Senior Software Engineer
Current- Optimized the UI/UX for the blockchain-based economy in Crypto Unicorns, streamlining wallet connections and in-game transactions with C#, leading to a 20% improvement in user retention.- Developed multiple Unity Editor tools with clear user interfaces, including a bridge tool for API calls, a performance tracking tool with a real-time graph, and an HFSM system with a visual debugger using Unity’s Playable Graph API, enhancing engineering workflows and debugging efficiency by 35%.- Managed the continuous deployment pipeline for Crypto Unicorns, ensuring smooth integration of new features without disrupting gameplay, reducing downtime by 15%.- Implemented real-time interactive features like jousting, farming, and crafting for WebGL using JavaScript, improving WebGL performance and reducing load times.- Built a configurable logging tool for real-time debug toggling both in-game and in-editor, and a JSON-to-C# parser for rapid data handling, improving game development speed and flexibility.- Collaborated closely with design, QA, and backend teams to ensure seamless integration of features, improving cross-team efficiency.