3D Artist
CurrentDevelopment of models of hard and soft furniture, interior decoration based on technical drawings and photos. Adjustment and optimization models.• Creating high-detail models, UV Unwrap and creating tiling textures (Photoshop) for rendering in 3D Maya VRay render. Creation of low-poly copies of models, UV Unwrap in 3D Maya and texturing in Substance Painter or creation of tile textures in Adobe Photoshop.• Created new models based on drawings, photos and text comments of the customer… Show more Development of models of hard and soft furniture, interior decoration based on technical drawings and photos. Adjustment and optimization models.• Creating high-detail models, UV Unwrap and creating tiling textures (Photoshop) for rendering in 3D Maya VRay render. Creation of low-poly copies of models, UV Unwrap in 3D Maya and texturing in Substance Painter or creation of tile textures in Adobe Photoshop.• Created new models based on drawings, photos and text comments of the customer, some models were executed with the possibility of replacing parts and combining with other models;• Created four models of the sculpture, using Zbrush. High-poly, low-poly, UV Unwrap in 3D Maya and texturing in Substance Painter. Show less