Oscar Gomez
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Oscar Gomez Email & Phone Number

Lead User Interface Artist for Diablo IV at Blizzard Entertainment
Location: Santa Clarita, California, United States 19 work roles 4 schools
1 work email found @tencent.com 2 phones found area 949 and 888 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email o****@tencent.com
Direct phone (949) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead User Interface Artist for Diablo IV
Location
Santa Clarita, California, United States
Company size

Who is Oscar Gomez? Overview

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Quick answer

Oscar Gomez is listed as Lead User Interface Artist for Diablo IV at Blizzard Entertainment, a with 5827 employees, based in Santa Clarita, California, United States. AeroLeads shows a work email signal at tencent.com, phone signal with area code 949, 888, and a matched LinkedIn profile for Oscar Gomez.

Oscar Gomez previously worked as Lead User Interface Artist at Treyarch and Senior User Interface Designer at Tencent America. Oscar Gomez holds Bachelor’S Degree, Graphic Design from Universidad Jorge Tadeo Lozano.

Company email context

Email format at Blizzard Entertainment

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{first}{last}@tencent.com
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AeroLeads found 1 current-domain work email signal for Oscar Gomez. Compare company email patterns before reaching out.

Profile bio

About Oscar Gomez

Creative Designer focused on Visual Design, UI Art, UX/UI Design, Motion Graphics, and illustration, passionate about all kinds of digital art, video games, creative experimentation and exploration of new ideas, and visual communication with multidisciplinary training and education which have I allow you to create work of the highest quality in all types of projects, brands, companies, and environments around the world.Having the skills and passion to combine creative and strategic thinking, together with deep knowledge of technology allows me to lead and carry on all the projects that I been worked on so far, from an initial concept to the final execution.This type of thinking has helped me grow across a wide range of disciplines from a graphic designer to an art direction constantly open to new opportunities and challenges.Experience:Games:Call of Duty, Tencent Games - multiple projects, Rachet and Clank - Rift Appart (PS5), Marvel's Spider-man(PS4), Marvel's Spider-man Miles Morales (PS5/PS4), Wildstar PC (Carbine NCSOFT), Poker HD FB Social ( Z4 Games), Street Fighter Poker HD FB Social ( Z4 Games, Capcom), Pictionary Mobile Game ( Samsung, Mattel), Hot Wheels Showdown Mobile ( Bad Juju Games, Mattel), BloodThrone Mobile (Domoti, Nokia).Brands:Coca-Cola, Activision - Blizzard, NCsoft, CrowdStrike, Mattel, Capcom, GUNHO Entertainment, Wonka, Dunkin Donuts, Bank of America, BMO Harris Bank, Wonka, Nestle, UPS, Mitsubishi, Toyota, Samsung.Skills:• UX / UI Design• Art Direction• Web Design• App Design• Data Visualization• Brand Development • Motion Graphics • Illustration• Digital Strategy• Social Media Campaigns• UI Mobile and Game UI Dev in Unity 3D and Unreal 5.• HTML 5 / Jquery• Flash Animation• Concept Art• Character DesignLinks:Personal Website: http://www.oscaraxl.comBehance: https://www.behance.net/oscaraxlMotion Portfolio: https://vimeo.com/oscaraxl/videosEmail: oscaraxl@gmail.com

Listed skills include User Interface Design, User Experience, Art Direction, Creative Strategy, and 46 others.

Current workplace

Oscar Gomez's current company

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Blizzard Entertainment
Blizzard Entertainment
Lead User Interface Artist for Diablo IV
Los Angeles, CA, US
Website
Employees
5827
AeroLeads page
19 roles · 16 years

Oscar Gomez work experience

A career timeline built from the work history available for this profile.

Lead User Interface Artist

Current

Los Angeles, California, Us

Lead UI Artist supporting the visual design, and production for the upcoming games.• Creation and art direction for the artistic style of the user interface for the upcoming games.• Creation of icons, assets, and user interface concept designs.• Front-end implementation.• Creation of motion graphics and effects for the UI.• Maintain the style of the user interface through feedback and support from the team.

Aug 2022 - Present

Senior User Interface Designer

Palo Alto, California, Us

Senior UI Designer for Lightspeed Studios, in charge of the overall visual concept and aesthetic UI/UX design for different games in development, and supporting various studios around the world.My work includes visual art, interaction design, flows, wireframe mockups, effects, motion graphics, animations, iconography, menus, and the production and implementation of in-game assets.I also supervise different teams as well as tutor them in different aspects of visual design and implementation.

Jul 2020 - Aug 2022

Senior Ui Artist

Burbank, Ca, Us

Senior UI Artist responsible for the visual design aesthetic, visual effects, motion graphics, and production assets for Spider-Man, Miles Morales, Ratchet, and Clank rift apart.Creative support and visualization for different assets and creative production for HUDS, Menus, Front-End/Shell, HUD, Motion Graphics, Logos, Icons, 2D/3D Art, and in-game assets implementation.

Nov 2016 - Jul 2020

Visual Designer

Remote, Us

Visual designer of interfaces for different products and development systems for the company.Support in motion graphics and visual aesthetics for the marketing team.

May 2016 - Oct 2016

Ui Artist

Aliso Viejo, Us

UI artist in charge of the visual UI Art, Icons, Hud, GUI, windows, style guide, motion graphics effects, integration assets, scripting, production Content, and supporting social media assets for the marketing team.

Jul 2015 - Apr 2016

Art Director

Bad Juju Games, Inc

Creative Art Director in charge for multiple projects for web, mobile, gaming interfaces, UX / UI for the digital agency, also lead the art and UI team.

Nov 2014 - Jun 2015

Creative Director Owner

Oscaraxl Interactive

As a creative visual consultant, I have built and supported different campaigns, brands, and clients during 20 years of experience creating and developing digital experiences, Motion Graphics and 3D illustration, user experience (UI /UX) and digital experience, social media strategy, and creative development.

May 2005 - 2015

Art Director

Phoenix, Arizona, Us

Offshoring Art Director in charge for multiple projects for web, mobile, , gaming interfaces, UX / UI.

Apr 2014 - Oct 2014

Senior Ui Designer

Gyeonggi-Do, Suwon-Si, Kr

Consultant contractor in charge of the visual UI / UX creative proposal for the Pictionary game and creative support to the internal apps proposals created during this time for the company.

Jan 2014 - Jun 2014

Creative Director

Miami, Fl, Us

Creative Director and team leader in charge for all the UI / UX Design for different projects around multiple platforms from web sites, to social media assets and concept design.

Nov 2013 - Mar 2014

Senior Designer

Osg (Digital)

Senior Art director in charge of the creative UI / UX and visual implementation for different projects involving user interface, usability and motion graphics.

Jun 2012 - Jul 2013

Art Director, Senior Designer

Atlanta, Ga, Us

I been working at studiocom for 8 years until now, creating web experiences for recongnized brands like Cocacola, Activision, Nestle, Fox, Sony, Dunkin Donuts, Warner Brothers, Wonka, Nestle, Mattel, General Meals, BMO Harris, and go on.During this years in the company i was allowed to lead and create projects websites experiences for many clients from corporate, minimal and enhaced graphics, have the ability to adapt and create any style created from any client or project needs.I been always research and looking for a new creative tendencies to be applied on my career and professional life at the company for those years.

Apr 2005 - Jul 2013

Senior Ui Designer

San Francisco, California, Us

Freelance contractor in charge of the visual UI / UX apps proposals for the agency clients also work as interactive motion designer for the mockup interactive visualization for their apps and data visualization.

2011 - 2013 ~2 yrs

Senior Interactive Ui Designer

Chicago, Il, Us

I been working as a freelance on my free time for Model Metrics an a creative and cloud services solution by a year creating UI Design and UX Mobile Experiences for brands like: Toyota, Kimberly Clark, Coca-Cola, Evolve, Esco, CCD, Charles Schwaab, Axa and many more.

Jan 2011 - Jun 2012

Web Designer

Creating creative web interfaces for this company and involving on the creative process and lead developing new strategies and concepts for their clients.

Sep 2004 - Mar 2005

Web Designer

Barranquila, Atlántico, Co

I been working on 2w as Art Director and Freelance by a couple of months working for most of the creative concepts for the company.

Jan 2004 - Aug 2004

Senior Desinger

Bogota, Cundinamarca, Co

Art Director during a year creating Web interface experiences for clients like: Aguila, Fundacion Santafe de Bogota, Renault, Alcaldia Mayor de Bogota.During this year i been develop and lead all the creative projects at the company

Jan 2003 - Jan 2004

Web Designer

Bogota, Co

My first work in the web was indexcol during this period i worked over many clients like: cocacola, comcel, aguila, e.t.c.Doing Corporate and Interactive proposal for this clients i leadship many projects and do presentations of my work as an art director i the company for many years, i been great full with this company because they give me the chance to learn, grow up and show my talent.

Sep 2001 - Jan 2003
Team & coworkers

Colleagues at Blizzard Entertainment

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4 education records

Oscar Gomez education

Bachelor’S Degree, Graphic Design

Universidad Jorge Tadeo Lozano

3D Studio Max And Combustion Training Program., Graphic Design

Pontificia Universidad Javeriana

After Effects And Motion Graphics Program., Motion Graphics Designer.

Collège Lasalle, Montréal

Crm Degree E-Commerce, Business/Commerce, General

Universidad De La Sabana
FAQ

Frequently asked questions about Oscar Gomez

Quick answers generated from the profile data available on this page.

What company does Oscar Gomez work for?

Oscar Gomez works for Blizzard Entertainment.

What is Oscar Gomez's role at Blizzard Entertainment?

Oscar Gomez is listed as Lead User Interface Artist for Diablo IV at Blizzard Entertainment.

What is Oscar Gomez's email address?

AeroLeads has found 1 work email signal at @tencent.com for Oscar Gomez at Blizzard Entertainment.

What is Oscar Gomez's phone number?

AeroLeads has found 2 phone signal(s) with area code 949, 888 for Oscar Gomez at Blizzard Entertainment.

Where is Oscar Gomez based?

Oscar Gomez is based in Santa Clarita, California, United States while working with Blizzard Entertainment.

What companies has Oscar Gomez worked for?

Oscar Gomez has worked for Blizzard Entertainment, Treyarch, Tencent America, Insomniac Games, and Crowdstrike.

Who are Oscar Gomez's colleagues at Blizzard Entertainment?

Oscar Gomez's colleagues at Blizzard Entertainment include Ben Hutchings, 정대만, Devin Slayton, Edward Pickup, and Justine Colson.

How can I contact Oscar Gomez?

You can use AeroLeads to view verified contact signals for Oscar Gomez at Blizzard Entertainment, including work email, phone, and LinkedIn data when available.

What schools did Oscar Gomez attend?

Oscar Gomez holds Bachelor’S Degree, Graphic Design from Universidad Jorge Tadeo Lozano.

What skills is Oscar Gomez known for?

Oscar Gomez is listed with skills including User Interface Design, User Experience, Art Direction, Creative Strategy, Web Design, Creative Direction, Motion Graphics, and Interaction Design.

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