Owen Rubin

Owen Rubin Email and Phone Number

Technical Consulting @ Edison Labs
Owen Rubin's Location
San Leandro, California, United States, United States
About Owen Rubin

A technical executive for both software and hardware teams, divisions, and organizations, with a strong business development background. This gives a unique view on running engineering with an eye to both business and technical side trade offs. I have experience in software development (mostly Objective-C, C & assembly), embedded systems, video games, interactive TV, broadband, set top box design, and software security.Currently working for Apple again, I have stepped back to a front line manager to work more closely with the technology, and lead a team of engineers on new and exciting things. Previously at Edison Labs, a technical consulting group, and before that, I was VP of Customer Experience for castAR, a startup making AR headsets for tabletop gaming. Before that, I was a game designer and CTO for Innovative Leisure Inc., made up of early pioneers in the video game field, with a focus on mobile games. Prior to that, I was CTO for Answer.to, an early start-up in the search field technology. I also spend free time writing product reviews and commentary on all things Mac and iOS for Mymac.com, an online magazine for Apple enthusiasts. Before Answer.to, I was VP of Applications and Field Engineering at a startup called Rapport Incorporated, working on a new, low power, parallel computing multi-core processor chip. Prior to that I was Sr. VP for software security company Arxan Technologies in San Francisco, where we created some amazing technology to harden applications against tampering or modification. You have to see it to believe it.There is of course much more than that, and you can read about my other experiences in my background section.Specialties: Executive and strategic management. Strong business Development and Product Management skills. Strong verbal and written communications skills. Both product and program management. Technology skills (in no particular order) in product design and management, software development, video game design and development, web development, security, telecommunications, digital and interactive TV systems, set top boxes, broadband design, computer design, embedded systems, operating systems.

Owen Rubin's Current Company Details
Edison Labs

Edison Labs

View
Technical Consulting
Owen Rubin Work Experience Details
  • Edison Labs
    Technical And Management Consulting
    Edison Labs Aug 2023 - Present
    Us
  • Apple
    Sr Manager And Video Producer / Editor In Vision Products Group
    Apple Mar 2019 - Aug 2023
    Cupertino, California, Us
    Part of theApple Vision Pro group (formally TDG) working on AR/VR software, Releaity Engine (RE) tools, and video production work for Apple Videos.
  • Edison Labs
    Independent Consultant
    Edison Labs Oct 2016 - Mar 2019
    Independent consulting on all things technology and computer, volunteer teaching seniors to use technology, occasional expert witness gigs, freelance writing.
  • Mymac.Com
    Sr. Product Reviewer
    Mymac.Com 2003 - Mar 2019
    Battle Creek, Us
    Write product reviews and commentary on computer products, software, and services, as well as occaisonal PodCasts on technology.
  • Disability
    Serious Work Injury - Disability
    Disability Jan 2016 - Oct 2016
  • Castar By Technical Illusions
    Vp Of Customer Experience
    Castar By Technical Illusions Feb 2015 - Jan 2016
    Responsible for all customer experience, including software QA, SDK, customer support, forum support, and developer support.
  • Innovative Leisure Inc
    Game Producer, Co-Founder (Formerly Cto/Coo)
    Innovative Leisure Inc Aug 2011 - Dec 2014
    Co-Founder, CTO, and COO for a new game development company made up of original game developers from the 70's and 80's, developing games for iOS and Android.
  • Answer.To
    Acting Cto (Contract)
    Answer.To Jan 2014 - Jun 2014
    Changing the way you search!
  • Edison Labs
    Cto & Co-Founder
    Edison Labs Oct 2007 - Jul 2011
    Us
    Mobile technology Company focused on Smart Phone platforms, initially for iPhone and Android applications. Edison Labs has 3 main divisions.Edison Labs Research has been involved in research on IPTV, streaming media, new embedded ad technology for media, Scaling Virtual Reality, mobile Communications and new consumer devices for Fortune 500 Company, and Startup clients.Edison Labs App School is deploying a full catalog of iPhone Developer courses for Introductory and Intermediate level iPhone classes, UX and UI Design for the iPhone, Mobile Game Design, Web design for the iPhone, Enterprise Development for the iPhone, Marketing Apps in the App Store and Starting new iPhone App Business.Edison Studio is preparing a series of new iPhone titles for release this year that will continuously surprise and delight the user.
  • Rapport Incorporated
    Vp Of Applications & Field Engineering
    Rapport Incorporated Jun 2006 - Oct 2007
    I ran applications engineering (demos, libraries and software prototype engineering) and all customer support for application and integration issues. My team and I created new applications for the Rapport Kilocore processor technology, as well as helping customers integrate the technology into their own designs. We also did pre-sales support and created a hardware and software development system to aid companies in learning our technology and developing their own applications. Lastly, I developed and created a training program for new engineers and customers.
  • Arxan Technologies
    Senior Vp Product Development
    Arxan Technologies Mar 2004 - May 2006
    San Francisco, California, Us
    I was one of three senior staff members making strategic decisions and setting directions for this start-up.. Arxan's product protects software from tampering and reverse engineering. While they do not do copy protection, they can protect your copy protection from being hacked or broken. I led the engineering team, as well as IT, documentation, and SQA teams, in designing the next generation of the software, a complete re-architecture. Arxan's main target was defense systems, but they did commercial applications as well.
  • Quicksilver Technology
    Vp Engineering, Director Business Development
    Quicksilver Technology Apr 2001 - Sep 2002
    Us
    Quicksilver was designing the next generation of adaptable and reconfigurable ASICs, which allow low power, high performance utilization of the part. As Director of Business Development, I helped redesign the company into several smaller companies, as well as find outside partners. I also created business plans for spin off companies to license the technology into specific vertical markets. Four of these companies were created and spun off. On the engineering side as VP of Engineering, I wrote the security MRD, and led the development of the OS and security teams in creating a new type of real-time operating system for reconfigurable hardware.
  • Lumenati / Nettv
    Vp Technology
    Lumenati / Nettv Apr 2000 - Apr 2001
    Lumenati was developing a Set Top Box based on PC architecture in an attempt to increase functionality and lower cost. We were a Microsoft XP partner (and Microsoft now has many of our ideas in their Media edition.) We created a prototype box and software and came close to deploying in the CEDIA area but ran out of money. Our box had DVD, CD-R, all media formats, ATSC/HDTV off air tuner, PVR, and full PC functionality in one box, which was unique for the time.
  • Interval Research
    Research Lead, Broadband
    Interval Research Apr 1999 - Apr 2000
    Us
    This was Paul Allen's independent research group doing research in many different areas. I led the research and teams for 5 projects concerning broadband systems and applications, and digital television systems and technology.
  • Pacific Bell Video Services (Sbc)
    Director Of Technology
    Pacific Bell Video Services (Sbc) Sep 1994 - Apr 1999
    Dallas, Tx, Us
    Led numerous teams in the design and implementation of technologies for Pacific Bell's HFC network deployment in San Jose and San Diego, and their MMDS wireless deployment in Los Angeles. These teams deployed some of the first in the nation digital set top boxes, true Video on Demand, first commercial cable modem system, and telephony over a single coax drop to the home. I also ran a full video post production facility, a full MPEG-2 encoding suite, and a fully functional 20 channel test head end.
  • Apple Computer
    Sr. Manager
    Apple Computer May 1988 - Feb 1994
    Cupertino, California, Us
    Worked and led teams on Macintosh hardware and OS software projects. Led tools teams, integration teams, design teams, and was responsible for bootable CD and system enabler technology. Helped release over 20 different OS releases.
  • Bally Sente
    Game Designer
    Bally Sente 1984 - 1987
    Producer and Director of coin-operated video arcade games. Design of ROM based firmware for real-time, interactive graphics systems, micro OS design, internal diagnostics, all human interface issues, and device, graphic and interrupt drivers. Total freedom in design of game rules and play. Tasks included project team leadership, project scheduling, budgets, and production assistance.Also was MIS/IT Manager: Systems control and operation, writing of system utilities and tools, and service vendor contracts for all in-house computers. Specification and setup of a PC, Macintosh, VAX, and UNIX network, later replacing the VAX with a distributed process, file share, networking development environment (bleeding edge at the time.)
  • Atari
    Game Designer
    Atari Jun 1976 - 1984
    New York, Us
    One of the first software engineers hired into Atari and the video game industry. All the same responsibilities as listed above for Bally Sente Inc. “Designed and developed more than 15 coin-operated video games, best known are Space Duel and Major Havoc. Original member and technical lead of the interactive videodisk design team. Worked in R&D on an interactive golf simulator and trainer using real clubs & balls, advanced graphics, video disk production, and projection TV. Wrote all firmware (ROM based) needed to bring up new game hardware designs. Designed and developed ROM-based diagnostics for production support and built-in system self-test code for field service Assistant IT/MIS Manager on VAX, development and ROM systems.

Owen Rubin Skills

Software Development Mobile Devices Mobile Applications Start Ups Embedded Systems Android Product Management User Experience Integration Software Engineering Strategy Interactive Tv Telecommunications Game Design Operating Systems Web Development Iphone User Interface User Interface Design Set Top Box Security C Cross Functional Team Leadership Testing Objective C Distributed Systems Graphics C++ System Architecture Software Design Architecture Broadband Unix Networking Agile Methodologies Monetization Cloud Computing Cad Ios Development Game Development Wireless Social Games Scrum Ios Object Oriented Design Scalability Perforce Device Drivers Mobile Games Agile Project Management

Owen Rubin Education Details

  • University Of California, Berkeley
    University Of California, Berkeley
    Engineering & Computer Science
  • Massachusetts Institute Of Technology
    Massachusetts Institute Of Technology
    Interactive Video & Graphics

Frequently Asked Questions about Owen Rubin

What company does Owen Rubin work for?

Owen Rubin works for Edison Labs

What is Owen Rubin's role at the current company?

Owen Rubin's current role is Technical Consulting.

What is Owen Rubin's email address?

Owen Rubin's email address is or****@****ail.com

What is Owen Rubin's direct phone number?

Owen Rubin's direct phone number is +151036*****

What schools did Owen Rubin attend?

Owen Rubin attended University Of California, Berkeley, Massachusetts Institute Of Technology.

What are some of Owen Rubin's interests?

Owen Rubin has interest in Social Services, Civil Rights And Social Action, Environment, Science And Technology, Human Rights, Animal Welfare.

What skills is Owen Rubin known for?

Owen Rubin has skills like Software Development, Mobile Devices, Mobile Applications, Start Ups, Embedded Systems, Android, Product Management, User Experience, Integration, Software Engineering, Strategy, Interactive Tv.

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.