J Goldberg

J Goldberg Email and Phone Number

VP - Game Developer Solutions @ Open World
Austin, TX, US
J Goldberg's Location
Austin, Texas, United States, United States
About J Goldberg

Specialties: Marketing, Community Management, Brand Management, Social Media, Customer Interaction, Creative Development, Content Creation, Livestream Production, Influencer Programs, Public Presentations, Analytical Focus, esports, sideburns.• Content Management Systems -- Hootsuite, Sprout, Sprinklr, Umbraco, Wordpress, Drupal, ONEsite, Vanilla• Social Media Tools – Radian6, Moz, Meltwater, Analytics• Social Platforms – Twitch, YouTube, Twitter, Facebook, Instagram, Mixer, & others• Adobe -- Photoshop, Illustrator, Premiere, After Effects, LightroomAlso:- Making videos about Ostrich Hammers: http://www.youtube.com/watch?v=rKi5-ZSKh24- Living out every 9 year old's dream: http://www.youtube.com/watch?v=CkU9HFT2tsI

J Goldberg's Current Company Details
Open World

Open World

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VP - Game Developer Solutions
Austin, TX, US
J Goldberg Work Experience Details
  • Open World
    Vp - Game Developer Solutions
    Open World
    Austin, Tx, Us
  • Loaded
    Sr. Director - Game Developer Solutions
    Loaded Dec 2023 - Present
    Los Angeles, Ca, Us
  • One Letter Consultation
    Marketing And Community Lead
    One Letter Consultation May 2019 - Present
    Marketing / Brand Management / PR / Community - Consultation and Training- GTM (Go To Market) Planning and Execution- Email CRM- Branding- Press Relations / MessagingCurrent / Past Clients:- Multiple Web3 PC titles (Developer: NDA)- Superior (Developer: Drifter Entertainment)- Unannounced AAA multi-platform title (Developer: NDA)- Forager (Developer: HopFrog)- Vicious Circle (Developer: Rooster Teeth Games)
  • Certain Affinity
    Communications And Marketing Lead
    Certain Affinity Aug 2020 - Aug 2022
    Austin, Tx, Us
    Overseeing creative marketing campaigns and promotions and overall brand strategy. Working closely with product development teams, PR, and other stakeholders to ensure marketing initiatives are integrated with operations and product development.Projects / Credited Work- Last Expedition (Published by Gala Games): "The world’s first play-to-earn FPS will pit players against a hostile alien world, challenging their skill, focus, and resourcefulness like never before while empowering them through the true asset ownership that only blockchain can provide." https://lastexpedition.game/- Halo Infinite (Lead Dev: 343 Industries)- New World (Lead Dev: Amazon Games)- Hogwarts Legacy (Lead Dev: Avalanche Software)- Gotham Knights (Lead Dev: WB Games)- TBA
  • Certain Affinity
    Senior Advanced Community Manager
    Certain Affinity Aug 2019 - Aug 2020
    Austin, Tx, Us
  • Qc Games Inc
    Head Of Community & Influencers
    Qc Games Inc Jun 2018 - May 2019
    Austin, Texas, Us
    • Created / executed organic and paid social media campaigns, along with influencer marketing programs, focused primarily on continuous organic growth and deep re-engagement tactics with limited budget.• Developed in-house Partner Program and Infleuncer Management, leading to multiple partnership opportunities and larger interactive online events.• Built and executed year-long marketing plan and defined branding style guide alongside Director of Marketing.• Lead internal and external teams along with outsourcing partners to execute on multiple programs and initiatives.• Created all email marketing campaigns, including A/B testing and analytical analysis.• Directed paid social media and influencer marketing programs, leading to multiple top-3 positions on Twitch & Mixer, alongside in-studio streaming developer updates and events.• Built entire in-studio streaming setup and directed/produced weekly showcases, including online tournaments with influencers.
  • Daybreak Game Company Llc
    Head Of Community
    Daybreak Game Company Llc Aug 2017 - Jun 2018
    San Diego, California, Us
    • Lead North American community team of 5+ individuals and external international support teams (15+) across 6+ titles, managing long term projects and day-to-day strategy / operations.• Coordinated and executed large-scale esports events and community-based content for H1Z1, including TwitchCon Invitational 2017 and H1Z1 Pro League, reaching more than 25MM online.• Developed updated response initiatives and player feedback relationship loop, leading to increases in overall positive sentiment and well-received adjustments across multiple core products.• Refreshed social media presence for Daybreak Game Company, including creation of new company-wide Social Media Policy and establishing training procedures.
  • Nexon America
    Manager, Community
    Nexon America May 2015 - Aug 2017
    El Segundo, California, Us
    - Acting as Head of Community, leading a global team of Community Managers across a multitude of live titles (RPG, MMO, FPS) with focus on consumer engagement, direct growth programs, livestreaming and multimedia expansion, influencer programs, and overall improvements to Nexon's direct reputation.- Grew combined internal and external team, along with integration in Europe, while increasing overall brand engagement across new media and positively impacting sentiment.- Direct creation of long-term community strategies and increasing overall digital content, leading to increased growth and engagement across Twitch, YouTube, and additional social media channels.- Responsible for creation of multiple paid and organic influencer programs, creating long-term evangelists and earning pre-release placement as a Top 3 Twitch title.- Working directly with Digital Marketing and Brand Management teams to set and achieve goals / objectives towards direct revenue growth for each individual title.- Coordination of weekly sentiment reporting, directly responsible for overall live game improvements and new features to improve direct consumer sentiment and increase revenue. - Creation of new and updated process documentation leading to greater efficiencies and best practices.(http://www.nexon.net)Games: - LawBreakers- Dirty Bomb- Ghost in the Shell: Stand Alone Complex - First Assault Online- MapleStory- Mabinogi- Riders of Icarus- Vindictus- Atlantica Online- Unannounced title from QC Games- Dragon Nest (Retired)
  • Ready At Dawn Studios
    Community Manager
    Ready At Dawn Studios May 2014 - May 2015
    Community Managerment / Social Media / PR / Marketing on The Order: 1886 (www.theordergame.com), a PlayStation 4 exclusive title released on February 20th, 2015.Also lead production and coordinated the creation of a brand new website for Ready At Dawn Studios, focusing on recruitment and future-facing development initiatives (www.readyatdawn.com).
  • Irrational Games
    Community Manager
    Irrational Games Mar 2013 - Apr 2014
    Community Manager for BioShock Infinite and legacy titles from Irrational Games.- Managed and created daily content for all social accounts for Irrational Games and the BioShock franchise, totaling over 2 Million unique users.- Helped to grow the Irrational Games Twitter account from 60K followers to 190K in one year, without paid content.- Developed and executed global community growth plans across multiple social media platforms.- Planned and executed Midnight Launch, expo, and press events throughout North America, often on a very limited budget.- Monitored and reported weekly community sentiment (and major news events), leading to direct development adjustments.- Sought out and created relationships with key influencers, leading to higher word-of-mouth traffic and purchases.- Coordinated new products and managed existing merchandise in consumer-facing store, increasing sales and visibility by as much as 400% in just 5 months.
  • Electronic Arts
    Senior Community Manager
    Electronic Arts May 2012 - Mar 2013
    Redwood City, Ca, Us
    Senior Community Manager for Origin Distribution Platform at EA, managing the direct Origin & Origin Insider social properties and connected websites.- Created and monitored daily content centered around a PC-focused audience.- Lead development of global community growth plan, and creation of global community team.- Co-introduced Origin Humble Bundle, which lead to 2.1 million sales and $10 million to charity. http://www.ea.com/news/humble-origin-bundle-results - Produced, starred, and executed over 50 custom livestream events to promote Origin and partner titles.- Monitored and reported community sentiment, leading to direct development adjustments and features. - Worked directly with Brand Management and Marketing to set new direction of Origin service, and future goals for the service.
  • Volition, Inc. / Thq
    Community Manager
    Volition, Inc. / Thq Jul 2008 - May 2012
    Champaign, Il, Us
    I managed all of the online communities and social networking for Volition, Inc - developers of video game series such as Saints Row: The Third, Red Faction: Armageddon, Descent, Freespace, Summoner, and more.http://www.volition-inc.comhttp://www.saintsrow.comhttp://www.redfaction.comGames I managed:- TBA- "Saints Row: The Third", released on November 15th, 2011. (+ SR1 / SR2)- "Red Faction: Armageddon", released on June 7th, 2011. (+ RF1 / RF2 / RFG)- "inSANE", (Cancelled)- Past Volition titles.My goal was to grow brand awareness of Volition and THQ, and to prove that we're devoted to making top quality entertainment.- Worked with community team to create new community websites for two AAA franchises from scratch.- Created and implemented monthly and yearly community plans working to support PR and Marketing.- Helped drive the creation and implementation of the Saints Row: The Third character customization suite (UGC), including website integration and UX design.- Created a social network for Volition and their games including Facebook, Twitter, YouTube, and more.- Developed multiple video series and custom content, specifically aimed at community interaction.- Attended press events and conventions, partaking in a multitude of press interviews and podcasts.- Provided weekly feedback to core development team, qualitative and quantitative, resulting in bug fixes and additional game content.
  • Midway Games
    Associate Producer
    Midway Games Feb 2008 - May 2008
    Us
  • Ogplanet
    Producer / Community Manager
    Ogplanet Oct 2006 - Jan 2008
    Vancouver, Ca
  • Ogplanet
    Community Manager / Head Gm
    Ogplanet Oct 2005 - Sep 2006
    Vancouver, Ca

J Goldberg Education Details

  • Drexel University
    Drexel University
    Digital Media

Frequently Asked Questions about J Goldberg

What company does J Goldberg work for?

J Goldberg works for Open World

What is J Goldberg's role at the current company?

J Goldberg's current role is VP - Game Developer Solutions.

What schools did J Goldberg attend?

J Goldberg attended Drexel University.

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