Nino Rajačić
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Nino Rajačić Email & Phone Number

Co-Owner and Developer at Foxy Voxel
Location: Ljubljana, Slovenia 10 work roles 2 schools
1 work email found @foxyvoxel.io 1 phone found area 224 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email n****@foxyvoxel.io
Direct phone (224) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Co-Owner and Developer
Location
Ljubljana, Slovenia
Company size

Who is Nino Rajačić? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Nino Rajačić is listed as Co-Owner and Developer at Foxy Voxel, a with 10 employees, based in Ljubljana, Slovenia. AeroLeads shows a work email signal at foxyvoxel.io, phone signal with area code 224, and a matched LinkedIn profile for Nino Rajačić.

Nino Rajačić previously worked as Co-Owner / Developer at Foxy Voxel and Senior Producer at Eipix Entertainment. Nino Rajačić holds Master, Music Arts from Univerzitet U Novom Sadu.

Company email context

Email format at Foxy Voxel

This section adds company-level context without repeating Nino Rajačić's masked contact details.

{first}@foxyvoxel.io
89% confidence

AeroLeads found 1 current-domain work email signal for Nino Rajačić. Compare company email patterns before reaching out.

Profile bio

About Nino Rajačić

Worked on over 50 game titles over course of 10 years at various positions as a Producer, Game Designer, Level Designer, Audio Lead, Composer, Sound Designer...Selected credits:FARM SLAM RUSH (Facebook Instant) - Producer, Game DesignerFARM SLAM (iOS & Android) - Lead Game DesignerCHARG.IO (Kethcapp, iOS & Android) - Producer, Game Designer and DeveloperBRICKY BREAK (iOS & Android) - Producer, Game Designer and DeveloperSKYWARD TALE (Facebook) - Producer and Game DesignerDRIFT MANIA CHAMPIONSHIP 2 (iPhone) by Ratrod Studio - Sound designerTEARSTONE by Dragonseye Studios (PC, BigFish Games) - Sound designerEPIC ESCAPES: DARK SEAS by Camel 101 (PC, BigFish Games) - Composer and Sound DesignerDRIFTMANIA (iPhone) by Ratrod Studio - Sound designerMIKE V: DO OR DIE (iPhone) by Ratrod Studio - Sound designerAZTAKA by Citeremis (D2D, STEAM) - Audio lead

Listed skills include Sound Design, Video Games, Game Development, Audio Engineering, and 37 others.

Current workplace

Nino Rajačić's current company

Company context helps verify the profile and gives searchers a useful next step.

Foxy Voxel
Foxy Voxel
Co-Owner and Developer
Ljubljana, SI
Website
Employees
10
AeroLeads page
10 roles

Nino Rajačić work experience

A career timeline built from the work history available for this profile.

Co-Owner / Developer

Novi Sad, Serbia

Producer / Developer

Tapply Interactive

* Designing and producing top mobile games with multiple features on iOS App store. * Designing and coding game mechanics, levels, meta games. * Composing music and sound design. * Designing and measuring marketing campaigns. * Monitoring data and fine tuning game for improved acquisition, retention and monetization.

Mar 2015 - Aug 2016

Creative Director / Producer

Panhelios

Münster Area, Germany

* Designing game mechanics, levels, meta games for Facebook canvas game Skyward Tale.* Communicating with artists about art direction.* Composing music and sound design. * Designing and measuring marketing campaigns. * Monitoring data and fine tuning game for improved acquisition, retention and monetization.

Sep 2012 - Mar 2016

Owner

Project Consulting, Music Composition, Sound Design / Asset Creation, Adaptive Audio Systems, Voice Over Production, Implementation, Mixing / Mastering

Jan 2012 - Sep 2012

Co Founder And Composer / Sound Designer

3 Peak Audio

3 Peak Audio is a international music and audio effects production studio formed by seasoned composers and sound designers Jaap Visser, Nino Rajacic and Chris Hipgrave.The 3 Peak Audio team offers years of experience in gaming audio production and our music and sounds have been credited in a large amount of projects from casual games to licensed music and sounds for companies such as HBO, Sony and ABC network.

Sep 2008 - Jan 2012

Music Composer And Sound Deisigner

Freelance

LOST CITY OF AQUATICA (PC, BigFish) – Camel 101FASHION MATCH GAME (PC) – Clockwork RhinoZOX – SPACE ARENA 2 (PC) – Paralela Studio

Jan 2007 - Sep 2008
Team & coworkers

Colleagues at Foxy Voxel

Other employees you can reach at foxyvoxel.io. View company contacts for 10 employees →

2 education records

Nino Rajačić education

Bachelor Of Arts (B.A.), Music Education

University Of Arts, Novi Sad

Music Education

FAQ

Frequently asked questions about Nino Rajačić

Quick answers generated from the profile data available on this page.

What company does Nino Rajačić work for?

Nino Rajačić works for Foxy Voxel.

What is Nino Rajačić's role at Foxy Voxel?

Nino Rajačić is listed as Co-Owner and Developer at Foxy Voxel.

What is Nino Rajačić's email address?

AeroLeads has found 1 work email signal at @foxyvoxel.io for Nino Rajačić at Foxy Voxel.

What is Nino Rajačić's phone number?

AeroLeads has found 1 phone signal(s) with area code 224 for Nino Rajačić at Foxy Voxel.

Where is Nino Rajačić based?

Nino Rajačić is based in Ljubljana, Slovenia while working with Foxy Voxel.

What companies has Nino Rajačić worked for?

Nino Rajačić has worked for Foxy Voxel, Eipix Entertainment, Tapply Interactive, Panhelios, and Click Peak Audio.

Who are Nino Rajačić's colleagues at Foxy Voxel?

Nino Rajačić's colleagues at Foxy Voxel include Petar Gnip, Mario Bereš, Stefan Stegić, Severin Malinovic, and Branislav Bošnjak.

How can I contact Nino Rajačić?

You can use AeroLeads to view verified contact signals for Nino Rajačić at Foxy Voxel, including work email, phone, and LinkedIn data when available.

What schools did Nino Rajačić attend?

Nino Rajačić holds Master, Music Arts from Univerzitet U Novom Sadu.

What skills is Nino Rajačić known for?

Nino Rajačić is listed with skills including Sound Design, Video Games, Game Development, Audio Engineering, Sound, Computer Games, Game Design, and Audio Post Production.

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