3D Artist
CurrentResponsibilities:3D Modeling and Texturing:- create detailed and accurate 3D models, including environments and props.- apply high-quality textures to models to enhance realism and visual appeal.Optimization and Performance:- optimize models and assets for performance without compromising on visual quality.- conduct regular testing to ensure assets meet technical requirements and performance standards.Software Proficiency:- utilize industry-standard software such as Blender for 3D creation.- employ texturing tools like Substance Painter, Photoshop, Marmoset for detailed asset finishing.Quality Control and Review:- review assets for quality and consistency with project specifications.- provide feedback to peers and accept constructive criticism to enhance overall quality.Deadlines and Project SelfManagement:- manage time effectively to meet project deadlines and milestones.- prioritize tasks and adjust to changing project requirements and feedback.Collaboration with Cross-Functional Teams:- work closely with game designers, developers, and other artists to align on project vision and deliverables.- teaching new team members and junior specialists.