Oliver Philbin-Briscoe work email
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Oliver Philbin-Briscoe personal email
Design and systems-oriented thinker with a slant for collaborative and project-centered work. A holistic respect for the human experience in everything I do. Curious, personable, and prepared, as a rule.
Freelance
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Technology ConsultantFreelance May 2019 - PresentMontreal, Canada AreaComprehensive tech strategy & solutions.- Front & back-end development- Cloud infrastructure- Technology development- Technology auditing
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Web Technology LeadHaply Robotics Apr 2023 - Jan 2024Montreal, Quebec, Canada- Team lead, tech lead (full stack)- Lead architect, system admin (GitLab, AWS, Heroku, HubSpot)- Lead developer (frontend, backend, middleware, tooling)- Code-review, gitflow, DevOps -
Senior Software DeveloperHaply Robotics Mar 2020 - Mar 2023- Lead developer (haptic APIs & game engine integrations)- Multi-thread / multi-process- Realtime / low-latency (high-throughput, 1000 Hz +)- Hardware / firmware interop (haptics, robotics)- Documentation & customer support
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Software DeveloperCharitable Analytics International Aug 2018 - Apr 2019Montreal, Quebec, Canada
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ResearcherConcordia University May 2017 - Aug 2018Montreal, Canada Area- Developed a serious game exploring ancient seafaring cultural heritage for Concordia's Immersive and Creative Technologies Lab.- Incorporated data and design feedback from research teams from across Europe.- Presented at the 2017 VS Games conference in Athens, Greece. -
Girlset Coordinator (Game Development)Concordia University Jul 2017 - Jul 2018Montreal, Canada AreaPlanned and taught a 5-day game development workshop for high school and college students participating in the 2017 and 2018 sessions of Concordia’s All-Girls Engineering and Technology Program (GirlSET). -
Undergraduate Research AssistantConcordia University Jun 2016 - Sep 2016Montreal, Canada AreaWorked with Concordia's rapid-prototyping/fab. labs to produce the first iteration of a non-toxic film processing system conceived by Professor Roy Cross (MFA), adapting his designs in CAD, laser-cutting/CNC'ing parts, and finally assembling the prototype. -
Junior Scripter (Deus Ex: Mankind Divided)Eidos Aug 2013 - Dec 2014Montreal, Canada Area- Implemented scripted sequences alongside the art, design, and programming teams.- Worked with new hires on an individual basis to get them comfortable with the proprietary SDK. -
Unity DeveloperTag Concordia Jul 2013 - Aug 2013Montreal, Canada AreaImplemented 3C (camera, character, and controls), UI, and AI for a socially responsible game prototype.
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Graphic Design InternTakeoff Creative Services House Aug 2011 - Sep 2011Montreal, Canada AreaWorked alongside TakeOff's seasoned design team creating proposals for mobile UI, press kits, and print publications.
Oliver Philbin-Briscoe Skills
Oliver Philbin-Briscoe Education Details
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Computer Science -
Video Game Level Design
Frequently Asked Questions about Oliver Philbin-Briscoe
What company does Oliver Philbin-Briscoe work for?
Oliver Philbin-Briscoe works for Freelance
What is Oliver Philbin-Briscoe's role at the current company?
Oliver Philbin-Briscoe's current role is Technology Development for Arts & Culture | Co-founder @ FANTOM.
What is Oliver Philbin-Briscoe's email address?
Oliver Philbin-Briscoe's email address is ol****@****aply.co
What schools did Oliver Philbin-Briscoe attend?
Oliver Philbin-Briscoe attended Concordia University, Dawson College.
What skills is Oliver Philbin-Briscoe known for?
Oliver Philbin-Briscoe has skills like Leadership, Writing, Styling, Planning, Wood Shop, Graphic Design, User Experience, 3d Design, Photoshop, Teaching, Event Planning, Adobe Creative Cloud.
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