Oscar M. Email and Phone Number
Oscar M. personal email
- Valid
I am a graduate of the University of Salford, studying Computer and Video Games. In 2008, I was part of Aftermath Studios, an 11-man team that created Submergence, a total conversion mod for the Unreal Tournament 2003 engine that was well recieved by both the university and various mod community websites and was featured in the German gaming magazine PC Action.In 2009 I was part of BearTrap Interactive, working on a 3D action adventure game based on a proprietary engine. This project was completed to the early prototype stage in May 2009, though there are no plans to continue development as the team has since gone their seperate ways since finishing university.
Rockgamer Studios
View- Website:
- rockgamerstudios.com
- Employees:
- 4
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Rbn Author & Project ManagerRockgamer Studios Jun 2010 - PresentMy job as an author is to take guitar, bass and keyboard tracks and create MIDI notation based on the audio, which is then read by the Rock Band engine to generate the notes seen by the player in-game. I do both 5-lane charting, which is the five coloured frets buttons used traditionally in rhythm games, and Pro Keyboard charting, which is a note-for-note transcription of a keyboard or other instrument chart.My QA duties include testing and giving feedback on charts that other members of the team have produced, and also testing other aspects of the songs in-game, including the audio mix. I also take part in playtesting and peer reviewing of the work of other authors and authoring groups in the Rock Band Network community.As project manager, I am responsible for scheduling work for other authors and ensuring that work is done within the deadlines. -
Studio Co-Ordinator SupportKohinoor Radio Feb 2010 - Aug 2010Kohinoor FM is a local community radio station in Leicester. I had many different duties as the Studio Co-ordinator Support, including but not limited to:Writing up timetables and schedules for commercial breaks.Helping out with technical problems in the studio.Monitoring and recording content of shows such as songs, calls and commercial breaks.Watching over the studio area.Producing documents and other files as required by other workers and management.Cataloguing the equipment in the studio and inventory of the studio area (e.g. CDs).
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StudentUniversity Of Salford Sep 2006 - Jun 2009 -
Co-Lead Design, Sound And Music, NarrativeBeartrap Interactive Jun 2008 - May 2009At BearTrap Interactive, a team formed by final-year students at Salford University, my role combined the disciplines of design, sound and narrative. I was in charge of writing the game design document, composing, recording and producing all of the music and sound effects within the game, and writing the plot, characters and dialogue, including cutscene scripts.
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Sound And MusicAftermath Studios Jan 2008 - May 2008On the Submergence project, I was in charge of composing, recording and producing the soundtrack for the game, which consisted of 6 level themes and a menu theme. I also recorded and produced all of the sound effects for the game.
Oscar M. Skills
Oscar M. Education Details
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Computer And Video Games
Frequently Asked Questions about Oscar M.
What company does Oscar M. work for?
Oscar M. works for Rockgamer Studios
What is Oscar M.'s role at the current company?
Oscar M.'s current role is Author & Playtester at RockGamer Studios.
What is Oscar M.'s email address?
Oscar M.'s email address is oz****@****ail.com
What schools did Oscar M. attend?
Oscar M. attended The University Of Salford.
What are some of Oscar M.'s interests?
Oscar M. has interest in Game Design, Game Design Theory, Music Composition.
What skills is Oscar M. known for?
Oscar M. has skills like Video Games, Game Design, Xbox 360, Game Development, Game Testing, Music Production, Composition, Music, Quality Assurance.
Who are Oscar M.'s colleagues?
Oscar M.'s colleagues are Meredith Cartmill Boyar, Damian Boyar, Rene Jimenez.
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