Nathaniel Sims Email & Phone Number
@blueskystudios.com
3 phones found area 310 and 212
LinkedIn matched
Who is Nathaniel Sims? Overview
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Nathaniel Sims is listed as Head of VFX and Pipeline at ManvsMachine, a company with 67 employees, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at blueskystudios.com, phone signal with area code 310, 212, and a matched LinkedIn profile for Nathaniel Sims.
Nathaniel Sims previously worked as Head of VFX/Pipeline at Manvsmachine and Senior Effects Technical Director at Blue Sky Studios. Nathaniel Sims holds Bachelors, Visual Effects from Full Sail University.
Email format at ManvsMachine
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AeroLeads found 2 current-domain work email signals for Nathaniel Sims. Compare company email patterns before reaching out.
About Nathaniel Sims
Supervisor/Lead Effects Technical Director with 13 years of experience in feature animation and VFX. I am looking to use my leadership experience and unique skill sets to bring diverse perspectives, enrich the project and team, while learning and gaining experience in a creative environment.Siggraph 2020: Designing Effects Workflows: The Thinking Behind Tool Developmenthttps://dl.acm.org/doi/10.1145/3388767.3407337
Listed skills include Houdini, Commercials, and Nuke.
Nathaniel Sims's current company
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Nathaniel Sims work experience
A career timeline built from the work history available for this profile.
Head Of Vfx/Pipeline
Current* Supervised effects work and development with creative leadership.* Contributed to hiring and training artists based on production needs.* Built and managed studio production pipeline and render farm tools.
Senior Effects Technical Director
* Spies in Disguise - Created Effects tools, designed effects rigs, and took on complex shot work that required many skill-sets to achieve the final looks. * Developed the destruction pipeline for the effects department heavily utilizing USD and Solaris.* Built production file disk management system for artists to remove assets from systems.* Designed.
Senior Effects Technical Director
* Designed effects for features and commercials. * Worked in a small team to tackle tasks that would require a larger team. * Created procedural systems and tools to speed up the effects production process.
Senior Effects Artist/Lead
Led a team to create effects for a commercial spot. Designed close up and high detail liquid effects.
Effects Animator
Moana - Created effects/designed setups for the villain character Teka, along with various other effects. Took on many complex shots requiring strong technical skill-sets.Wreck it Ralph 2 - Tasked with early look and tool development for many large scale performance effects.
Fx Artist
Fx Td
Clash of Clans: Flight of the BarbarianClash of Clans: LarryClash of Clans: Hog Rider 2.0Clash of Clans: Revenge (Super Bowl Spot)Cricket Spot
Fx Td
Designed effects for multiple commercial spots. Worked directly with clients to efficiently design their vision.
Fx Td/Fx Lead
Held the titles of Effects Lead and Effects Technical Director on various films. Led a team from preproduction to completion on the film 'The Seventh Son'. Designed tools and workflows for artists as well as managing their workloads and delivering on time.
Colleagues at ManvsMachine
Other employees you can reach at mvsm.com. View company contacts for 67 employees →
Nikita Proshin
Colleague at ManvsmachineUnited Kingdom, United Kingdom
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Lucie T.
Colleague at ManvsmachineLondon, England, United Kingdom, United Kingdom
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Denys Sartakov
Colleague at ManvsmachineUnited States, United States
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Edward Chiu
Colleague at ManvsmachineLos Angeles, California, United States, United States
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Chad Howitt
Colleague at ManvsmachineLos Angeles, California, United States, United States
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Ollie Harris
Colleague at ManvsmachineLondon, England, United Kingdom, United Kingdom
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Tim Bolland
Colleague at ManvsmachineUnited Kingdom, United Kingdom
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Mike Sharpe
Colleague at ManvsmachineLondon, England, United Kingdom, United Kingdom
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Taz Saragi
Colleague at ManvsmachineLondon, England, United Kingdom, United Kingdom
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TS
Tim Swift
Colleague at ManvsmachineGreater London, England, United Kingdom, United Kingdom
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Nathaniel Sims education
Frequently asked questions about Nathaniel Sims
Quick answers generated from the profile data available on this page.
What company does Nathaniel Sims work for?
Nathaniel Sims works for ManvsMachine.
What is Nathaniel Sims's role at ManvsMachine?
Nathaniel Sims is listed as Head of VFX and Pipeline at ManvsMachine.
What is Nathaniel Sims's email address?
AeroLeads has found 2 work email signals at @blueskystudios.com for Nathaniel Sims at ManvsMachine.
What is Nathaniel Sims's phone number?
AeroLeads has found 3 phone signal(s) with area code 310, 212 for Nathaniel Sims at ManvsMachine.
Where is Nathaniel Sims based?
Nathaniel Sims is based in Los Angeles Metropolitan Area, United States, United States while working with ManvsMachine.
What companies has Nathaniel Sims worked for?
Nathaniel Sims has worked for Manvsmachine, Blue Sky Studios, Zero Vfx, Digital Domain, and Walt Disney Animation Studios.
Who are Nathaniel Sims's colleagues at ManvsMachine?
Nathaniel Sims's colleagues at ManvsMachine include Nikita Proshin, Lucie T., Denys Sartakov, Edward Chiu, and Chad Howitt.
How can I contact Nathaniel Sims?
You can use AeroLeads to view verified contact signals for Nathaniel Sims at ManvsMachine, including work email, phone, and LinkedIn data when available.
What schools did Nathaniel Sims attend?
Nathaniel Sims holds Bachelors, Visual Effects from Full Sail University.
What skills is Nathaniel Sims known for?
Nathaniel Sims is listed with skills including Houdini, Commercials, and Nuke.
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