brought our own computers from home and immediately started working on our most ambitious project yet, an online role playing game (MMORPG).Our breakthrough came in May of 2007, when we released Champions of Regnum, which managed to stay afloat for over 13 years. -
Co-Founder.Global Fun Argentina Dec 2004 - Sep 2010Austin, Texas, UsGlobal Fun Argentina was a spin-off company created from the NGD Studios mobile division. After experimenting great growth in terms of mobile development, the next logical step was to convert the mobile division into a fully independent company, hence, Global Fun Argentina was born. -
Co-Founder.Adva (Argentine Game Developers Association) May 2002 - Jun 2010At that time (2002), there were around 10-12 crazy enough people in Argentina that believed that there was a potential industry in computer game development and needed a push in the right direction.We really made the effort while most remained skeptical.In retrospective, the industry has grown a lot so we didn't do so bad after all :). After more than 8 years, we have barely scratched the surface of things to come.
-
Co-Founder & Software EngineerCodenix Oct 1998 - Jul 2003Started as a small but focused game technology company. As one of the initial members, I was in charge of project coordination and client relations.On the technical side, I was involved in architecture design, engine/tools programming and game design.
-
Full Stack EngineerPunto Rojo Oct 1999 - Dec 2002Punto Rojo was a website design and hosting company, creators of the first interactive website for the famous theatrics group "De La Guarda", the site for the Buenos Aires 150 years old social institution called "El Club del Progreso" and the institutional site for the sculpting artist Antonio Pujía, among others.I was in charge of the daily operations of the sites using Linux and open source tools.I also did server-side programming, development servers maintenance as well as creating a back-end content authoring tool for most of the dynamic sites. -
Full Stack EngineerPetplace Jun 2001 - Sep 2001My responsibilities included developing server-side ASP scripts and database programming (Using MS SQL server) for PetPlace's new (back then) CRM module.A Bonus was won by the entire programming team for outstanding commitment.
Nicolas Lamanna Skills
Nicolas Lamanna Education Details
-
Etn3 María Sánchez De ThompsonComputers
Frequently Asked Questions about Nicolas Lamanna
What company does Nicolas Lamanna work for?
Nicolas Lamanna works for Riot Games
What is Nicolas Lamanna's role at the current company?
Nicolas Lamanna's current role is Staff Systems Engineer at Riot Games.
What is Nicolas Lamanna's email address?
Nicolas Lamanna's email address is ni****@****ail.com
What is Nicolas Lamanna's direct phone number?
Nicolas Lamanna's direct phone number is +178624*****
What schools did Nicolas Lamanna attend?
Nicolas Lamanna attended Etn3 María Sánchez De Thompson.
What skills is Nicolas Lamanna known for?
Nicolas Lamanna has skills like Game Development, Game Design, Video Games, Programming, Linux, Web Development, Online Gaming, Mmo, Game Mechanics, Scrum, Servers, Development Tools.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial