From an early age I've always had a strong interest technology, gadgets and video games of all sorts. Soon after discovered that I also had a large interest in music, audio and performance in addition to the technical side of how the games I loved worked.My passion for music led me to complete an intensive two-year course outlining commerical music practices and performance at MacEwan University in Edmonton. While pursuing music however I could I discovered that my passion and love for music and audio could be combined with my interest in video games and the associated technical side of them.My experience at BioWare led me to realize I could pursue this even further. I graduated with honours from the Sound Design for Visual Media program at VFS, and went on to work for Beamdog, transitioning from QA into their sole/Lead Audio Designer where I handled everything from design, implementation and editing of audio assets to the human aspect of getting talent organized, VO recorded and directed. In addition, I dabbled in some small amount of VO performance personally.In addition to all of this, technology of all sorts has always been a passion of mine. While going through school I worked part time in various capacities as a freelance computer consultant. I was most recently working for the University of Alberta as a Senior Client Support Analyst, and have now transitioned back into the games industry as an IT Analyst at BioWare, where I can put my technical skills to good use while still creating audio works and music on the side.I am constantly looking to learn and improve!Specialties: Sound Design, Audio Implementation, VO and other Dialogue Editing/Recording/Directing/Performance, QA, Music Arranging & Composition, IT skills such as Computer Hardware and OS Expertise, People Skills, Customer Service
Listed skills include Quality Assurance, Customer Service, People Skills, Sound Design, and 26 others.