Nathaniel Bacon - Csm,Sca Email and Phone Number
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Production professional with extensive experience implementing and maintaining Agile development practices within highly performant multidisciplinary teams. Optimizes team performance through positive collaborative interaction as a servant leader. Capable of delivering and transparently budgeting for goals through a clear understanding of business needs and the practicalities of development.
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Head Of Product At The Happy CamperThe Happy CamperAustin, Tx, Us -
Chief Product OfficerAi Grants Jul 2024 - Present -
Sr Release Train EngineerCox Automotive Inc. Jul 2022 - Apr 2024Atlanta, Ga, Us -
Director Of Project ManagementAi.Reverie Jul 2020 - Oct 2022New York, Ny, Us -
Sr. ProducerBoss Fight Entertainment Jan 2019 - Jul 2020Allen, Texas, Us -
ProducerBoss Fight Entertainment Nov 2017 - Jul 2020Allen, Texas, Us -
Development DirectorMaxplay Oct 2015 - Sep 2016San Francisco, Ca, Us• Defined and instrumented development methodologies for MaxPlay• Lead and managed a team of Scrum Masters and Development managers• Scrum Master for several development scrum teams• Defined studio status reporting structures • Championed and assisted with transition of studio to SAFe agile methodology• JIRA administrator • Process analysis and improvements throughout organization leading to higher delivery rate of teams objectives• Transformed disparate and conflicting direction mechanisms into a unified process that involved collaboration from all stakeholders• Manage risk assessment and mitigation • Coordination of backlog prioritization and scope analysis • Milestone planning and and tracking• Coordination with all contracting vendors -
Development Project ManagerMaxplay Sep 2015 - Oct 2015San Francisco, Ca, Us -
Associate Producer/Product OwnerElectronic Arts (Ea) Jun 2014 - Sep 2015Redwood City, Ca, UsProduct Owner and a team lead in charge of holding vision and leading a cross disciplined development team on a Star Wars mobile title currently in development. I have an eye for good talent and team building, while understanding what makes a team successful while nurturing a fun creative culture. Responsibilities: managing resources in a distributed development model, backlog maintenance and removal of roadblocks for the team. -
Qa Project ManagerElectronic Arts (Ea) Jun 2013 - Jun 2014Redwood City, Ca, UsManaging a global team of testers, leads, and QA engineers to support all products in development for a mobile development studio. Helping drive research and delivering a viable automation solution for a game studio with multiple projects on the horizon. In an initiative to develop all resources my entire team of testers has become certified in EA’s mobile/basic testing practices. -
Associate ProducerZynga Feb 2013 - Jun 2013San Francisco, California, UsLead and managed feature pod development. Responsible for defining and implementing agile processes in developing workflow structures to a game in design phase. As JIRA admin I designed and created our entire database model and implemented Agile methodologies for creating and tracking tasking and defects. I managed the outsourced LOC team across three different countries. I also ran and tracked all tasking for several daily scrum meetings integrating all combined notes on our internal wiki for historical references. -
Qa LeadZynga Oct 2012 - Feb 2013San Francisco, California, UsLead a team of cross disciplined QA testers to releasing one of the lowest bug count games to date at Zynga. Designed and implemented defect tracking software (JIRA) and formalized QA practices, policies and procedures. I was in charge running daily QA scrum meetings, defect tracking and reporting, resource management. -
Release LeadZynga Jul 2011 - Oct 2012San Francisco, California, UsManaged and lead four in house testers along with coordinating with external studios for all releases and general process management to ensure that all releases met design requirements on time. In this position I created processes that are being universally applied to all Release teams saving Zynga time and money in the release efforts while creating complete transparencies for a products release cycle. -
Quality Assurance AnalystZynga Apr 2011 - Jul 2011San Francisco, California, Us -
Qa TesterSony Online Entertainment May 2010 - Apr 2011San Diego, Ca, UsSupervised a team of seven resources. Responsible for developing schedules, creating test plans for all new content, and managing policies and procedures as the point of contact for all group content in a large MMO. -
ProducerFull Sail University Jun 2009 - Nov 2009Winter Park, Fl, UsI was the producer for third person survival horror game as a final project for college. I managed a full development life cycle of five months with a team consisting of seven artists and six programmers. As producer I was responsible for the planning, scheduling, and delivering the game milestones on time. Strong personality and production skill set helped with conflict resolution, motivation, and developing relationships. This was a great controlled learning experience that has driven me towards the career path of video game production. -
Masters StudentFull Sail University Nov 2008 - Jun 2009Winter Park, Fl, UsGame Design Masters of Science student learning the ins and outs of video game production while developing and leading a team of passionate game developers and artists.
Nathaniel Bacon - Csm,Sca Skills
Nathaniel Bacon - Csm,Sca Education Details
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Full Sail University
Frequently Asked Questions about Nathaniel Bacon - Csm,Sca
What company does Nathaniel Bacon - Csm,Sca work for?
Nathaniel Bacon - Csm,Sca works for The Happy Camper
What is Nathaniel Bacon - Csm,Sca's role at the current company?
Nathaniel Bacon - Csm,Sca's current role is Head of Product at The Happy Camper.
What is Nathaniel Bacon - Csm,Sca's email address?
Nathaniel Bacon - Csm,Sca's email address is nm****@****ail.com
What is Nathaniel Bacon - Csm,Sca's direct phone number?
Nathaniel Bacon - Csm,Sca's direct phone number is +161480*****
What schools did Nathaniel Bacon - Csm,Sca attend?
Nathaniel Bacon - Csm,Sca attended Full Sail University.
What are some of Nathaniel Bacon - Csm,Sca's interests?
Nathaniel Bacon - Csm,Sca has interest in Production, Audio, Design, Video Games.
What skills is Nathaniel Bacon - Csm,Sca known for?
Nathaniel Bacon - Csm,Sca has skills like Video Games, Game Development, Game Design, Jira, Gameplay, Ps3, Social Games, Mmo, Computer Games, Casual Games, Mobile Games, Quality Assurance.
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