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Nathan Williams Email & Phone Number

Director of Product Management, Mobile at 2K, ex-Zynga, ex-Twitch, ex-Big Fish, ex-Glu Mobile, MIT Sloan at 2K
Location: Woodinville, Washington, United States 11 work roles 4 schools
1 work email found @2k.com 7 phones found area 971, 650, 360, 415, and 714 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 7 phones

Work email n****@2k.com
Direct phone (971) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
2K
Role
Director of Product Management, Mobile at 2K, ex-Zynga, ex-Twitch, ex-Big Fish, ex-Glu Mobile, MIT Sloan
Location
Woodinville, Washington, United States

Who is Nathan Williams? Overview

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Quick answer

Nathan Williams is listed as Director of Product Management, Mobile at 2K, ex-Zynga, ex-Twitch, ex-Big Fish, ex-Glu Mobile, MIT Sloan at 2K, based in Woodinville, Washington, United States. AeroLeads shows a work email signal at 2k.com, phone signal with area code 971, 650, 360, 415, 714, and a matched LinkedIn profile for Nathan Williams.

Nathan Williams previously worked as Director of Product Management, Mobile at 2K and Senior Product Manager at 2K. Nathan Williams holds Mba, Marketing, Entrepreneurship, General Management from Mit Sloan School Of Management.

Company email context

Email format at 2K

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{first}.{last}@2k.com
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AeroLeads found 1 current-domain work email signal for Nathan Williams. Compare company email patterns before reaching out.

Profile bio

About Nathan Williams

I am a passionate and experienced technology enthusiast with a background in product management, sales, and software engineering. Most recently, I was the product lead for a brand new mobile IP for Glu Mobile.My passion is making cool technology that just works. I have a deep and active technical background as well as customer facing sales experience. My specialty is understanding technology and presenting it in a way that the customer can easily understand and use for a great experience.Previously, I worked for Zynga as the studio product manager lead in charge of CastleVille Legends (mobile and web) and FrontierVille (web only), owning the feature and content roadmap and all revenue and game metrics. Prior to that, I was a sales rep for Microsoft's data center products, covering the NY Metro mid-market accounts, where I helped my customers' top technical leadership lower costs and secure data centers through Microsoft's security and management solutions. I also spent over five years as a software engineer tackling the challenge of designing and building easy to use hardware design and verification software.Fluent in English, conversant in Portuguese (Brazilian)Specialties: - Business: Freemium, Social Games, Sales, Product Management, Strategic Business Model Design, UX Design- Tech: HTML, CSS, Javascript, Ruby, Ruby on Rails, PHP, SQL, MySQL, Python, C/C++, Java, Perl, Linux environment

Listed skills include Product Management, Business Strategy, Analytics, Sales, and 36 others.

Current workplace

Nathan Williams's current company

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2K
2K
Director of Product Management, Mobile at 2K, ex-Zynga, ex-Twitch, ex-Big Fish, ex-Glu Mobile, MIT Sloan
AeroLeads page
11 roles

Nathan Williams work experience

A career timeline built from the work history available for this profile.

Director Of Product Management, Mobile

Current
2K

Novato, California, US

- Launched 2K’s first ever free-to-play mid-core mobile game based on a beloved AAA IP, achieving target WWL projected first year LTV of $X.- Collaborated with our design team to rebuild the economy for spend depth resulting in increased cumulative conversion of X% and revenue per payer of $Y.- Led 50+ team at our partner overseas development studio to.

May 2022 - Present

Senior Product Manager

2K

Novato, California, US

Jan 2021 - May 2022

Senior Product Manager

Seattle, Washington, US

- Successful worldwide launch of Toy Story Drop in coordination with the release of Toy Story 4- Working closely with overseas developer studio to improve player monetization and retention for Gummy Drop. Drove long term retention to levels for indefinitely sustained product livelihood.

Sep 2018 - Jan 2021

Senior Product Manager

San Francisco, California, US

- Pioneered commerce products for monetizing game commerce including Esports cheering monetization programs, holiday cheering events, and loot box purchase incentives.- Led the Esports cheering monetization program for Overwatch League and Heroes Global Championship on Twitch, resulting in both channels being in the top five monetizing channels for.

Jun 2017 - Aug 2018

Lead Product Manager

San Francisco, CA, US

Studio co-founder. Built the product management and community management teams. Acted as the voice of monetization for the product and collaborated with other lead discipline stakeholders to define, review, revise, and prioritize all product features and functionality during development.- Pitched a new studio to the Glu Mobile exec leadership team and.

Jul 2015 - May 2017

Senior Product Manager

San Francisco, California, US

Lead the product management team at Zynga Eugene to manage all CastleVille Legends (mobile) and FrontierVille (web) game metrics and communicated daily revenue and player health to the team as well as biweekly in-depth economic analysis to senior executives. Identified, invented, and developed best practice game mechanics and work with discipline leads to.

Jun 2012 - May 2015

Solution Sales Specialist - Core Infrastructure

Redmond, Washington, US

  • Advised customer top technical leadership as the core infrastructure sales specialist on the account team in developing their datacenter and desktop management strategies using both Microsoft’s and competitors’.
  • Exceeded 125% of $2.6m quota over a variety of verticals in the New York Metro mid-market accounts
  • Led a peer team of Microsoft technical specialists and local partners to prospect and manage all core infrastructure opportunities in my territory of 210 named accounts to drive each opportunity to closure
  • Created and deployed territory analytics tools that automated the analysis of complex licensing scenarios to recommend the best upsell and cross-sell opportunities along with projected financial implications, resulting.
  • Chosen as team collaboration lead to host biweekly team meetings that encouraged best practice sharing among sales reps and to collaboratively put together best practice selling guides for each product group
Jul 2008 - Mar 2011

Mba Student

Cambridge, MA, US

  • President, MIT Sloan Sales Club and Founder of the International MBA Sales Competition
  • Selected to MIT Sloan Entrepreneurship & Innovation Program for top 15% of students (MIT Entrepreneurship Center).
  • Co-Director MIT ETreks for 120+ incoming MBA students
  • President, MIT Sloan Salsa Club
Aug 2006 - Jun 2008

Product Management Intern - Tivoli Software Group

Ibm

Armonk, New York, NY, US

  • Developed the go-to-market plan for a potential new IBM storage analytics product
  • Validated the market opportunity, developed sales projections and financial models for profitability analysis, and designed the strategic market entrance strategy for the product
May 2007 - Aug 2007

Software Engineer

Beaverton, Oregon, US

  • Prioritized product requirements by coordinating collaboration between marketing, engineering, and senior leadership to promote usability for Veriwave’s Wi-Fi protocol compliance and load test devices
  • Saved two man-months of internal developer time by designing and implementing key logging features which enabled us to meet our beta schedule and ensured success in key initial customer accounts
  • Designed and led development of the “first time out of the box” web and terminal based hardware configuration interfaces as well as designed usability improvements to our core WiFi load test software
Feb 2005 - Apr 2006

Software Engineer

Sunnyvale, California, US

  • Managed the specification, design, development, and testing of new software interfaces (APIs) and software products requiring negotiation and collaboration with other engineers and product marketing
  • Established formal team operating procedures for code reviews and test driven development
Jul 2000 - Feb 2005
4 education records

Nathan Williams education

Mba, Marketing, Entrepreneurship, General Management

Mit Sloan School Of Management

Ms, Computer Science And Engineering

Oregon Health & Science University

Education record

Sandler Sales Training Portland

Bs, Computer Science

Wheaton College
FAQ

Frequently asked questions about Nathan Williams

Quick answers generated from the profile data available on this page.

What company does Nathan Williams work for?

Nathan Williams works for 2K.

What is Nathan Williams's role at 2K?

Nathan Williams is listed as Director of Product Management, Mobile at 2K, ex-Zynga, ex-Twitch, ex-Big Fish, ex-Glu Mobile, MIT Sloan at 2K.

What is Nathan Williams's email address?

AeroLeads has found 1 work email signal at @2k.com for Nathan Williams at 2K.

What is Nathan Williams's phone number?

AeroLeads has found 7 phone signal(s) with area code 971, 650, 360, 415, 714 for Nathan Williams at 2K.

Where is Nathan Williams based?

Nathan Williams is based in Woodinville, Washington, United States while working with 2K.

What companies has Nathan Williams worked for?

Nathan Williams has worked for 2K, Big Fish Games, Twitch, Glu Mobile, and Zynga.

How can I contact Nathan Williams?

You can use AeroLeads to view verified contact signals for Nathan Williams at 2K, including work email, phone, and LinkedIn data when available.

What schools did Nathan Williams attend?

Nathan Williams holds Mba, Marketing, Entrepreneurship, General Management from Mit Sloan School Of Management.

What skills is Nathan Williams known for?

Nathan Williams is listed with skills including Product Management, Business Strategy, Analytics, Sales, Entrepreneurship, Go To Market Strategy, Product Marketing, and Software Development.

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