Nir Hasson work email
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Nir Hasson personal email
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May 2010 - September 2010Private consultant at Aspamya Dreams.November 2009 - May 2010Private consultant at Overwolf.November 2008 – November 20093D Software architect at SIMIGON - Israel. • Runtime shader generator system. • Multiple rendering monitors support under D3D9 API using multiple rendering devices. • PSSM shadow map extensions for large scale world scenes.August 2006 – November 20083D Senior software engineer at Double Fusion - Israel. • Runtime code integraion core tecnology. • Multiple rendering API hooking – DirectDraw7, Direct3D8, Direct3D9, Direct3D10, OpenGL. • 3D API hooking features – overlay / movies rendering, texture swaping, texture embedding, geometry manipulations. • Porting Windows based components to PS3 environment.July 2004 – August 20063D software engineer at Simbionix LTD - Israel. • Space partitioning algorithms extensions – octree based on mesh topology rendering. • Geometric algorithms for mesh partitioning based on mesh topology and spline curves descriptors. • X-Ray simulation rendering techniques. • Physical algorithms for simulation internal organs – cutting, squeezing collision with the rest of the scene and self collision.March 2000 – March 2001Software engineer at Wizcom Technologies - Israel. • Dictionary importers development. • Dictionary compression algorithms.Specialties: * 3D Rendering techniques.* 3D multiple API experience: D3D8, D3D9, OpenGL.* Physics based algorithms* Shading languages: HLSL, GLSL, CG* Win32 hooking techniques.
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CtoArmonic Jan 2023 - PresentTel Aviv, Il -
CtoSpivi® Nov 2009 - PresentCalabasas, California, Us -
3D ConsultantAspamya Dreams May 2010 - Sep 20103D consulting services.
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Private ConsultantOverwolf.Com Nov 2009 - May 2010Tel Aviv, Tlv, IlProviding 3D related consulting services. -
3D Senior Software EngineerSimigon Nov 2008 - Nov 2009Orlando, Fl, UsSimiGon’s SIMbox simulation platform is leveraged for a multitude of domains ranging from training and simulation and air combat debriefing to homeland security and entertainment.During my work in the 3D Engine team I developed some core features of the system such as multiple monitors rendering support under D3D API, PSSM shadow system and Runtime shader generator system.We used Ogre as the backend rendering engine so some of my work can be found there.Multiple D3D devices rendering support - http://www.ogre3d.org/forums/viewtopic.php?f=11&t=47621http://www.ogre3d.org/forums/viewtopic.php?f=11&t=48032Runtime Shader Generator- http://www.ogre3d.org/forums/viewtopic.php?f=4&t=52219 -
3D Senior Software EngineerDouble Fusion Aug 2006 - Nov 2008Double Fusion is the game advertising expert. The company brings together the leading in-game ad serving technology, the broadest network of games across a wide variety of genres, and a sales force that has helped create and evolve the in-game advertising industry.During my work at double fusion’s client team I developed the core of the fusion.runtime technology which allowed runtime integration of the system into running game process. http://www.gamasutra.com/php-bin/news_index.php?story=15342http://www.doublefusion.com/developers/html/technology_overview.htmlBeside that work I’ve also implemented geometric algorithms related to ad exposure calculation and ported few of the core components to the PS3 environment.
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Project Manager / 3D ProgrammerSimbionix Jul 2004 - Aug 2006Simbionix, Ltd. engages in the development and delivery of simulation products and solutions for clinical education and training of medical professionals.During my work as 3d engineer at I developed visualization algorithms related to X-Ray rendering, implemented physical algorithms which simulated internal organs behavior and geometric algorithms for space partitioning.
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Software EngineerWizcom Technologies Mar 2000 - Mar 2001Mumbai, Maharashtra, InWizCom Technologies Ltd. is a pioneer and world leader in personal, portable, scanning dictionaries, reading Pens and scanning Pens.During my work at wizcom I developed tool set for dictionary database conversion and compression which allowed importing existing dictionaries into the embedded scanning systems.
Nir Hasson Skills
Nir Hasson Education Details
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Hadassah CollegeComputer Science
Frequently Asked Questions about Nir Hasson
What company does Nir Hasson work for?
Nir Hasson works for Armonic
What is Nir Hasson's role at the current company?
Nir Hasson's current role is CTO @ AR | VR | AI.
What is Nir Hasson's email address?
Nir Hasson's email address is nh****@****ail.com
What schools did Nir Hasson attend?
Nir Hasson attended Hadassah College.
What skills is Nir Hasson known for?
Nir Hasson has skills like Opengl, Algorithms, Computer Graphics, Software Development, C++, Object Oriented Design, Software Design, Shaders, Hlsl, Directx, Win32 Api, Multithreading.
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