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Nicolas Briere Email & Phone Number

Business Development Manager at Old Skull Games
Location: Lyon, Auvergne-rhône-alpes, France 10 work roles 1 school
1 work email found @oldskullgames.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email n****@oldskullgames.com
LinkedIn Profile matched
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Current company
Role
Business Development Manager
Location
Lyon, Auvergne-rhône-alpes, France

Who is Nicolas Briere? Overview

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Quick answer

Nicolas Briere is listed as Business Development Manager at Old Skull Games, based in Lyon, Auvergne-rhône-alpes, France. AeroLeads shows a work email signal at oldskullgames.com and a matched LinkedIn profile for Nicolas Briere.

Nicolas Briere previously worked as CEO at Old Skull Games and CEO / Creative Director at Old Skull Games. Nicolas Briere studied at Cesi École Supérieure De L’Alternance.

Company email context

Email format at Old Skull Games

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{first_initial}{last}@oldskullgames.com
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AeroLeads found 1 current-domain work email signal for Nicolas Briere. Compare company email patterns before reaching out.

Profile bio

About Nicolas Briere

Now working on a console roguelite game and a multiplayer adventure game. We are hiring!Check our youtube : www.youtube.com/oldskullgamesWe believe that the best experiences are the ones you share with your peers. We dedicate ourselves to create adventures to play for years on multiple platforms, more and more on console.

Listed skills include Video Games, Game Development, Game Design, Mobile Games, and 25 others.

Current workplace

Nicolas Briere's current company

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Old Skull Games
Old Skull Games
Business Development Manager
AeroLeads page
10 roles · 25 years

Nicolas Briere work experience

A career timeline built from the work history available for this profile.

Ceo / Creative Director

Villeurbanne, Auvergne-Rhône-Alpes, Fr

Adventure Together. We believe that the best experiences are the ones you share with your peers.

Apr 2012 - Sep 2023

Game Design Lecturer

Various Schools

- Introducing students to rational game design and free-to-play methodologies with game studies and features presentation documents. I urge students to take care over the presentation.- Also teaching development process and entrepreuneurship strategy.

Game Designer / Combat Designer

Quebec, Quebec, Ca

The Amazing Spiderman 2012 (PS3 / Xbox360 / PC / Wii)A Spider-Man videogame setting the ambition to compete with Batman Arkham City- In charge of the Boss Fights for more than a year (from rational game design to tweaks, integration, collaboration with other departments).- In charge of specific city features.Collaboration with a large team of programmers, artists, designers, sound designers...

Mar 2011 - Apr 2012

Design Director

Wendigo Studios

- In charge of the Game Design department.- Lead Game Designer of Pyramid Rising, a time management game in partnership with BIG FISH- Lead Game Designer of Pyramid Rising sequels (preproduction)- Lead Game Designer of Save The Beetnuks (preproduction)

Aug 2010 - Mar 2011

Game Director

Roubaix, Fr

Manager of an Ankama team:- Game Director of "Wakfu, les Gardiens", Original MMO project for casual gamers (cross-media with an anime, 500.000 players)- Game Director of a DOFUS PETS MMO- Contributed to DOFUS and WAKFU MMO projectsResponsabilities:- Management of 12 persons, including Art Director, Producer, Lead Programmer- Referent to stakeholders

Mar 2009 - Aug 2010

Lead Game Designer / Publisher Relations

Creative Patterns

Game Designer and Lead Game Designer--- Games ---* Turn: The Lost Artefact (iPhone, DSi) * Fashion Designer: High Fashion (DS) with 505 Games* Gourmet Chef (DS) with 505 Games / Ubisoft* My Fashion Studio (DS) with 505 Games / Ubisoft* Building & Co (PC) with Codemasters / Elektrogames (as a tester)-----In charge of Publisher Relations

May 2006 - Feb 2009

Game Director

Lment Studio (Indie Team)

Son of Destiny, RPG project for PCManagement of 40 developers around the world

Feb 2002 - Oct 2006

It Expert

Puteaux, Fr

2002 - 2006 ~4 yrs
Team & coworkers

Colleagues at Old Skull Games

Other employees you can reach at oldskullgames.com. View company contacts →

1 education record

Nicolas Briere education

  • Cesi École Supérieure De L’Alternance
    Cesi École Supérieure De L’Alternance
FAQ

Frequently asked questions about Nicolas Briere

Quick answers generated from the profile data available on this page.

What company does Nicolas Briere work for?

Nicolas Briere works for Old Skull Games.

What is Nicolas Briere's role at Old Skull Games?

Nicolas Briere is listed as Business Development Manager at Old Skull Games.

What is Nicolas Briere's email address?

AeroLeads has found 1 work email signal at @oldskullgames.com for Nicolas Briere at Old Skull Games.

Where is Nicolas Briere based?

Nicolas Briere is based in Lyon, Auvergne-rhône-alpes, France while working with Old Skull Games.

What companies has Nicolas Briere worked for?

Nicolas Briere has worked for Old Skull Games, Various Schools, Beenox / Activision, Wendigo Studios, and Ankama.

Who are Nicolas Briere's colleagues at Old Skull Games?

Nicolas Briere's colleagues at Old Skull Games include Julien Benoit, Yannick Nyamsi, Caroline Lepee, Atep Irdhan Tasik, and Sabrina Azzouz-Genet.

How can I contact Nicolas Briere?

You can use AeroLeads to view verified contact signals for Nicolas Briere at Old Skull Games, including work email, phone, and LinkedIn data when available.

What schools did Nicolas Briere attend?

Nicolas Briere studied at Cesi École Supérieure De L’Alternance.

What skills is Nicolas Briere known for?

Nicolas Briere is listed with skills including Video Games, Game Development, Game Design, Mobile Games, Casual Games, Gameplay, Level Design, and Game Mechanics.

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