AeroLeads people directory · profile

Adam Orth Email & Phone Number

Chief Executive Officer at Readyverse Studios
Location: Santa Monica, California, United States 17 work roles
1 work email found @readyverse.com LinkedIn matched
✓ Verified July 2026 3 data sources Profile completeness 71%

Contact Signals · 1 work email

Work email a****@readyverse.com
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Chief Executive Officer
Location
Santa Monica, California, United States
Company size

Who is Adam Orth? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Adam Orth is listed as Chief Executive Officer at Readyverse Studios, a with 22 employees, based in Santa Monica, California, United States. AeroLeads shows a work email signal at readyverse.com and a matched LinkedIn profile for Adam Orth.

Adam Orth previously worked as Chief Product Officer (OP3N) at Readyverse Studios and Game Maker's Notebook Podcast Host at Academy Of Interactive Arts & Sciences.

Company email context

Email format at Readyverse Studios

This section adds company-level context without repeating Adam Orth's masked contact details.

{first}@readyverse.com
89% confidence

AeroLeads found 1 current-domain work email signal for Adam Orth. Compare company email patterns before reaching out.

Profile bio

About Adam Orth

I am a veteran, collaborative, hands-on creative leader and entrepreneur who is passionate about building groundbreaking interactive experiences and leading diverse development teams to world-class results.I have held director, creative, design, production, leadership and founder positions at start-ups and global entertainment + technology companies including: Sony Music Entertainment, Sony Santa Monica, Microsoft, Electronic Arts, Lucasarts, PopCap Games, Three One Zero and Creative Artists Agency.Throughout my career, I've collaborated directly with Pixar, George Lucas, Frank Miller and have created digital entertainment for Lucasfilm, NASA, National Geographic, Nike, AMC Television and more. I am the creator of the acclaimed Oculus VR + PlayStation experience ADR1FT.I am currently an in-demand videogame + interactive consultant through my private consulting firm Digital Sunrise, which has given me the opportunity to expand and satisfy my curiosity for building interactive entertainment on new platforms, hardware and technology. I have current and extensive experience building products and teams for videogames, GaaS, AI, Spatial Computing, Metaverse, Web3 and Blockchain projects.Most recently, I’ve been creative and creating as co-host of the Academy of Interactive Arts and Sciences Game Maker's Notebook podcast.

Current workplace

Adam Orth's current company

Company context helps verify the profile and gives searchers a useful next step.

Readyverse Studios
Readyverse Studios
Chief Executive Officer
Santa Monica, CA, US
Website
Employees
22
AeroLeads page
17 roles

Adam Orth work experience

A career timeline built from the work history available for this profile.

Chief Product Officer (Op3N)

Current

Chief Product Officer tesponsible for overseeing all:- Product- Strategy- Creative- External development- Publishing for the currently in-development AAA console/PC Metaverse Ready Player One experience OP3N, in direct partnership with Ernest Cline, ReadyVerse and Futureverse.

Jan 2024 - Present

Game Maker'S Notebook Podcast Host

Current

Los Angeles, Ca, Us

Co-host of the Academy of Interactive Arts & Science’s Game Maker's Notebook podcast series where I hold one-on-one conversations with the most notable creators making videogames and moving the interactive medium forward today. Episodes include: Ken Levine, Dave the Diver, Humanity, Battle Bit Remastered, Hi-Fi Rush and more.The Game Maker’s Notebook Podcast episodes are available to stream on Apple, Spotify, Google and Youtube.www.gamemakersnotebook.com.

May 2023 - Present

Founder

Current
Digital Sunrise

Founder of private creative, design, production and strategy consultancy specializing in videogames, interactive entertainment, music, GaaS, metaverse and Web3 experiences. Clients include: Pixar, NBCUniversal, Weezer, Rivers Cuomo, KISS, McGhee Entertainment, Ball Aerospace, Wonder Works Studio, Supersocial Inc., Iconic Engine, Chain Games, Walker Labs and more.

Aug 2018 - Present

Studio Head

Emeryville, Ca, Us

Responsible for multiple unannounced original videogame + interactive entertainment experiences through an expansion of the Digital Eclipse brand in Los Angeles. Additional creative, production, design, publishing and business development across all company games, products and efforts including company acquisition by Atari and exit.

Jan 2021 - Oct 2023

Sr. Director Of Production + Design

New York, Ny, Us

Sr. Director of Production and Design: Unannounced interactive music Metaverse GaaS product dedicated to reimagining music through immersive media. Built and ran team of 25 multi-disciplinary interactive developers. Daily responsibilities included: creative direction, art direction, design direction, UI/UX direction, content creation, production, product development, product planning, production scheduling, outsourcing, leadership, hiring and team building.

Oct 2019 - Dec 2020

Creative Strategist

Westlake Village, California, Us

Product vision, creative and overall company strategy on the critically acclaimed PlayStation PS VR competitive multiplayer GaaS title FIREWALL ZERO HOUR. Responsibilities included: Creative direction, design, production, narrative, product and studio strategy from concept prototype to live service product launch.

Jan 2017 - Sep 2018

Founder | Ceo | Cco

Three One Zero

Founder and Chief Creative Officer of virtual reality entertainment studio Three One Zero. Secured multi-tile publishing deal with 505 Games to create, develop and release the groundbreaking and critically acclaimed VR experience ADR1FT on Oculus Rift, HTC Vive, Steam and PlayStation 4/5.

Apr 2013 - Dec 2016

Creative Director

Redmond, Washington, Us

Creative Director and experience design at XBOX Entertainment Studio for interactive television content, LIVE events and proprietary technology across all Microsoft platforms. Member of core design team responsible for overall feature design on Xbox One with focus on interactive television.

Feb 2012 - Apr 2013

Senior Designer + Producer

Seattle, Wa -- Washington, Us

Producer and Game Designer on multiple core PopCap franchises for multiple platforms including: Plants vs. Zombies, Bejeweled, Peggle and Zuma.

Mar 2011 - Feb 2012

Creative Director

San Francisco, Ca, Us

Creative Director on unreleased internal AAA FPS Star Wars title. Creative Lead with creative + design oversight on all externally developed LucasArts titles: Star Wars: The Force Unleashed 2, Star Wars: The Old Republic, Star Wars: The Clone Wars Online PC, Lego, Star Wars III: The Clone Wars, Monkey Island 2 Special Edition: LeChuck’s Revenge, Kinect Star Wars Xbox 360.

Oct 2009 - Mar 2011

Creative Director

Us

Creative Director for Sin City game franchise. Collaborated directly with legendary comic creator Frank Miller on original Sin City stories, characters and content created exclusively for game series. [UNRELEASED]

Jan 2008 - Jun 2009

Lead Designer

San Mateo, California, Us

Lead Designer responsible for all aspects of game design across multiple internal and external PlayStation titles as well as the creation of new IP for the studio: God of War III, God of War: Chains of Olympus, Twisted Metal Head: On Extra Twisted Edition, God of War II, Calling All Cars!, Heartland [CANCELLED].

Aug 2005 - Feb 2008

Songwriter

Santa Monica, California, Us

Secured long-term co-publishing contract through Famous Music Company [catalog acquired by UMG] for the purposes of composing original music for all entertainment media.

Jan 1996 - Jan 2007

Lead Designer

Redwood City, Ca, Us

Lead Designer and core member of Medal of Honor franchise design team. Responsible for all aspects of game design: Medal of Honor: European Assault [all platforms], Medal of Honor: Rising Sun [all platforms], Medal of Honor: Frontline [all platforms].

Sep 2002 - Aug 2005

Game Designer

San Mateo, California, Us

Game Designer responsible for all aspects of game design. Key member of team responsible for initial creation of design and concepts for God of War. TITLES INCLUDE: God of War, Twisted Metal: Black, Twisted Metal: Online, Kinetica, Hotshots Golf 3.

Nov 2000 - Mar 2002

Recording Artist

Us

Secured multi-album recording contract under legendary recording industry executive Tom Whalley. Wrote, recorded and produced 1 full-length album for Interscope. Performed internationally to support.

Jan 1995 - Jan 1998
FAQ

Frequently asked questions about Adam Orth

Quick answers generated from the profile data available on this page.

What company does Adam Orth work for?

Adam Orth works for Readyverse Studios.

What is Adam Orth's role at Readyverse Studios?

Adam Orth is listed as Chief Executive Officer at Readyverse Studios.

What is Adam Orth's email address?

AeroLeads has found 1 work email signal at @readyverse.com for Adam Orth at Readyverse Studios.

Where is Adam Orth based?

Adam Orth is based in Santa Monica, California, United States while working with Readyverse Studios.

What companies has Adam Orth worked for?

Adam Orth has worked for Readyverse Studios, Academy Of Interactive Arts & Sciences, Digital Sunrise, Digital Eclipse Entertainment Partners, and Sony Music Entertainment.

How can I contact Adam Orth?

You can use AeroLeads to view verified contact signals for Adam Orth at Readyverse Studios, including work email, phone, and LinkedIn data when available.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.