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Nikhil Kurian Email & Phone Number

Co-Founder and CPO at The Three Thousands
Location: Melbourne, Victoria, Australia 9 work roles 3 schools
1 work email found @ea.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

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Current company
Role
Co-Founder and CPO
Location
Melbourne, Victoria, Australia

Who is Nikhil Kurian? Overview

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Quick answer

Nikhil Kurian is listed as Co-Founder and CPO at The Three Thousands, based in Melbourne, Victoria, Australia. AeroLeads shows a work email signal at ea.com and a matched LinkedIn profile for Nikhil Kurian.

Nikhil Kurian previously worked as General Manager - Mobile Racing at Electronic Arts (Ea) and Product Director at Electronic Arts (Ea). Nikhil Kurian holds Master Of Business Administration - Mba, Information Technology, Marketing from Indian Institute Of Management, Kozhikode.

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Email format at The Three Thousands

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{first_initial}{last}@ea.com
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Profile bio

About Nikhil Kurian

Nikhil Kurian is a Co-Founder and CPO at The Three Thousands. He possess expertise in product management, product development, product specification, revenue forecasting, data analysis and 15 more skills. He is proficient in Hindi and English. Colleagues describe him as "Nikhil is a world class Product Manager, he did a great job on creating features to engage players and retain users. Good team skills, strong analytics, great understanding of the users combined with amazing execution made him deliver on some of the features that led to stemming the decline for our game. I believe Nikhil will excel at whatever he would do.", "Nikhil's focus and clarity of thought in the work that he does, always sets him a class apart from the rest. In every task he picks up, he devotes his utmost attention and performs them with a lot of dedication. I have had the privilege of working with him on multiple project and in every one of them, he works well, and works smart! His inclination to using technology to aid him in his tasks and his presence of mind in deciding which tool to use where, makes him a very efficient and reliable team-player. I'm sure he will do wonders at the organization he works in and is truly a great asset to have.", and "Nikhil is a great team player who brings a lot of skill and expertise in tools and web to the table. He has a great aesthetic sense which gets highlighted in the ppts he build."

Listed skills include Product Management, Product Development, Product Specification, Revenue Forecasting, and 16 others.

Current workplace

Nikhil Kurian's current company

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The Three Thousands
The Three Thousands
Co-Founder and CPO
AeroLeads page
9 roles

Nikhil Kurian work experience

A career timeline built from the work history available for this profile.

General Manager - Mobile Racing

Redwood City, Ca, Us

General Manager of the mobile racing division of EA. Responsible for the racing products of EA Mobile, Real Racing 3, Need for Speed No Limits, F1 Mobile and an unannounced racing title.Primarily responsible for P&L for racing division, balancing the revenue asks and team needs. Led the racing teams of 70 people spanning across multiple geographies. As the GM, I was involved in conversations with licensing partners including Formula 1 as well as internal and external racing partner studios.

Jun 2022 - Sep 2023

Product Director

Redwood City, Ca, Us

Product Director for racing games at Firemonkeys Studio (Real Racing 3, Need for Speed: No Limits and an unannounced racing title). Responsible for running the business, product and team end-to-end working with the studio functional leadership layer, with a focus on stabilising the business and team performance after a studio restructure.

Jun 2019 - Jun 2022

Lead Product Manager

Redwood City, Ca, Us

Leading product vision for Mobile Racing Division at Firemonkeys Studio across a product portfolio which includes games like Real Racing 3 and Need for Speed: No Limits• Instrumental in setting the product vision for mobile racing genre for the studio and leading a team of product managers across games who execute the product road-map• Drive studio-wide product synergies partnering with various key stakeholder teams like Central Tech services, Studio Tech services, Marketing and Customer Services teams• Working closely with the studio leadership to set goals for each product and ensure that they are aligned to the overall business strategy• Report the performance of the division to the senior executives through regular Product Reviews• Liaise with external teams to ensure that the product management team has all the resources available to hit the product and division KPIs• Drive key analytics projects across various products working closely with the studio BI team

Jan 2017 - May 2019

Senior Product Manager

Redwood City, Ca, Us

Product Management lead for Real Racing, the #1 Mobile Racing Game franchise.• Set product vision on the three pillars of Acquisition, Engagement and Monetization• Create the product roadmap and prioritize features to hit product KPIs• Analyze and report the product KPIs to senior management on a weekly basis and help in reporting product performance to senior management through Product Reviews• Create high-level feature goals by breaking down product requirements from the roadmap. Create detailed feature specifications for team to implement the features.• Work with design, UI and code teams to build the feature by acting as the feature owner and conducting regular reviews throughout the development

Nov 2015 - Dec 2016

Product Manager

Redwood City, Ca, Us

Manage full product lifecycle, with special emphasis on Acquisition, Engagement and Monetisation for Top 25 mobile games - The Sims FreePlay and Real Racing 3. Primarily responsible for monetisation of the product through management of game economy and virtual goods pricing and discount strategies. Extensively use game analytics and community feedback to decide marketing and discount strategies. Formulate the product acquisition strategy in conjunction with Product Marketing, to drive up new users to the award winning digital games.Work with game analysts to drive features which increase user engagement, based on user behavior and product strategy.

Feb 2014 - Oct 2015

Product Manager

San Francisco, California, Us

Manage full product lifecycle of Mafia Wars, the leading crime genre game on Facebook. Currently leading a cross-functional team for improving the user experience. Also responsible for monitoring and improving Revenue and Daily Active Users (DAU) of the game.Product Lifecycle Management by formulating product strategy aligned to business strategy. Product Design in light of community needs, formulating specifications independently for the product. Used data analysis techniques to drive solutions to business problems and issues of consequence to the company.

May 2013 - Nov 2013

Associate Product Manager

San Francisco, California, Us

Member of Product team of Mafia Wars, a leading crime-genre social game on Facebook.Responsible for monitoring and improving Revenue and Daily Active Users (DAU) of the game.Independently handled Mafia Wars DAU, stemming the decline and driving projects aimed at growing DAU.Handled reporting to Senior Management, Revenue Projections & Management, Management of Virtual Economy, Specifications Writing (with Expected Outcomes), Feature Analysis, User behavior, Customer Support Analysis among others

Apr 2012 - Apr 2013

Dsp Software Engineer

Wilmington, Ma, Us

Responsibilities included product definition, framework design, implementation, quality assurance and delivery of infotainment products for the automotive segment.Team lead for design, development and delivery of touch based Graphical User Interface product for automotive head-unit for use in luxury cars such as Audi.Designed and developed scalable abstracted framework on next generation audio amplifier platform for use in high-end automotive systems-- Reduced module integration time by 40% for Automotive Tier- 1 customers Instrumental in increasing adherence to processes as part of ‘Process Improvement Group’ in Automotive Systems team for AutoSPICE complianceCo-authored two international level technical papers which were presented at General Technical Conference held at Boston, USA, 2010Recipient of Best Demo award for touch screen based automotive head-unit at India Technical Day at Analog Devices, 2008Re-designed the training module for newly recruited members of the team which improved the learning curve and reduced integration time into the teamFounder of “Fun At Work” group for Automotive Systems team for team building activities

Jun 2008 - Jun 2010
3 education records

Nikhil Kurian education

Master Of Business Administration - Mba, Information Technology, Marketing

Indian Institute Of Management, Kozhikode

Bachelor Of Technology, Electronics And Communication Engineering

National Institute Of Technology Calicut

Education record

Girideepam Bethany Central School, Kottayam
FAQ

Frequently asked questions about Nikhil Kurian

Quick answers generated from the profile data available on this page.

What company does Nikhil Kurian work for?

Nikhil Kurian works for The Three Thousands.

What is Nikhil Kurian's role at The Three Thousands?

Nikhil Kurian is listed as Co-Founder and CPO at The Three Thousands.

What is Nikhil Kurian's email address?

AeroLeads has found 1 work email signal at @ea.com for Nikhil Kurian at The Three Thousands.

Where is Nikhil Kurian based?

Nikhil Kurian is based in Melbourne, Victoria, Australia while working with The Three Thousands.

What companies has Nikhil Kurian worked for?

Nikhil Kurian has worked for The Three Thousands, Electronic Arts (Ea), Zynga, and Analog Devices.

How can I contact Nikhil Kurian?

You can use AeroLeads to view verified contact signals for Nikhil Kurian at The Three Thousands, including work email, phone, and LinkedIn data when available.

What schools did Nikhil Kurian attend?

Nikhil Kurian holds Master Of Business Administration - Mba, Information Technology, Marketing from Indian Institute Of Management, Kozhikode.

What skills is Nikhil Kurian known for?

Nikhil Kurian is listed with skills including Product Management, Product Development, Product Specification, Revenue Forecasting, Data Analysis, Game Design, Market Research, and Business Strategy.

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