Mykyta/Nikita Filipchenko Email & Phone Number
Who is Mykyta/Nikita Filipchenko? Overview
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Mykyta/Nikita Filipchenko is listed as Asset and LookDev Artist at Megalis VFX, a with 64 employees, based in Tokyo, Japan. AeroLeads shows a matched LinkedIn profile for Mykyta/Nikita Filipchenko.
Mykyta/Nikita Filipchenko previously worked as Asset/LookDev Artist at Megalis Vfx and Lighting/ Cinematic Artist/Art Lead at Watt Studio. Mykyta/Nikita Filipchenko holds Bachelor'S Degree, Animation, Interactive Technology, Video Graphics And Special Effects, 4.8 Out Of 5 from Государственный Университет - Высшая Школа Экономики.
Email format at Megalis VFX
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About Mykyta/Nikita Filipchenko
● Independent, proactive, and able to tackle most artistic and technical tasks● Ability to deliver work within production deadlines● Strong knowledge of Redshift, Renderman, Maya●Background in traditional sculpting. Strong knowledge of Zbrush●Experience in real-time and game graphics(Expert level in Unreal Engine Lighting and Shading Techniques(4 years). Massive experience working with Sequencer)●Experience with optimizing environments, models, textures, lighting, UVs for game engines●Able to work well under pressure and communicate with supervisors and compositing team to ensure all elements reach the desired look●Experience in grooming(Xgen) and Cloth creation(Marvelous)Skills/Software● Experienced in Look Dev, Character Sculpting, HardSurface Modeling, Animation, Rigging● Maya (Redshift, Renderman)● xGen Maya● Unreal Engine● Zbrush● Substance Painter/Designer● Shotgun● Cerebro
Listed skills include Character Animation, Sculpture, Lighting, Modeling, and 1 others.
Mykyta/Nikita Filipchenko's current company
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Mykyta/Nikita Filipchenko work experience
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Asset/Lookdev Artist
Working as an Asset and LookDev artist at a Japanese VFX studio on cinematics, films and seriesProjects that I worked on:Cinematics for Final Fantasy 16Was responsible for lookdev, shading, outputting renders and assets creation for a dozen of shotshttps://www.youtube.com/watch?v=aPT26Dd3OzEZom100 Netflix Asset/Lookdev workhttps://www.youtube.com/watch?v=3k1ujKss6DoYu Yu Hakusho Netflix Assets/Lookdev https://www.youtube.com/watch?v=Q-xbLSKZUck
Lighting/ Cinematic Artist/Art Lead
3D Artist/Animator
Had to create a short ad for Sberbank Russia. Was responsible for sculpting, modeling, texturing, shading, supervising mocap sessions, cleaning up raw mocap data, and doing additional animation.
3D Animator
Freelance 3D Animator/ Unreal Engine Cinematic Artist
I was in charge of creating background scenes and animations for a few shots in Unreal Engine which were later used in an upcoming movie "Konek Gorbunok"
Mykyta/Nikita Filipchenko education
Frequently asked questions about Mykyta/Nikita Filipchenko
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What company does Mykyta/Nikita Filipchenko work for?
Mykyta/Nikita Filipchenko works for Megalis VFX.
What is Mykyta/Nikita Filipchenko's role at Megalis VFX?
Mykyta/Nikita Filipchenko is listed as Asset and LookDev Artist at Megalis VFX.
Where is Mykyta/Nikita Filipchenko based?
Mykyta/Nikita Filipchenko is based in Tokyo, Japan while working with Megalis VFX.
What companies has Mykyta/Nikita Filipchenko worked for?
Mykyta/Nikita Filipchenko has worked for Megalis Vfx, Watt Studio, Sberbank, Pattern Digital Buro, and Cg Factory.
How can I contact Mykyta/Nikita Filipchenko?
You can use AeroLeads to view verified contact signals for Mykyta/Nikita Filipchenko at Megalis VFX, including work email, phone, and LinkedIn data when available.
What schools did Mykyta/Nikita Filipchenko attend?
Mykyta/Nikita Filipchenko holds Bachelor'S Degree, Animation, Interactive Technology, Video Graphics And Special Effects, 4.8 Out Of 5 from Государственный Университет - Высшая Школа Экономики.
What skills is Mykyta/Nikita Filipchenko known for?
Mykyta/Nikita Filipchenko is listed with skills including Character Animation, Sculpture, Lighting, Modeling, and Texturing.
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