Nicolas Guiraud work email
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Nicolas Guiraud personal email
I started my career as a CG Generalist after I graduated from Supinfocom. My areas of expertise are: modelling, zbrush sculpt, FACs, texturing, lookdev, groom. As a supervisor I oversee the creation of creatures, digi-double, complex hero vehicles and environments. I have worked in offices globally (India, London, France, and Canada). Working across different sites, managing multiple teams and projects with different time zones helped me to fully understand industry needs and I gained strong experience in management.Online Portfolio http://nicolas-guiraud.comShowreel 2020https://vimeo.com/444659731Imdb http://www.imdb.com/name/nm2345361/
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Asset SupervisorTnzpv Productions & StudioFrance -
Character And Creature Concept ArtistBenuts Sep 2024 - Present -
Cg SupervisorMathematic Studio Jul 2023 - Feb 2024 -
Asset Build SupervisorImportant Looking Pirates Vfx Mar 2022 - Feb 2023- Indiana Jones and the Dial of Destiny -
Senior Asset GeneralistImportant Looking Pirates Vfx Jan 2021 - Mar 2022Stockholm, Stockholm County, SwedenSenior Asset Generalist - Modelling / Zbrush concept / Texturing / Lookdev- The Sandman- Battlefield 2042 Trailer- Lost in Space season 3- The Book of Boba Fett -
Asset Supervisor (Asset Lookdev Teacher)Artfx Nov 2020 - Jan 2021FranceSupervising Asset development and lookdev for the 5th year students's films. -
Character And Creature Concept ArtistGame Atelier Jun 2020 - Sep 2020FranceVideo Game project - Concept Sculpt / Modelling and Texturing of various creatures.(Zbrush - Substance - Unreal Engine) -
Concept ArtistNedd May 2020 - Jun 2020FranceVesper - concept of the drone vehicle -
Asset Build SupervisorDneg Mar 2018 - Dec 2019Montreal, Canada AreaAsset supervisor in charge of the modelling / texturing / lookdev and groom. Characters / Creature / Digi Double and hard surface asset on :- Raised by Wolves – HBO Max- Dune (2020)- Altered Carbon – Season 2 (Netflix)- Triple Frontier (Netflix)- Wonder Woman 1984 (2020) -
Lead Asset TdMoving Picture Company Nov 2014 - Mar 2018London, United Kingdom- Detective Pikachu (2019)Character Modelling and concept model of Pikachu and various creatures. Lead Asset and concept.- Underwater (2018)Character Concept sculpt on a hero creature.- The Mummy (2017)Lead Character Modelling & Texturing: concepting Ahmanet the main character, sclupt and design of digi-double, hard surface lead modeller on the plane crach sequence. - Independence Day: Resurgence (2016)Lead Asset – concept design on the mothership - modelling and sculpt and supervision of the environment of the Moon.- The Jungle Book (release 2016)Supervising, managing the Asset team in London and Bangalore who create the environment and jungle. Briefing reviewing and giving an art direction in relation with the Env Supervisor. -
Asset SupervisorXentrix Studios Dec 2013 - Nov 2014Bangalore - India- Bilal (release 2016) Supervising the creation of the asset, characters modelling and texturing.- Batman Arkham City the Ride (release 2015) Supervising the creation of the asset Modelling and texturing. -
Asset Trainer & Supervisor Mpc BangaloreMoving Picture Company Nov 2012 - Jun 2013Bangalore - India- Managing and training the new team in asset Department.Modelling training on Maya & 3dcoat, Texturing training on Mari & Nuke , and the pipeline.- 300 Rise of an Empire ( release 2014) Character modeller / Clothes Modelling & texturing / Sculpt for army crowd. -
Senior Character Modeller & Texturing TdMoving Picture Company Jan 2012 - Jun 2013London, United Kingdom- World War Z (release 2013)Character / Clothes Modelling & Sculpt and texturing of the human/zombie crowd- Skyfall (release 2013)Modelling and texturing Vehicle matching miniatures- Godzilla (release 2014)Environment modelling and texturing- Jack the Giant Killer (release 2013)Environment modelling -
Senior Character Modeller & Texture ArtistThe Mill Feb 2011 - Jan 2012London, United KingdomGame Cinematic: Ubisoft Rainbow Six Patriots: Character Modelling & Texturing & scluptCommercial: Guiness: Character Modelling & Texturing for MassiveCommercial: Audi – The Humming Bird: Modelling & texturing of cars and environment -
Senior Modeller & Texture ArtistPassion Pictures Feb 2011 - Apr 2011London, United KingdomCommercial │Audi le Mans│• Character & Vehicle Modelling (XSI Softimage) -
Senior Modeller & Texture ArtistMikros Image Mar 2009 - Feb 2011Paris Area, FranceCommercial │Winamax│• Creature Modelling & Zbrush SculptFeature Film │Gigola│• Cars Modelling & Rendering (Arnold©)Commercial │NRJ Mobile│• Tech Anim ModellingCommercial │Sncf TGV│• Character Modelling & TexturingCommercial │Peugeot Emotion│• Modelling & TexturingCommercial │Areva Energy│• Character Modelling & Texturing -
Lead Asset ArtistEuropacorp Dec 2008 - Nov 2009Paris Area, FranceAnimation Movie │A Monster In Paris│• Lead Modeller in the Asset Department. • Modelling following the concept art. -
Cg Generalist ArtistUbisoft Commercial Oct 2008 - Nov 2008Paris Area, FranceGame Commercial │Ubisoft Combat of Giants: Dinosaurs│• Modelling / Texturing / Rendering (3dsmax)
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Modeller & Texture ArtistDuboi Mar 2006 - Oct 2008Paris Area, FranceFeature Film │Asterix at the Olympic Games│Feature Film │Lucky Luke│ Feature Film │The Sun Rises Again│Feature Film │The Last Legion│Feature Film │The Stone Council│ -
Character Modeller & Texture ArtistAttitude Studio Sep 2006 - Dec 2006Paris Area, FranceGame cinematic │The Bourne Identity│ • Character Modelling & Texturing -
Cg Generalist ArtistSpacepatrol Limited Jan 2006 - Mar 2006Paris Area, FranceCommercial: “Weldom”Commercial: “Sanytol” -
Cg Generalist ArtistPanoplie Prod. Sep 2005 - Dec 2005Montpellier Area, FranceGame cinematic │Profusion│• Character Modelling / Rendering
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Cg Generalist ArtistCube Creative Computer Company Jul 2004 - Sep 2004Paris Area, FranceCommercial │Les Mordicus│• Character modelling / Blendshape / Rendering
Nicolas Guiraud Skills
Nicolas Guiraud Education Details
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Supinfocom France
Frequently Asked Questions about Nicolas Guiraud
What company does Nicolas Guiraud work for?
Nicolas Guiraud works for Tnzpv Productions & Studio
What is Nicolas Guiraud's role at the current company?
Nicolas Guiraud's current role is Asset Supervisor.
What is Nicolas Guiraud's email address?
Nicolas Guiraud's email address is ni****@****ure.com
What schools did Nicolas Guiraud attend?
Nicolas Guiraud attended Supinfocom France.
What are some of Nicolas Guiraud's interests?
Nicolas Guiraud has interest in Science And Technology, Arts And Culture.
What skills is Nicolas Guiraud known for?
Nicolas Guiraud has skills like Texturing, Maya, Zbrush, Nuke, 3d Modeling, 3d Studio Max, Visual Effects, Animation, Digital Compositing, Xsi, Mental Ray, Compositing.
Who are Nicolas Guiraud's colleagues?
Nicolas Guiraud's colleagues are Kanto Randresy, Barbara Derail, Thomas Piot, Yann Kacprzak, Pauline De Azevedo, Jeremy Constans, Sandra Desmarets.
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1onet.fr
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Nicolas GUIRAUD
Greater Bordeaux Metropolitan Area -
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