Game Designer & Artist with a few years of experience in freelance 3D Modeling for games. I started in games as a player, with my eyes glued to a screen since I was 4 years old playing Pokemon: FireRed & Nintendogs. My goal is to become a designer for a passionate team that I can learn from, share ideas with, and grow alongside. I'm currently working as a Teaching Assistant for Vancouver Film School's Game Design Program while I work on a Tabletop Game on the side.I have a background in documentation, design, and asset creation for games, though my primary focus is Game Design. For more details, please feel free to look through my resume, or email me at : GDNicolasLaube@proton.me
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Intermediate 3D ModelerVeveSurrey, Bc, Ca -
Teaching AssistantVancouver Film School Jul 2021 - PresentVancouver, British Columbia, CanadaPosition: Teaching Assistant (Game Design) - Vancouver Film SchoolResponsibilities:- Assisting instructors in teaching design & development concepts to groups of up to 30 students per class- Creating & utilizing rubrics to assess student assignments in the lens of game design & development- Establishing & altering course content for Vancouver Film School's renowned Game Design program- Helping students learn how to use 3D Modeling and 2D illustration software to make game-ready assets -
Freelance 3D ArtistDoomwood Digital Media Nov 2020 - Mar 2023Vancouver, British Columbia, Canada -
Project Manager / Character ArtistVancouver Film School May 2020 - Nov 2020Vancouver, British Columbia, CanadaProject Title: DECIMATEDecimate is an Isometric, Single-Player, Hack ’n’ Slash and Bullet Hell game where Elahni, a teen girl is desperately trying to escape a dystopian city, by absorbing and using powers from a government army of super enhanced soldiers sent to capture her.Responsibilities: Project Management, Character Modeling, Concept Art, Narrative Design, Game Design, Combat DesignAchievements: Created 5 original characters from start to finish and integrated them into the game as animated 3D Models! Seeing my vision realized from concept to final asset was an amazing learning experience. -
Project Manager / Environmental ArtistVancouver Film School Mar 2020 - Apr 2020Vancouver, British Columbia, CanadaTeam Project: Raccazoon RunnerRaccazoon Runner is a Single-Player, 3D, Isometric, Runner game for PC, in which players assume the role of a little Raccazoon who wants to save his friends from being Kube-ified in the evil Quad City! Grab blocks, smash towers, and beat bosses to get back Raccazoon’s friends, and take down Quad City together!Responsibilities: Project Management, Environmental Modeling, Character Concept Art, Game DesignAchievements: Implemented 4 full levels on our first Video Game project! I set dressed all of them and did half of the Environmental modeling alongside Dhruv Kodange.
Nicolas Laube Education Details
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Character Art
Frequently Asked Questions about Nicolas Laube
What company does Nicolas Laube work for?
Nicolas Laube works for Veve
What is Nicolas Laube's role at the current company?
Nicolas Laube's current role is Intermediate 3D Modeler.
What schools did Nicolas Laube attend?
Nicolas Laube attended Vancouver Film School.
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Nicolas LAUBE
Cofondateur D’Ariago | Centralesupélec | Innovateur Passionné Par La Transmission Du SavoirGuillestre -
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