Passionate 3D Graphics Enthusiast and Technical Artist 🎮✨, specializing in creating immersive game experiences and visually captivating environments. Contributed to the development of 'The Great Escape' as an environment modeller and led as a Technical Artist at Xamk Game Studios. Successfully completed a thesis project on the development of a recycling-themed video game, empowering young players with knowledge on waste sorting. Portfolio: https://oivak.artstation.com/
Major Parus Games
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Freelance 3D ArtistMajor Parus Games Feb 2024 - PresentFinland
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Laboratory Assistant, Siviilipalvelus (Civilian Service)Xamk - South-Eastern Finland University Of Applied Sciences Mar 2024 - Jan 2025Kotka, Kymenlaakso, FinlandCoordination of events and projects, and preparation for events. Supporting part-time teaching activities. Maintenance of training equipment and facilities, as well as providing support for the use of training software. Acting as a teaching assistant and substituting for teachers when necessary. -
Technical Artist, Team LeadXamk Game Studios May 2023 - Aug 2023Kotka, Kymenlaakso, FinlandKRAO Education VR is a special and unique project that demonstrates the immersive power of virtual reality to inform the future railway workers and locomotive drivers about their field of work. It provides an opportunity for individuals to explore and engage with the railway industry in a safe and educational manner within realistic 3D Virtual environments. By combining cutting-edge technology of Unreal Engine 5 with educational content, KRAO Education VR offers an innovative and impactful learning experience that sets it apart from traditional training methods. -
Technical Artist, Thesis WriterJunior League Project Sep 2022 - May 2023Kotka, Kymenlaakso, FinlandThe thesis is commissioned by the Junior League project. The goal of the project is to increase awareness of technology fields in primary schools in South Kymenlaakso. The project includes the development of the Recycling Game. The Recycling Game is a recycling-themed video game to be developed for the Junior League project at South-Eastern Finland University of Applied Sciences. The target audience for the game is upper and lower primary school students in the Kymenlaakso region. The objective of the project is to educate players on proper waste sorting. The author of the thesis works as a technical artist in the project, allowing for the examination of the project from the perspective of a technical artist.The aim of the thesis is to develop a functional game for the Junior League project and examine the development process from the perspective of a technical artist. The technical implementation goal of the thesis is to create a technically high-quality and optimized recycling-themed video game for the Junior League project. The research objective of the thesis is to conduct a case study on the technical artist and the significance of the technical artist in the development of the Recycling Game for the Junior League project.
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Technical Artist, Team LeadPark Peliala Suunnannäyttäjänä Kohti Pandemiaresilienttiä Koulutusta -Hanke May 2022 - Aug 2022Kotka, Kymenlaakso, FinlandUnHappy Place is an emotionally impactful game focused on depression. As a Technical Artist and Team Lead for the project, I collaborated closely with the development team to troubleshoot and resolve art and code-related issues. My responsibilities included designing the game's UI, modeling the environment, and optimizing the project for various platforms. The game offers players an immersive journey to better the main character's mental health by completing simple tasks and confronting inner struggles.
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Web DesignerXamk Gamelab May 2020 - Aug 2020Kotka, Kymenlaakso, FinlandMy primary focus was on designing the user interface for Piiska, the Xamk Gamelab Hour management software. I began by designing the UI for the mobile version of the program, ensuring a seamless user experience on smaller screens. Additionally, I took the initiative to create vector icons to enhance the visual appeal of the software. -
Environment ModelerC3E Gamewall Project Apr 2020 - Aug 2020During my internship with the C3E Gamewall Project, I served as an Environment Modeler, specializing in creating 3D models and hand-painted textures for various props. I closely followed a stylized concept art direction provided by the team, ensuring that the models aligned with the project's visual style.One of my significant contributions was the design and development of a modular hallway system. Initially intended to facilitate level design, I further enhanced its functionality, allowing seamless movement between individual rooms in the game. This was done to improve the efficiency of the level designers.The project's main objective was to create a captivating bank heist-themed game for the OiOi Gamewall located at Xamk's Kouvola Kampus. As an Environment Modeler, my role was crucial in providing visually appealing assets that enhanced the interactive gameplay and captured the essence of the art deco style of the game. Throughout the internship, I collaborated with a large development team, working closely with level designers. I provided weekly asset packs to support their workflow and ensure steady progress in the project.
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CleanerIss A/S May 2019 - Jul 2019Kotka, Kymenlaakso, Finland
Oiva Kahri Education Details
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Computer Games And Programming Skills -
Kouvola Evening Upper Secondary SchoolSecondary School Degree -
Kouvolan Seudun AmmattiopistoInformation Technology
Frequently Asked Questions about Oiva Kahri
What company does Oiva Kahri work for?
Oiva Kahri works for Major Parus Games
What is Oiva Kahri's role at the current company?
Oiva Kahri's current role is Passionate 🎮✨ 3D Graphics Enthusiast🖌️🔧 | Game Dev | Environment Modeler 🏞️ | Unity Asset Store Contributor 📦.
What schools did Oiva Kahri attend?
Oiva Kahri attended Xamk - South-Eastern Finland University Of Applied Sciences, Kouvola Evening Upper Secondary School, Kouvolan Seudun Ammattiopisto.
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