Director Of Product Management, Mobile
Current- Launched 2K’s first ever free-to-play mid-core mobile game based on a beloved AAA IP, achieving target WWL projected first year LTV of $X.- Collaborated with our design team to rebuild the economy for spend depth resulting in increased cumulative conversion of X% and revenue per payer of $Y.- Led 50+ team at our partner overseas development studio to drive product roadmap and live operations strategy and execute established milestone builds from initial soft launch to worldwide launch.- Temporarily relocated to Germany (12+ months) to co-locate at developer studio where I facilitated closer coordination, enhanced studio relationship, and proactively removed development roadblocks.- Managed an external developer studio transition, doubling the content production pipeline and surpassing our target projected one year LTV of $X.- Promoted from Senior Product Manager to Director of Product, Mobile