Oscar Gomez Email & Phone Number
@tencent.com
2 phones found area 949 and 888
LinkedIn matched
Who is Oscar Gomez? Overview
A concise factual answer block for searchers comparing this professional profile.
Oscar Gomez is listed as Lead User Interface Artist for Diablo IV at Blizzard Entertainment, a with 5827 employees, based in Santa Clarita, California, United States. AeroLeads shows a work email signal at tencent.com, phone signal with area code 949, 888, and a matched LinkedIn profile for Oscar Gomez.
Oscar Gomez previously worked as Lead User Interface Artist at Treyarch and Senior User Interface Designer at Tencent America. Oscar Gomez holds Bachelor’S Degree, Graphic Design from Universidad Jorge Tadeo Lozano.
Email format at Blizzard Entertainment
This section adds company-level context without repeating Oscar Gomez's masked contact details.
AeroLeads found 1 current-domain work email signal for Oscar Gomez. Compare company email patterns before reaching out.
About Oscar Gomez
Creative Designer focused on Visual Design, UI Art, UX/UI Design, Motion Graphics, and illustration, passionate about all kinds of digital art, video games, creative experimentation and exploration of new ideas, and visual communication with multidisciplinary training and education which have I allow you to create work of the highest quality in all types of projects, brands, companies, and environments around the world.Having the skills and passion to combine creative and strategic thinking, together with deep knowledge of technology allows me to lead and carry on all the projects that I been worked on so far, from an initial concept to the final execution.This type of thinking has helped me grow across a wide range of disciplines from a graphic designer to an art direction constantly open to new opportunities and challenges.Experience:Games:Call of Duty, Tencent Games - multiple projects, Rachet and Clank - Rift Appart (PS5), Marvel's Spider-man(PS4), Marvel's Spider-man Miles Morales (PS5/PS4), Wildstar PC (Carbine NCSOFT), Poker HD FB Social ( Z4 Games), Street Fighter Poker HD FB Social ( Z4 Games, Capcom), Pictionary Mobile Game ( Samsung, Mattel), Hot Wheels Showdown Mobile ( Bad Juju Games, Mattel), BloodThrone Mobile (Domoti, Nokia).Brands:Coca-Cola, Activision - Blizzard, NCsoft, CrowdStrike, Mattel, Capcom, GUNHO Entertainment, Wonka, Dunkin Donuts, Bank of America, BMO Harris Bank, Wonka, Nestle, UPS, Mitsubishi, Toyota, Samsung.Skills:• UX / UI Design• Art Direction• Web Design• App Design• Data Visualization• Brand Development • Motion Graphics • Illustration• Digital Strategy• Social Media Campaigns• UI Mobile and Game UI Dev in Unity 3D and Unreal 5.• HTML 5 / Jquery• Flash Animation• Concept Art• Character DesignLinks:Personal Website: http://www.oscaraxl.comBehance: https://www.behance.net/oscaraxlMotion Portfolio: https://vimeo.com/oscaraxl/videosEmail: oscaraxl@gmail.com
Listed skills include User Interface Design, User Experience, Art Direction, Creative Strategy, and 46 others.
Oscar Gomez's current company
Company context helps verify the profile and gives searchers a useful next step.
Oscar Gomez work experience
A career timeline built from the work history available for this profile.
Lead User Interface Artist
CurrentLead UI Artist supporting the visual design, and production for the upcoming games.• Creation and art direction for the artistic style of the user interface for the upcoming games.• Creation of icons, assets, and user interface concept designs.• Front-end implementation.• Creation of motion graphics and effects for the UI.• Maintain the style of the user interface through feedback and support from the team.
Senior User Interface Designer
Senior UI Designer for Lightspeed Studios, in charge of the overall visual concept and aesthetic UI/UX design for different games in development, and supporting various studios around the world.My work includes visual art, interaction design, flows, wireframe mockups, effects, motion graphics, animations, iconography, menus, and the production and implementation of in-game assets.I also supervise different teams as well as tutor them in different aspects of visual design and implementation.
Senior Ui Artist
Senior UI Artist responsible for the visual design aesthetic, visual effects, motion graphics, and production assets for Spider-Man, Miles Morales, Ratchet, and Clank rift apart.Creative support and visualization for different assets and creative production for HUDS, Menus, Front-End/Shell, HUD, Motion Graphics, Logos, Icons, 2D/3D Art, and in-game assets implementation.
Visual Designer
Visual designer of interfaces for different products and development systems for the company.Support in motion graphics and visual aesthetics for the marketing team.
Ui Artist
UI artist in charge of the visual UI Art, Icons, Hud, GUI, windows, style guide, motion graphics effects, integration assets, scripting, production Content, and supporting social media assets for the marketing team.
Art Director
Creative Art Director in charge for multiple projects for web, mobile, gaming interfaces, UX / UI for the digital agency, also lead the art and UI team.
Creative Director Owner
As a creative visual consultant, I have built and supported different campaigns, brands, and clients during 20 years of experience creating and developing digital experiences, Motion Graphics and 3D illustration, user experience (UI /UX) and digital experience, social media strategy, and creative development.
Art Director
Offshoring Art Director in charge for multiple projects for web, mobile, , gaming interfaces, UX / UI.
Senior Ui Designer
Consultant contractor in charge of the visual UI / UX creative proposal for the Pictionary game and creative support to the internal apps proposals created during this time for the company.
Creative Director
Creative Director and team leader in charge for all the UI / UX Design for different projects around multiple platforms from web sites, to social media assets and concept design.
Senior Designer
Senior Art director in charge of the creative UI / UX and visual implementation for different projects involving user interface, usability and motion graphics.
Art Director, Senior Designer
I been working at studiocom for 8 years until now, creating web experiences for recongnized brands like Cocacola, Activision, Nestle, Fox, Sony, Dunkin Donuts, Warner Brothers, Wonka, Nestle, Mattel, General Meals, BMO Harris, and go on.During this years in the company i was allowed to lead and create projects websites experiences for many clients from corporate, minimal and enhaced graphics, have the ability to adapt and create any style created from any client or project needs.I been always research and looking for a new creative tendencies to be applied on my career and professional life at the company for those years.
Senior Ui Designer
Freelance contractor in charge of the visual UI / UX apps proposals for the agency clients also work as interactive motion designer for the mockup interactive visualization for their apps and data visualization.
Senior Interactive Ui Designer
I been working as a freelance on my free time for Model Metrics an a creative and cloud services solution by a year creating UI Design and UX Mobile Experiences for brands like: Toyota, Kimberly Clark, Coca-Cola, Evolve, Esco, CCD, Charles Schwaab, Axa and many more.
Web Designer
Creating creative web interfaces for this company and involving on the creative process and lead developing new strategies and concepts for their clients.
Web Designer
I been working on 2w as Art Director and Freelance by a couple of months working for most of the creative concepts for the company.
Senior Desinger
Art Director during a year creating Web interface experiences for clients like: Aguila, Fundacion Santafe de Bogota, Renault, Alcaldia Mayor de Bogota.During this year i been develop and lead all the creative projects at the company
Web Designer
My first work in the web was indexcol during this period i worked over many clients like: cocacola, comcel, aguila, e.t.c.Doing Corporate and Interactive proposal for this clients i leadship many projects and do presentations of my work as an art director i the company for many years, i been great full with this company because they give me the chance to learn, grow up and show my talent.
Colleagues at Blizzard Entertainment
Other employees you can reach at blizzard.com. View company contacts for 5827 employees →
Ben Hutchings
Colleague at Blizzard EntertainmentLondon, England, United Kingdom
View →
정
정대만
Colleague at Blizzard EntertainmentSouth Korea, Korea, Republic Of
View →
DS
Devin Slayton
Colleague at Blizzard EntertainmentKingman, Arizona, United States
View →
EP
Edward Pickup
Colleague at Blizzard EntertainmentLondon, England, United Kingdom
View →
JC
Justine Colson
Colleague at Blizzard EntertainmentCork Metropolitan Area, Ireland
View →
MM
Mohd Mohd
Colleague at Blizzard EntertainmentUnited Arab Emirates
View →
BM
Ben M.
Colleague at Blizzard EntertainmentUnited States
View →
MU
Mellanyx Undefined
Colleague at Blizzard EntertainmentIrvine, California, United States
View →
SC
Sherissa Cheng
Colleague at Blizzard EntertainmentIrvine, California, United States
View →
RA
Remus Arapasu
Colleague at Blizzard EntertainmentDublin, County Dublin, Ireland
View →
Oscar Gomez education
Bachelor’S Degree, Graphic Design
3D Studio Max And Combustion Training Program., Graphic Design
After Effects And Motion Graphics Program., Motion Graphics Designer.
Crm Degree E-Commerce, Business/Commerce, General
Frequently asked questions about Oscar Gomez
Quick answers generated from the profile data available on this page.
What company does Oscar Gomez work for?
Oscar Gomez works for Blizzard Entertainment.
What is Oscar Gomez's role at Blizzard Entertainment?
Oscar Gomez is listed as Lead User Interface Artist for Diablo IV at Blizzard Entertainment.
What is Oscar Gomez's email address?
AeroLeads has found 1 work email signal at @tencent.com for Oscar Gomez at Blizzard Entertainment.
What is Oscar Gomez's phone number?
AeroLeads has found 2 phone signal(s) with area code 949, 888 for Oscar Gomez at Blizzard Entertainment.
Where is Oscar Gomez based?
Oscar Gomez is based in Santa Clarita, California, United States while working with Blizzard Entertainment.
What companies has Oscar Gomez worked for?
Oscar Gomez has worked for Blizzard Entertainment, Treyarch, Tencent America, Insomniac Games, and Crowdstrike.
Who are Oscar Gomez's colleagues at Blizzard Entertainment?
Oscar Gomez's colleagues at Blizzard Entertainment include Ben Hutchings, 정대만, Devin Slayton, Edward Pickup, and Justine Colson.
How can I contact Oscar Gomez?
You can use AeroLeads to view verified contact signals for Oscar Gomez at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.
What schools did Oscar Gomez attend?
Oscar Gomez holds Bachelor’S Degree, Graphic Design from Universidad Jorge Tadeo Lozano.
What skills is Oscar Gomez known for?
Oscar Gomez is listed with skills including User Interface Design, User Experience, Art Direction, Creative Strategy, Web Design, Creative Direction, Motion Graphics, and Interaction Design.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trial