Nicolas Guiraud

Nicolas Guiraud Email and Phone Number

Asset Supervisor @ TNZPV Productions & Studio
France
Nicolas Guiraud's Location
France, France
Nicolas Guiraud's Contact Details

Nicolas Guiraud work email

Nicolas Guiraud personal email

n/a
About Nicolas Guiraud

I started my career as a CG Generalist after I graduated from Supinfocom. My areas of expertise are: modelling, zbrush sculpt, FACs, texturing, lookdev, groom. As a supervisor I oversee the creation of creatures, digi-double, complex hero vehicles and environments. I have worked in offices globally (India, London, France, and Canada). Working across different sites, managing multiple teams and projects with different time zones helped me to fully understand industry needs and I gained strong experience in management.Online Portfolio http://nicolas-guiraud.comShowreel 2020https://vimeo.com/444659731Imdb http://www.imdb.com/name/nm2345361/

Nicolas Guiraud's Current Company Details
TNZPV Productions & Studio

Tnzpv Productions & Studio

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Asset Supervisor
France
Employees:
3
Nicolas Guiraud Work Experience Details
  • Tnzpv Productions & Studio
    Asset Supervisor
    Tnzpv Productions & Studio
    France
  • Benuts
    Character And Creature Concept Artist
    Benuts Sep 2024 - Present
  • Mathematic Studio
    Cg Supervisor
    Mathematic Studio Jul 2023 - Feb 2024
  • Important Looking Pirates Vfx
    Asset Build Supervisor
    Important Looking Pirates Vfx Mar 2022 - Feb 2023
    - Indiana Jones and the Dial of Destiny
  • Important Looking Pirates Vfx
    Senior Asset Generalist
    Important Looking Pirates Vfx Jan 2021 - Mar 2022
    Stockholm, Stockholm County, Sweden
    Senior Asset Generalist - Modelling / Zbrush concept / Texturing / Lookdev- The Sandman- Battlefield 2042 Trailer- Lost in Space season 3- The Book of Boba Fett
  • Artfx
    Asset Supervisor (Asset Lookdev Teacher)
    Artfx Nov 2020 - Jan 2021
    France
    Supervising Asset development and lookdev for the 5th year students's films.
  • Game Atelier
    Character And Creature Concept Artist
    Game Atelier Jun 2020 - Sep 2020
    France
    Video Game project - Concept Sculpt / Modelling and Texturing of various creatures.(Zbrush - Substance - Unreal Engine)
  • Nedd
    Concept Artist
    Nedd May 2020 - Jun 2020
    France
    Vesper - concept of the drone vehicle
  • Dneg
    Asset Build Supervisor
    Dneg Mar 2018 - Dec 2019
    Montreal, Canada Area
    Asset supervisor in charge of the modelling / texturing / lookdev and groom. Characters / Creature / Digi Double and hard surface asset on :- Raised by Wolves – HBO Max- Dune (2020)- Altered Carbon – Season 2 (Netflix)- Triple Frontier (Netflix)- Wonder Woman 1984 (2020)
  • Moving Picture Company
    Lead Asset Td
    Moving Picture Company Nov 2014 - Mar 2018
    London, United Kingdom
    - Detective Pikachu (2019)Character Modelling and concept model of Pikachu and various creatures. Lead Asset and concept.- Underwater (2018)Character Concept sculpt on a hero creature.- The Mummy (2017)Lead Character Modelling & Texturing: concepting Ahmanet the main character, sclupt and design of digi-double, hard surface lead modeller on the plane crach sequence. - Independence Day: Resurgence (2016)Lead Asset – concept design on the mothership - modelling and sculpt and supervision of the environment of the Moon.- The Jungle Book (release 2016)Supervising, managing the Asset team in London and Bangalore who create the environment and jungle. Briefing reviewing and giving an art direction in relation with the Env Supervisor.
  • Xentrix Studios
    Asset Supervisor
    Xentrix Studios Dec 2013 - Nov 2014
    Bangalore - India
    - Bilal (release 2016) Supervising the creation of the asset, characters modelling and texturing.- Batman Arkham City the Ride (release 2015) Supervising the creation of the asset Modelling and texturing.
  • Moving Picture Company
    Asset Trainer & Supervisor Mpc Bangalore
    Moving Picture Company Nov 2012 - Jun 2013
    Bangalore - India
    - Managing and training the new team in asset Department.Modelling training on Maya & 3dcoat, Texturing training on Mari & Nuke , and the pipeline.- 300 Rise of an Empire ( release 2014) Character modeller / Clothes Modelling & texturing / Sculpt for army crowd.
  • Moving Picture Company
    Senior Character Modeller & Texturing Td
    Moving Picture Company Jan 2012 - Jun 2013
    London, United Kingdom
    - World War Z (release 2013)Character / Clothes Modelling & Sculpt and texturing of the human/zombie crowd- Skyfall (release 2013)Modelling and texturing Vehicle matching miniatures- Godzilla (release 2014)Environment modelling and texturing- Jack the Giant Killer (release 2013)Environment modelling
  • The Mill
    Senior Character Modeller & Texture Artist
    The Mill Feb 2011 - Jan 2012
    London, United Kingdom
    Game Cinematic: Ubisoft Rainbow Six Patriots: Character Modelling & Texturing & scluptCommercial: Guiness: Character Modelling & Texturing for MassiveCommercial: Audi – The Humming Bird: Modelling & texturing of cars and environment
  • Passion Pictures
    Senior Modeller & Texture Artist
    Passion Pictures Feb 2011 - Apr 2011
    London, United Kingdom
    Commercial │Audi le Mans│• Character & Vehicle Modelling (XSI Softimage)
  • Mikros Image
    Senior Modeller & Texture Artist
    Mikros Image Mar 2009 - Feb 2011
    Paris Area, France
    Commercial │Winamax│• Creature Modelling & Zbrush SculptFeature Film │Gigola│• Cars Modelling & Rendering (Arnold©)Commercial │NRJ Mobile│• Tech Anim ModellingCommercial │Sncf TGV│• Character Modelling & TexturingCommercial │Peugeot Emotion│• Modelling & TexturingCommercial │Areva Energy│• Character Modelling & Texturing
  • Europacorp
    Lead Asset Artist
    Europacorp Dec 2008 - Nov 2009
    Paris Area, France
    Animation Movie │A Monster In Paris│• Lead Modeller in the Asset Department. • Modelling following the concept art.
  • Ubisoft Commercial
    Cg Generalist Artist
    Ubisoft Commercial Oct 2008 - Nov 2008
    Paris Area, France
    Game Commercial │Ubisoft Combat of Giants: Dinosaurs│• Modelling / Texturing / Rendering (3dsmax)
  • Duboi
    Modeller & Texture Artist
    Duboi Mar 2006 - Oct 2008
    Paris Area, France
    Feature Film │Asterix at the Olympic Games│Feature Film │Lucky Luke│ Feature Film │The Sun Rises Again│Feature Film │The Last Legion│Feature Film │The Stone Council│
  • Attitude Studio
    Character Modeller & Texture Artist
    Attitude Studio Sep 2006 - Dec 2006
    Paris Area, France
    Game cinematic │The Bourne Identity│ • Character Modelling & Texturing
  • Spacepatrol Limited
    Cg Generalist Artist
    Spacepatrol Limited Jan 2006 - Mar 2006
    Paris Area, France
    Commercial: “Weldom”Commercial: “Sanytol”
  • Panoplie Prod.
    Cg Generalist Artist
    Panoplie Prod. Sep 2005 - Dec 2005
    Montpellier Area, France
    Game cinematic │Profusion│• Character Modelling / Rendering
  • Cube Creative Computer Company
    Cg Generalist Artist
    Cube Creative Computer Company Jul 2004 - Sep 2004
    Paris Area, France
    Commercial │Les Mordicus│• Character modelling / Blendshape / Rendering

Nicolas Guiraud Skills

Texturing Maya Zbrush Nuke 3d Modeling 3d Studio Max Visual Effects Animation Digital Compositing Xsi Mental Ray Compositing After Effects Team Management Character Modelling Uv Mapping Mudbox Shake Look Development

Nicolas Guiraud Education Details

  • Supinfocom France
    Supinfocom France

Frequently Asked Questions about Nicolas Guiraud

What company does Nicolas Guiraud work for?

Nicolas Guiraud works for Tnzpv Productions & Studio

What is Nicolas Guiraud's role at the current company?

Nicolas Guiraud's current role is Asset Supervisor.

What is Nicolas Guiraud's email address?

Nicolas Guiraud's email address is ni****@****ure.com

What schools did Nicolas Guiraud attend?

Nicolas Guiraud attended Supinfocom France.

What are some of Nicolas Guiraud's interests?

Nicolas Guiraud has interest in Science And Technology, Arts And Culture.

What skills is Nicolas Guiraud known for?

Nicolas Guiraud has skills like Texturing, Maya, Zbrush, Nuke, 3d Modeling, 3d Studio Max, Visual Effects, Animation, Digital Compositing, Xsi, Mental Ray, Compositing.

Who are Nicolas Guiraud's colleagues?

Nicolas Guiraud's colleagues are Kanto Randresy, Barbara Derail, Thomas Piot, Yann Kacprzak, Pauline De Azevedo, Jeremy Constans, Sandra Desmarets.

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