As a Video Game Developer with a diverse background in network engineering and programming, I have successfully delivered numerous projects for both the IDF and Strangely Interactive Ltd. My military background has honed my problem-solving skills and technical teaching abilities, enabling me to contribute effectively in high-pressure environments.My expertise spans game networking, multiplayer game development, and real-time interactions, with a strong proficiency in Unreal Engine and C++ programming. Additionally, I have experience in developing web applications, implementing network infrastructures, and troubleshooting network issues. I have also instructed courses on network engineering, further solidifying my technical and leadership skills.With a solid foundation in Reverse Engineering, API integration, and optimization, my technical skills are complemented by my ability to lead and work as part of a team. My experience in creating and maintaining complex network systems, coupled with my passion for game development, makes me a versatile and valuable asset to any development team.KEY EXPERTISE- Team leadership- Strong leader and team-player- Excellent communication skills- Creative out-of-the-box thinking- Game networking and development- Quick learning of new technologies- Network engineering and optimization- Technical teaching and training- Real-time game interactions- Visual scripting (Blueprints)- Troubleshooting and problem-solving- Unreal Engine and C++ programming
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Unreal DeveloperCompugraphicTel Aviv-Yafo, Il -
Game DeveloperD+P Compugrafic Jul 2024 - PresentIsrael -
App DeveloperIsrael Defense Forces Oct 2023 - Jul 2024As an Application Developer in the military, I was responsible for creating numerous programs. Additionally, I developed advanced web applications utilizing HTML, CSS and JavaScript. A key accomplishment in this role was the design and launch of user-friendly applications aimed at testing and monitoring the performance of various units. These tools significantly improved operational efficiency and communication within the organization.- Programming in JavaScript, Node.js, CSS, HTML and Python. -
Network Engineer / Network Engineering Course InstructorIsrael Defense Forces Oct 2021 - Jun 2024IsraelAs a Network Engineer and Instructor in the IDF, I have been responsible for designing, implementing, and maintaining complex network infrastructures. My role involves:- Network Troubleshooting and Maintenance - Identifying and resolving network issues to ensure optimal performance and security.- Infrastructure Implementation - Planning and deploying robust network solutions, including configuring routers, switches, and other network devices.- Protocol Management - Ensuring the efficient operation of network protocols and services, such as TCP/IP, DNS, DHCP, and VPNs.- Course Instruction - Leading training programs in network engineering for military personnel, covering topics such as network design, security protocols, and troubleshooting techniques.- Technical Documentation - Creating and maintaining detailed network diagrams, configuration files, and procedural documents to support network operations and training.- Collaboration and Support - Working closely with other IT professionals to support large-scale deployments and provide expert advice on network-related projects. -
Gameplay Programmer / Network DeveloperStrangelyinteractive Ltd, London Jan 2022 - Jul 2024London Area, United KingdomAt Strangely Interactive Ltd, I have played a key role in developing and enhancing various game projects, focusing on gameplay programming and network development. My responsibilities and accomplishments include:- Barzel Force CTF - Developed a thirty-person shooter project to showcase my team and my capability to deliver a multiplayer shooter game.- Strange Streams - Implemented OpenCV in Unreal Engine 4 to remove the background from live video feeds, enhancing the game's visual experience.- AFF2 - Managed networking platforms and established connections between clients and servers, ensuring smooth multiplayer gameplay and reliable server-client communication.In addition to these projects, my role also involves:- Developing VR Pawn in Unreal Engine, enhancing the virtual reality experience.- Implementing network subsystems and game replication to ensure seamless multiplayer interactions.- Integrating UDP sockets for Raspberry Pi connectivity, expanding the game's hardware compatibility.- Contributing to map and prop design, adding creative and functional elements to the game environments.- Ensuring player connections to servers and maintaining game state synchronization between players.Through these projects, I have honed my skills in Unreal Engine, C++ programming, and network optimization, contributing to the successful development and deployment of multiplayer games.
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Game DeveloperFreelance Jul 2020 - Apr 2021
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QaFreelance Jun 2020 - Apr 2021
Or Perel Education Details
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Israeli ArmyNetwork Engineering -
Magshimim
Frequently Asked Questions about Or Perel
What company does Or Perel work for?
Or Perel works for Compugraphic
What is Or Perel's role at the current company?
Or Perel's current role is UNREAL DEVELOPER.
What schools did Or Perel attend?
Or Perel attended Israeli Army, Magshimim.
Who are Or Perel's colleagues?
Or Perel's colleagues are Peter Catalan, Miguel Gonzalez, Prince Praize, Andrey Kobernik, Neta Ashkenazi, Sagi Wolf.
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Reuven Perel
Tel Aviv District, Israel3gmail.com, unitronics.com, utron-parking.com -
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