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Jason Kasper Email & Phone Number

Embedded Simulator - Senior Virtualization Engineer at Apple
Location: Cupertino, California, United States 8 work roles 1 school
1 work email found @apple.com 11 phones found area 774, 717, 508, 760, and 650 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 11 phones

Work email j****@apple.com
Direct phone (774) ***-****
LinkedIn Profile matched
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Current company
Role
Embedded Simulator - Senior Virtualization Engineer
Location
Cupertino, California, United States

Who is Jason Kasper? Overview

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Quick answer

Jason Kasper is listed as Embedded Simulator - Senior Virtualization Engineer at Apple, based in Cupertino, California, United States. AeroLeads shows a work email signal at apple.com, phone signal with area code 774, 717, 508, 760, 650, and a matched LinkedIn profile for Jason Kasper.

Jason Kasper previously worked as Staff Engineer, MKS/Integrated Devices Team at Vmware and Staff Engineer, VMRC Team at Vmware. Jason Kasper holds Mathematics from San Diego State University.

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Email format at Apple

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{first_initial}{last}@apple.com
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AeroLeads found 1 current-domain work email signal for Jason Kasper. Compare company email patterns before reaching out.

Profile bio

About Jason Kasper

Innovative and Analytical Software Engineer/Developer specializing in developing user interfaces and applications in proprietary and Open Source development environments. Proven track record delivering seamless user experiences across devices, focusing on the architectural strategy for complex projects. Well-equipped with experience in object-oriented software design and programming, creating applications/technologies for consumers, developing new features, maintaining existing code, fixing bugs, and contributing to overall design.* Software Engineer & Developer* C, C++, Objective-C & Cocoa* Design Quality Software Solutions* Strong OS X & Linux Experience* UI Design & User-oriented Focus* Testing, Troubleshooting & Fixing* Object-Oriented Programming* Reusable APIs Development* Architectural Design & Mentoring* Agile Software Development* Open Source Developer* UNIX/BSD Layer Experience

Listed skills include Os X, C++, Objective C, Cocoa, and 17 others.

Current workplace

Jason Kasper's current company

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Apple
Apple
Embedded Simulator - Senior Virtualization Engineer
AeroLeads page
8 roles

Jason Kasper work experience

A career timeline built from the work history available for this profile.

Embedded Simulator - Senior Virtualization Engineer

Current

Cupertino, California, Us

* Working on the Developer Tools team, focused on OS Simulator.

Jun 2018 - Present

Staff Engineer, Mks/Integrated Devices Team

Palo Alto, Ca, Us

* Maintained, debugged, and enhanced low level mouse and keyboard input code in macOS, Linux, and Windows environments.

Oct 2017 - Jun 2018

Staff Engineer, Vmrc Team

Palo Alto, Ca, Us

* Readied Mac VMRC for the Mac App Store. Redesigned and rewrote custom build process and inside-out package signer to properly embed entitlements and provisioning profiles to provide dev, QA, and prod deliverables on demand.* Re-designed and implemented new screen rendering solution. Replaced private/undocumented CGS/CGL Apple APIs with shared IOSurface, NSOpenGLView subclass, and bi-directional Mach port communication with correct entitlements for cross-process drawing, appropriate for Apple's Application Sandbox model and the Mac App Store.

Mar 2016 - Oct 2017

Staff Engineer, Fusion Team

Palo Alto, Ca, Us

* Owned shared code used by Workstation, Fusion, VMRC, & View products for interfacing with virtual graphics and screen device to handle full screen, multiple monitors, & showing guest windows on the host desktop (“Unity”).* Led development for Fusion Unity mode; maintained, enhanced, fixed bugs, assisted users, and developed new features; helped other teams to develop features and share code with cross-functional teams.* Wrote specs for new features, drove feature team meetings and development with other teams, handed features off to QA, assisted in testing and QA cycles, helped community forum members, fixed bugs, and delivered features.* Helped to maintain C++ common user interface libraries, which bridge lower level C/C++ to higher level Cocoa code.* Re-wrote Objective-C-only code in C++ so it could be shared with other platforms.* Worked across products and platforms to fix Unity bugs that affected Fusion, Workstation, Player, and View.* Developed high-resolution support for Unity mode, enabling users to take advantage of Retina and high-DPI monitors.* Drove the investigation, analysis, design, and implementation to address fundamental incompatibilities between VMware's Unity mode and Microsoft’s new “Metro” style applications, introduced with Windows 8.* Mentored the Mac View team; helped them refactor, reuse and cleanly share common code when implementing Seamless Windows and other features.* Participated on a five-member team at the VMware Take2 Hackathon (2-day event) and worked to implement a “synthetic block device” to build a block based image of a directory structure, which was awarded second prize.* Helped implement remote VM support and assisted in the removal of “local VM only” assumptions from the code.* Devised support for Fusion to use shared USB Arbitrator service, allowing Fusion and View to share USB devices.* Improved Workstation’s and Fusion’s Unity feature to increase reliability and better support Windows 8 and 8.1.

Aug 2011 - Mar 2016

Senior Member Of Technical Staff, Workstation Team

Palo Alto, Ca, Us

* Shaped the user-visible portions of Linux Workstation and Player; added features, fixed bugs, and enhanced the users’ experience.* Collaborated with Open Source development communities for Compiz, KDE, and XFCE4 Linux Window Managers; helped implement _NET_WM_FULLSCREEN_MONITORS EWMH spec feature addition.* Led the cross-platform and cross-team work to re-architect the virtual graphics/screen API for Workstation/Player, allowing our products to show live VM thumbnails and improve performance and memory use in all modes. Formalized the new API into a common layer of code used by Linux, Windows, and OS X products.* Wrote specs for new features, drove feature team meetings and development with other teams, handed features off to QA, assisted in testing and QA cycles, helped community forum members, fixed bugs, and delivered features.* Enhanced and extended the common code infrastructure supporting Unity feature, and the video architecture that was used by Unity and other display modes for multiple products, across different host Operating Systems.

Oct 2007 - Aug 2011

Is Architect - Technology

Woonsocket, Ri, Us

* Participated on a team of architects in CVS’s Technology Office serving across projects and technologies to provide leadership, design, research, creative solutions and performant architecture.* Provided oversight for CVS’s Enterprise Pharmacy Management System (EPMS) project (a highly scalable J2EE application), as a part of the Performance Testing team. Wrote and supported custom C code and shell scripts.

Nov 2005 - Oct 2007

Master Systems Engineer, Chief Architect

Philadelphia, Pennsylvania, Us

* Chief Architect and Lead Developer through the full process of analysis, design, architecture, construction, and implementation of Rite Aid's NexGen Pharmacy System.* Mentored and coached development team of 20+ members in Java programming, software design, system consistency, reuse of code, and design patterns. Implemented and led peer code review processes, ensuring long term quality.

Mar 2002 - Nov 2005

Lead Developer, Systems Architect

Philadelphia, Pennsylvania, Us

* Created a fully redundant, fault-tolerant production web-server solution for Rite Aid; solely responsible for the system architecture, installation, and initial administration of this completely Linux-based solution.* Engineered Internet and Intranet interfaces to Rite Aid's legacy CICS/DB2 mainframe programs and data, enabling modern applications to be written without having to change existing infrastructure.

Jan 1998 - Mar 2002
1 education record

Jason Kasper education

  • San Diego State University
    San Diego State University
    Mathematics
FAQ

Frequently asked questions about Jason Kasper

Quick answers generated from the profile data available on this page.

What company does Jason Kasper work for?

Jason Kasper works for Apple.

What is Jason Kasper's role at Apple?

Jason Kasper is listed as Embedded Simulator - Senior Virtualization Engineer at Apple.

What is Jason Kasper's email address?

AeroLeads has found 1 work email signal at @apple.com for Jason Kasper at Apple.

What is Jason Kasper's phone number?

AeroLeads has found 11 phone signal(s) with area code 774, 717, 508, 760, 650 for Jason Kasper at Apple.

Where is Jason Kasper based?

Jason Kasper is based in Cupertino, California, United States while working with Apple.

What companies has Jason Kasper worked for?

Jason Kasper has worked for Apple, Vmware, Cvs/Caremark, and Rite Aid.

How can I contact Jason Kasper?

You can use AeroLeads to view verified contact signals for Jason Kasper at Apple, including work email, phone, and LinkedIn data when available.

What schools did Jason Kasper attend?

Jason Kasper holds Mathematics from San Diego State University.

What skills is Jason Kasper known for?

Jason Kasper is listed with skills including Os X, C++, Objective C, Cocoa, Git, Linux, Python, and Open Source.

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