XR Hall of Fame. Design/Dev building Follow the White Rabbit Tales an episodic XR Mystery Adventure about a magician whose magic one day suddenly works https://bit.ly/whiterabbittales. @NicoleLazzaro everywhere. Find me on BlueSky: https://bsky.app/profile/nicolelazzaro.bsky.socialUnlocking human potential and changing the world through play. Discovered the relationship between what we do and how we feel in games The 4 Keys to Fun (4K2F.com). A world-renowned game developer / designer who pioneered measuring emotions on players faces as they play. Millions of leading developers use this relationship between what we do and how we feel in games. As a consultant I help companies increase engagement by putting the 4 Keys to Fun into everything that they do.Voted by VentureBeat and Gamasutra as one of the Top 20 women working in video games, and Fast Company as one of the 100 most influential women in technology Nicole is frequently cited by Wired, Fast Company, ABC News, CNET, The Hollywood Reporter, and Red Herring, XEODesign's clients include Sony, EA, Ubisoft, Sega, PlayFirst, Disney, Kabam, Leap Frog, Nexon, IBM, and The White House. She has an undergraduate degree in Psychology from Stanford University where she also studied film making and computer programming. Accomplishments • XR Hall of Fame • Created XEODesign's VR/AR Benchmark Engagement Framework • Discovered the 4 Keys to Fun how games create engagement with emotions 4K2F.com The 4 Keys is baked into the AI of The Sims and inspired IBM Watson's emotion analytics • First to measure emotion on people's faces in games with microexpressions • Designed the first iPhone game • Created Tilt World an iOS game to plant trees (16,000 trees planted so far in Madagascar) • Designed the first body grammar for camera games for a Paul Allen startup 12 years before the Kinect • Track record of game designs that increase engagement and monetization double the industry averageSince founding XEODesign in 1992 Nicole Lazzaro's design and research has improved over 1 billion player experiences, including several popular franchises for casual audiences such as the Myst Series, Diner Dash, and The Sims. Nicole has studied the success and failure of games across the industry for decades. Nicole is an Internationally recognized expert on emotions and how games create engagement and a sought after keynote speaker.
Listed skills include Game Design, User Experience, Video Games, Game Development, and 45 others.