🤖 Nicolas Gramlich
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🤖 Nicolas Gramlich Email & Phone Number

Principal Software Engineer at Roblox at Roblox
Location: San Francisco, California, United States 11 work roles 2 schools
1 work email found @roblox.com 4 phones found area 415 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 4 phones

Work email n****@roblox.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Principal Software Engineer at Roblox
Location
San Francisco, California, United States

Who is 🤖 Nicolas Gramlich? Overview

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Quick answer

🤖 Nicolas Gramlich is listed as Principal Software Engineer at Roblox at Roblox, based in San Francisco, California, United States. AeroLeads shows a work email signal at roblox.com, phone signal with area code 415, and a matched LinkedIn profile for 🤖 Nicolas Gramlich.

🤖 Nicolas Gramlich previously worked as Principal Software Engineer at Roblox and Founder at Yeet Studios. 🤖 Nicolas Gramlich holds Msc., Computer Science, Computer Graphics from Fachhochschule Darmstadt.

Company email context

Email format at Roblox

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{first_initial}{last}@roblox.com
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AeroLeads found 1 current-domain work email signal for 🤖 Nicolas Gramlich. Compare company email patterns before reaching out.

Profile bio

About 🤖 Nicolas Gramlich

I love to create things.Building something from nothing is an incredibly rewarding experience and I strive to do so better than I did the previous day.

Listed skills include Android, Java, Android Development, Mobile Applications, and 46 others.

Current workplace

🤖 Nicolas Gramlich's current company

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Roblox
Roblox
Principal Software Engineer at Roblox
AeroLeads page
11 roles · 21 years

🤖 Nicolas Gramlich work experience

A career timeline built from the work history available for this profile.

Principal Software Engineer

Current

San Mateo, California, Us

■ Application-Platform Team (aka Core-Services) - Primary owner of one of the most critical and high Request/s services in Roblox - Reduce Timeouts by 99.95% 📉 - Reduce P99 Latency by 80% 📉 - Improve scalability of service to 8x Requests/s at same cost 📈■ Lead workstream in Active/Active readiness efforts

Apr 2022 - Present

Sideprojects

Current
Sideprojects

Collection of different personal side projects unaffiliated with any company.Highlights: ■ FarmTower - A casual Android game with over 2M downloads, that peaked in the top 5 Android games in the Android Market (aka Google Play Store).■ Bitcoin ATM - Arduino+Android hardware project■ VAmp - Video Amplification■ Autonomous hexapod robot■ A Play! - a software-only multiplayer game console

2006 - Present ~20 yrs 6 mos

Contract Software Engineer

New York, New York, Us

Oct 2020 - Apr 2022

Principal Software Engineer

Göteborg, Se

Engineering:■ Development of the backend of the Volvo Valet Pickup & Delivery product in a team of 2. - Node.js & Sequelize backend. - Transactional data integrity in MySQL. - Cutting edge Typescript frameworks and approaches. - Modern microservice architecture. - Continuous Deployment on AWS powered by Spinnaker and Kubernetes.Product/Design:■ Involvement in initial customer facing and internal product decisions.

Sep 2017 - Apr 2022

Senior Staff Software Engineer (Acquired By Volvo)

San Francisco, Ca, Us

Acquired by Volvo in 2017.Engineering: ■ Conceptualized, architected and implemented the next generation logistics engine in a team of 3. - Transactional data integrity in MySQL. - Cutting edge Node.js frameworks and approaches. - Simplified complex graph based data into human readable data format. - Optimization of high throughput, high payload-size endpoints. - Topological debug visualizer tool. ■ Shaped engineering culture from 2 to 17 (and growing) engineers. - Involved in interviewing up to VP level. - Actively trained and managed several engineers. ■ Created the Continuous Deployment strategy and environments using Spinnaker (Netflix). ■ Created the flexible pricing infrastructure with location and time based peak/surge pricing. ■ Created the Android customer app. - Modern, modular architecture using Mortar, Flow and Dagger for Dependency Injection. - Push Notifications. - Designed for all resolutions with internationalization in mind. - Prototyped Android Wear app. ■ Created a tool to create animated heatmaps from massive location datasets. ■ Created the Continuous Integration environment for the Android app and backend (Jenkins/Travis). - Utilized a multitude of analysis tools (coveralls, codeclimate, jscs, jshint, emma, lint...). ■ Created a secondary/fallback internal tool to visualize the ongoing logistics in realtime. ■ Created a framework for sending automated event based emails/notifications to alert in-field operations staff. ■ Created various chart.io dashboards. ■ Created of the initial dispatch algorithm, efficiently serving thousands of real life customers in 8 cities. ■ Brought both iOS customer and employee app from prototype to production readiness. ■ Wrote a majority of the initial backend (Node.JS).Product/Design: ■ Deep involvement in initial customer facing and internal product decisions. ■ Designed large parts of the Android app. - Ensured to keep a look and feel natural to Android users.

Mar 2014 - Sep 2017

Ceo & Founder (Acquired By Zynga)

San Francisco, Us

Acquired by Zynga in 2011.AndEngine is a free 2D OpenGL Game Engine for the Google Android platform.AndEngine is used in over 20000 Android apps and games, including major hits from Zynga, and was installed over 1 Billion times on 100's of millions of Android devices across the globe. Most famously the global sensation Flappy Bird was developed using AndEngine.Several books have been written about AndEngine development, some of them received technical guidance and were reviewed by me.

Apr 2010 - Jul 2016

Anddev

Anddev.Org

anddev.org was the at the time world's largest Android Development Community providing Tutorials on the Google Android Platform.

Nov 2007 - Jul 2016

Senior Software Engineer

San Francisco, California, Us

■ With Friends Platform■ Words With Friends (Android)■ Internal Android engineer retraining workshops■ AndEngine OpenGL ES 2.0 development

Jul 2011 - Mar 2014

Andnav

Andnav

AndNav was the first (yes, way before Google did it itself) turn-by-turn navigation software for the Google Android platform. Featuring text-to-speech, multi language support, satellite imagery, 2.5D view, POI, waypoints, address search, ... AndNav was way ahead of its time and competitors.

Sep 2008 - Feb 2010
2 education records

🤖 Nicolas Gramlich education

Msc., Computer Science, Computer Graphics

Fachhochschule Darmstadt

Bsc, Computer Science

Hochschule Mannheim
FAQ

Frequently asked questions about 🤖 Nicolas Gramlich

Quick answers generated from the profile data available on this page.

What company does 🤖 Nicolas Gramlich work for?

🤖 Nicolas Gramlich works for Roblox.

What is 🤖 Nicolas Gramlich's role at Roblox?

🤖 Nicolas Gramlich is listed as Principal Software Engineer at Roblox at Roblox.

What is 🤖 Nicolas Gramlich's email address?

AeroLeads has found 1 work email signal at @roblox.com for 🤖 Nicolas Gramlich at Roblox.

What is 🤖 Nicolas Gramlich's phone number?

AeroLeads has found 4 phone signal(s) with area code 415 for 🤖 Nicolas Gramlich at Roblox.

Where is 🤖 Nicolas Gramlich based?

🤖 Nicolas Gramlich is based in San Francisco, California, United States while working with Roblox.

What companies has 🤖 Nicolas Gramlich worked for?

🤖 Nicolas Gramlich has worked for Roblox, Yeet Studios, Sideprojects, Pinwheel, and Volvo Car Group.

How can I contact 🤖 Nicolas Gramlich?

You can use AeroLeads to view verified contact signals for 🤖 Nicolas Gramlich at Roblox, including work email, phone, and LinkedIn data when available.

What schools did 🤖 Nicolas Gramlich attend?

🤖 Nicolas Gramlich holds Msc., Computer Science, Computer Graphics from Fachhochschule Darmstadt.

What skills is 🤖 Nicolas Gramlich known for?

🤖 Nicolas Gramlich is listed with skills including Android, Java, Android Development, Mobile Applications, Software Development, Opengl, Game Development, and Git.

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