Jonathan Ogilvy Email and Phone Number
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No dinosaur, but in the "Cambrian Era" of the 1990s, working for a company called Trilobyte, learning how to make massively successful video games, Jon dropped out of college. During the course of "The Blip" of 2020-21, while game-based medical interventions in VR got put on hold, Jon went deep into data science and completed a university degree at long last. He now teaches at USC Games in Los Angeles, and continues to travel as an innovation management consultant. Since 1999, Jon has worked for the Fortune 1000, as well as for government organizations. Bridging gaps between departments and companies, direct experience handling Creative, Technical, and Business capabilities has informed in Strategy development and Process control.Multi-channel initiatives include Experiential installations tied to complex Web destinations with CRM databases supported by Immersive, Social, Games, Events, Broadcast, Direct, Mobile, Outdoor and Print. Hands-on experience in each of these areas fosters positive relations with experts in respective disciplines, strong team dynamics, and therefore solid results. Extensive knowledge of regulated sectors (Pharma, Finance, Government) provides exceptional competence in risk management. Additional experience of unregulated sectors (Fine Arts, Commercial Arts, Entertainment) wins awards. Specialty is integrating combinations of the above as unified campaigns. Efficient orchestrations of resources for the Client map to coherent brand experiences for the Customer. The goal is always to participate in positive business evolution through the actual doing of real work. It is a never-ending networked series of tasks completed and new tasks created. Serious Games include corporate communications.
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Usc School Of Cinematic ArtsUnited States -
Adjunct ProfessorUsc School Of Cinematic Arts Aug 2022 - PresentLos Angeles, California, UsGame Development Fundamentals -
Xr ProducerLittle Red Robot Nov 2015 - PresentNew York , New York, Us -
Adjunct ProfessorRochester Institute Of Technology Aug 2022 - Jul 2023Rochester, Ny, UsIntroduction to Interactive Media -
Program ManagerVrworkout Aug 2022 - Jul 2023New York, UsGames, Healthcare, Medical Research -
Academic ConsultantLong Island University Feb 2013 - Nov 2016Brookville, New York, UsConstructing a new Master of Fine Arts degree program in Game Development on behalf of the Media Arts Department at Long Island University (LIU), Brooklyn plays upon in-house resources ranging from state-of-the-art motion capture and interactive video capabilities to gamification of medical research. Leveraging studies gathered by the International Game Developers Association (IGDA) with the Higher Education Video Games Alliance (HEVGA) in partnership with the Entertainment Software Association (ESA), developing programs include collaborations among neighboring universities for large-studio game development simulations and collaborations with neighboring corporations for 21st Century skill exchanges. -
Integrated Media ProducerTtk Productions Apr 2009 - Nov 2015As a journeyman Producer / Project Manager / Program Manager responsible for the planning and execution of fully integrated activation campaigns, day-to-day stakeholder engagement includes project discovery, contract negotiation, resource allocation, requirements gathering, information design, creative ideation, technical specification, production coordination, quality assurance, budget reconciliation, process control, knowledge management, metrics analysis, campaign optimization, case study documentation, ongoing strategy and business development.Freelance "fixing" assignments and long term contracts ranging from three days to three years, average engagements run twenty-four months. Here is a partial Client list.* Areacode Inc. -- Location based games (in the same family as Niantic and Playmatics) for J&J* Berlin Cameron -- Social, mobile, and overall site builds for Wyndham and ING* Comcast -- Social, mobile, and overall site builds with Digitas and Visual Goodness* Delta Airlines -- Social, mobile, and events in partnership with American Express and NYT* Eli Lilly -- Alliance with Boehringer Ingelheim for IPG to create unbranded Quantified Life platform* Fidelity -- Repeat business through multiple agencies, handling corporate communications, training* Geometry Global -- Precision Activation Marketing initiatives for BMW, CoverGirl, Diageo, Pirelli, Shell and TimeWarner involve custom Web, Direct, Events, Print, Broadcast, Local, Mobile and Social Media planning and execution. Branded and unbranded sites for Genentech - Novartis are the Pharma sector’s very first instances of Responsive Web Design. Merger of G2, JWT Action and Ogilvy Action requires enterprise system migration, process overhaul, and custom collaboration platform development.
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Integrated Media Project ManagerMccann Worldgroup Apr 2007 - Apr 2009New York, Ny, UsStrategy, scope, schedule, resource, and budget management on multiple initiatives for the U.S. Army earns personal responsibilty for 12MM+ spread thinly under government spending caps, over hundreds of projects in widely varying shapes and sizes. Tactics include multiroom projection-mapped training simulations, console games, standalone social platforms, content management systems, AI chatbots, electronic outdoor, popup events, print, broadcast, microsites and large scale portal site overhauls. In addition to overall brand stewardship, ground-level specialized efforts focus on communications for Medical Corps, JAG, Skilled Linguist, Chaplain, Band, cooperation with the professional community, Reserves, and ROTC missions, each with separate Client teams. After several agency presentations, updates to government regulations allow groundbreaking public relations initiatives to go forward.Close coordination with Account Services requires brokering of dynamic alliances across nine sister agencies and with multiple outside partners. Partnership with Momentum to develop the Army Gaming Experience wins Silver Effie Award. Partnership with Epic (Unreal) to develop America's Army wins Silver Effie Award and Guinness World recognition. Partnership with Microsoft for integration with Halo 3 breaks all previous records for downloadable content and wins Silver Effie Award. -
Content Creator / Technical Project ManagerFreelance Producer Mar 1999 - Mar 2007Having won awards producing games for The Voyager Company and Trilobyte while still an undergraduate, continued pioneering of online connectivity calls for a tour of advertising agencies and enterprise systems developers. Here is a partial list of Clients.* AdMarketplace -- Search advertising application product management demands first-in-class API integration with Google, Microsoft, 7 others, as well as customer coalition building through multistage CRM.* blue dingo / gb -- Game development, 360° camera application development, social development for Century21 Realty and Volvo, complements standard web development for Benjamin Moore, others.* Cardinal Health -- Streaming services via On24 Inc. include training videos and shareholder events. * Draft -- Web, video, outdoor, direct, print and email campaign production and deployment management globally rebrands Computer Associates as ca. * Edelman -- Blog, email and event stewardship for Piaggio Vespa wins awards.* The Feedroom -- Development and launch of online video libraries for Condé Nast complements similar work for MuchMusic, New York Times, 20+ others.* IBM -- Redesign, rebuild and relaunch of the Small Business Center revives vertical.* JWT -- Web, video, and email campaign production and deployment management for HSBC and T. Rowe Price enhances outdoor, direct mail, print, and radio efforts, wins awards.
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Producer / EngineerOn24 2002 - 2005San Francisco, Ca, UsSolo management of all European webcast business, and daily live event production for hundreds of US customers including Abbott Labs, Cardinal Health, Eli Lilly, CSFB, Fidelity, Merrill Lynch, hp, Intel, Microsoft, and nVidia doubles operations year-over-year. Special event and webinar marketing support includes press release composition and distribution via organically cultivated affiliate newsfeed (Yahoo, c|net, Reuters, 53 others), streaming media ads, standard Web banner ads, and online community PR. Newsletter and marketing email composition grows subscriber list. -
Producer / EngineerDoubleclick 2000 - 2001On-site deployment and remote support for custom Enterprise clients such as American Greetings, CondeNet, Monster, UGO, Voiceweb, and Warner Music yields Rich Media capability enhancement and custom API specification allowing system extensions for kiosk, outdoor, and mobile.
Jonathan Ogilvy Skills
Jonathan Ogilvy Education Details
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Fordham UniversityDigital Technologies & Emerging Media -
New York UniversityInternet Technologies -
Southern Oregon UniversityTheatre Business Management
Frequently Asked Questions about Jonathan Ogilvy
What company does Jonathan Ogilvy work for?
Jonathan Ogilvy works for Usc School Of Cinematic Arts
What is Jonathan Ogilvy's role at the current company?
Jonathan Ogilvy's current role is Program Manager / Producer / Integration Specialist.
What is Jonathan Ogilvy's email address?
Jonathan Ogilvy's email address is jo****@****usc.edu
What is Jonathan Ogilvy's direct phone number?
Jonathan Ogilvy's direct phone number is +191730*****
What schools did Jonathan Ogilvy attend?
Jonathan Ogilvy attended Fordham University, New York University, Southern Oregon University.
What are some of Jonathan Ogilvy's interests?
Jonathan Ogilvy has interest in Environment, Health.
What skills is Jonathan Ogilvy known for?
Jonathan Ogilvy has skills like Digital Media, Advertising, Online Advertising, Digital Strategy, Mobile Applications, Production Managment, E Commerce, Creative Direction, Strategy, Social Media, Digital Marketing, Interactive Marketing.
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