Nikki Roth

Nikki Roth Email and Phone Number

Tech Art Manager @ Meta
Half Moon Bay, CA, US
Nikki Roth's Location
Half Moon Bay, California, United States, United States
About Nikki Roth

Well-rounded technical artist and UX designer with a passion for translating human movement into seamless digital experiences. Influenced by a background in gymnastics, diving, and climbing. Specializes in capturing and representing assets in innovative ways for innovative applications through real-time technology. Versed across pipelines at Apple, EA, Lucasfilm, and now Google, spanning from games to film, virtual production, VR, AR, and simulation for ML. Driven to push the boundaries of real-time technology and foster collaborative, diverse teams.Community Experience:2019+ XDS Presenter and Advisory Committee member2019 GDC Animation Bootcamp Micro Talk Presenter2019, 2020 VR Fest panelist and judge2018 SF Women in Tech meetup presenter2018 Women in STEM @UCF panelist2018 SIGGRAPH Real-Time Live! judge2016 Disgraph presenter2011 GDC exhibition presenter

Nikki Roth's Current Company Details
Meta

Meta

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Tech Art Manager
Half Moon Bay, CA, US
Website:
metadownhole.com
Employees:
136862
Nikki Roth Work Experience Details
  • Meta
    Tech Art Manager
    Meta
    Half Moon Bay, Ca, Us
  • Xds Advisory Committee
    Advisory Committee Member
    Xds Advisory Committee May 2019 - Present
    The XDS Advisory Committee was formed with the intent to leverage subject matter experts to guide and shape the External Development Summit (XDS). As a member, I help steward the overall direction of XDS to ensure the event delivers high value, and continues to advance the practice of external development for the games industry.
  • Google
    Senior Technical Artist
    Google Sep 2018 - Present
    Mountain View, California
    Capture/Content/Tech lead for AR Athletes in Search featuring Simone Biles, Megan Rapinoe, Naomi Osaka, Caeleb Dressel, and Leticia Bufoni.Content/Tech lead for AR in Search EDU contentTech lead for Google Artist in Residence programTech lead for Youtube AR M&E campaignsPlayground AR stickers
  • Apple
    Engineering Project Manager
    Apple Mar 2018 - Sep 2018
    Autonomous Systems
  • Apple
    Engineering Manager
    Apple Jan 2018 - Mar 2018
  • Apple
    Senior Technical Artist
    Apple Mar 2017 - Jan 2018
  • Lucasfilm
    Technical Director
    Lucasfilm May 2013 - Mar 2017
    San Francisco Bay Area
    Advanced Development GroupFostering the emerging alignment between games and film. Merging high fidelity visuals with real-time technology to create production experiences - both creative workflows and interactive entertainment. Bringing the creative process back to the creatives.Trails on Tatooine VR Experience (UE4) - Core Animation Leadhttps://www.youtube.com/watch?v=ZDDr6KjSpAYInteractive Cinematics (UE4 + iPad)Virtual Production (Maya, MoBu, UE4, Frostbite, Vicon)
  • Industrial Light & Magic
    Assistant Technical Director
    Industrial Light & Magic Sep 2012 - May 2013
    San Francisco Bay Area
    Automated the setup process for the facial pipeline. Developed a workflow with motion capture and real-time development in-game. Help build a bridge between ILM and LucasArts as they collaborated on Star Wars 1313.LucasArt's Star Wars 1313 (UE3)
  • Lucasfilm Animation
    Assistant Technical Director
    Lucasfilm Animation Oct 2011 - Oct 2012
    San Francisco Bay Area
    Developed a production-parallel Stereo pipeline for the feature animation, Strange Magic to adjust shots as early as in layout.
  • Electronic Arts
    Technical Artist
    Electronic Arts Sep 2010 - Sep 2011
    Orlando, Florida
    [Studio 500] In-house MoCap technician for Tiger Woods franchiseTiger Woods - https://golfweek.com/2011/08/22/tiger-woods-success-continues-his-video-game/Justin Rose - https://www.youtube.com/watch?v=nCHtq6NNJvAIan Poulter - https://www.youtube.com/watch?v=fzZTkwT4eWEBubba Watson - https://www.youtube.com/watch?v=aQTI9grzk8sEdoardo Molinari - https://www.youtube.com/watch?v=Mf6u3O4kkLgPaula Creamer - https://www.youtube.com/watch?v=A8hHEs95Bkk[Central Football Graphics] Improved, maintained, and streamlined the animation tools and pipelines across EA's football titles. Provided animation support.Assisted with the development of the new quadruped rig for mascots.Updated a proprietary facial animation tool set to include artist-requested functionality, improve efficiency and allow for a back-and-forth iterative workflow between the modeler and the animator.Modified rig scenes to be more user-friendly. (Maya, MotionBuilder, Houdini and proprietary tools, MEL, Python, XML)Shipped Madden 12Shipped NCAA 12(PS3, Xbox 360)
  • Florida Interactive Entertainment Academy
    Graduate Student
    Florida Interactive Entertainment Academy Aug 2009 - Dec 2010
    Hands on experience with rapid prototyping, group development, motion capture, game engines, scripting and 3d softwares (Python, Vicon, Maya, MotionBuilder, ZBrush, Gamebryo, Photoshop)Motion Capture Technician Assistant - EA Tiburon: Tiger 11, Tiger 12, Tiger 13, MMA, Madden 12 | Ignition | Two DoorsCentral Lead Animator between 3 Capstone projects - 9 Lives to Midnight, Eclipse, Shadows of Abigail
  • Brandon Sports And Aquatics Center
    Club Diving & Gymnastics Coach
    Brandon Sports And Aquatics Center Dec 2008 - May 2009
  • Alachua County School Board
    High School Diving Coach
    Alachua County School Board Aug 2006 - Dec 2008
    Fall 2006: Gainesville/Buchholz/Eastside High School (13 divers)- 7 regional qualifiers, 2 state qualifiers, 1 state finalist (8th)Fall 2007: Buchholz High School (3 divers)- 3 regional qualifiers,1 state finalist (placed 7th)Fall 2008: Buchholz High School (8 divers)- 3 regional qualifiers, 1 state finalist (5th), 2 college scholarships
  • Progress Energy
    Database Contractor
    Progress Energy Dec 2006 - Feb 2007
    Scanned, converted, organized, and imported documents into Passport Program to create an electronic database for the energy plant's equipment manuals and drawings.

Nikki Roth Skills

Maya Mel Animation Video Games Autodesk Motionbuilder Character Animation Xbox 360 Game Development Game Design Motion Capture Facial Animation Texturing Scripting 3d Modeling Modeling Ps3 Character Rigging Computer Animation Uv Mapping Zbrush Rigging Photoshop 3d Studio Max

Nikki Roth Education Details

Frequently Asked Questions about Nikki Roth

What company does Nikki Roth work for?

Nikki Roth works for Meta

What is Nikki Roth's role at the current company?

Nikki Roth's current role is Tech Art Manager.

What schools did Nikki Roth attend?

Nikki Roth attended Florida Interactive Entertainment Academy, University Of Florida.

What skills is Nikki Roth known for?

Nikki Roth has skills like Maya, Mel, Animation, Video Games, Autodesk Motionbuilder, Character Animation, Xbox 360, Game Development, Game Design, Motion Capture, Facial Animation, Texturing.

Who are Nikki Roth's colleagues?

Nikki Roth's colleagues are Jayde C., Dyaneshwar Kharat, Cassie C, Sebastien Speierer, Domain Mokri, Shannen Dejilla, Racquel Peralta.

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