I am an Interactive Media student at FIEA (Florida Interactive Entertainment Academy) on the Technical Game Design Track. My coursework has equipped me with a comprehensive understanding of the various sides of game design, including advanced programming, production, and other multi-disciplinary practices. I am committed to continuous learning and to using my skills not only in my own work but also to collaborate effectively and understand the perspectives of colleagues across diverse disciplines within the gaming industry.
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Technical DesignerSquinky StudiosOrlando, Fl, Us -
Programming Lead And System AdministratorCycana Games Sep 2023 - May 2024OrlandoFor my UCF Digital Media capstone project I worked with a team of 15 students and was the programming lead. I was responsible not only for producing my own code and developing features but managing and keeping track of my department members work. I was in charge of creating and following up with tasks, reviewing my team members’ code, giving constructive feedback, and effectively communicating my departments’ work and needs with the rest of the team.
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Producer And Gameplay ProgrammerLitterbox Games Sep 2023 - Dec 2023Orlando, Florida, United StatesNot only was I responsible for creating and maintaining my portion of the programming, but as the producer, I was responsible for ensuring that deadlines and project requirements were met. I also created, delegated, and followed up with tasks to make sure that our goals were completed to a standard level of quality.
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Game Design InternArcade Monsters Oviedo Apr 2023 - Sep 2023Oviedo, Florida, United StatesDuring Game Design Internship at Arcade Monsters, I collaborated closely with executives including the Owner and President to contribute to the development of an unreleased game. This hands-on experience afforded me the opportunity to engage in various facets of game development, including programming, 3D modeling, and level design. Working within a dynamic team environment, I gained invaluable insights and honed my skills across multiple disciplines within the gaming industry. -
Gameplay ProgrammerVault Studios Jan 2023 - May 2023Orlando, Florida, United StatesIn a team of five other students I learned many programming and teamwork skills since this was one of my first actual game development courses and it was the largest team I had worked with yet.
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CashierPublix Super Markets Jun 2018 - Aug 2020Sarasota, Florida, United StatesI was responsible for providing premiere customer service to all of Publix's guests. Not only did I maintain and operate a register, but I had to also assist customers with any issues that they might have had. I left Publix to pursue higher education in Orlando.
Noah O'Connor Education Details
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Interactive Media -
Digital Media: Game Design -
Sarasota High SchoolHigh School Diploma
Frequently Asked Questions about Noah O'Connor
What company does Noah O'Connor work for?
Noah O'Connor works for Squinky Studios
What is Noah O'Connor's role at the current company?
Noah O'Connor's current role is Technical Designer.
What schools did Noah O'Connor attend?
Noah O'Connor attended Florida Interactive Entertainment Academy, University Of Central Florida, Sarasota High School.
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