Oscar Ramirez
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Oscar Ramirez Email & Phone Number

Location: Bogotá, Capital District, Colombia 17 work roles 2 schools
1 phone found area 315 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Role
Game Designer
Location
Bogotá, Capital District, Colombia
Company size

Who is Oscar Ramirez? Overview

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Quick answer

Oscar Ramirez is listed as Game Designer at Mad Bricks - An Amber Studio, a company with 16 employees, based in Bogotá, Capital District, Colombia. AeroLeads shows phone signal with area code 315 and a matched LinkedIn profile for Oscar Ramirez.

Oscar Ramirez previously worked as Game Designer at Joycom Games Sas and Game Designer at Timba Games. Oscar Ramirez holds Master, Entertainment Technology from Carnegie Mellon University.

Company email context

Email format at Mad Bricks - An Amber Studio

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Mad Bricks - An Amber Studio

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Profile bio

About Oscar Ramirez

Portfolio: https://oscargamedesigner.wordpress.com/Game designer: experienced in developing ideas for different types of games, creating the rules and the core content of the game.Experience designer: creating games and other kinds of entertaining experiences in different types of platforms and technologies.Game developer: experienced in managing game and entertaining projects, also with knowledge and experience in game production and game programing.Specialties: Masters in Entertainment Technology

Listed skills include Game Design, Gamification, Game Development, Game Programming, and 9 others.

Current workplace

Oscar Ramirez's current company

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Mad Bricks - An Amber Studio
Mad Bricks - An Amber Studio
Game Designer
Bogotá, Bogota, CO
Website
Employees
16
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17 roles

Oscar Ramirez work experience

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Game Designer

Current

Bogota, D.C., Capital District, Colombia

Game designer and producer. At joycom games I work as a game designer, channeling all the team's creativity to create great experiences of entertainment. I also handle the direction of some of the projects that we are developing.I also take care of the international relationships of the company.

Mar 2020 - Present

Game Designer

Medellín, Antioquia, Colombia

I designed the game mechanics, progression system, level design, character design, camera and controls of 2 games for smarthphones. I helped with the systems design, progression systems, level design and narrative design of other projects within the companyI helped with pitching ideas for clients with the company.

Apr 2022 - May 2023

Lead Game Designer

Idiomaplus

Medellín, Antioquia, Colombia

Designed a MMORPG game alongside a team of game designers, narrative designers and a team of experts in teaching spanish as second lenguage. This RPG was designed to teach spanish to teenagers, using every element of the game and of the world to teach the language, but also as an entertaining experience.I and my team designed a combat system, multiple.

Jun 2021 - Mar 2022

Game Designer, Game Producer

Freelance

Working on different projects with multiple clients designing the gameplay of the games and in some cases, implementing its functionality through programming.

Sep 2013 - Jan 2021

Game Designer

Eleven Producciones

Bogotá D.C. Area, Colombia

Worked as game designer for the game project 2028, a game with heavy narrative, inspired by the political past and present of Colombia and south america. The game mixes two game mechanics (platform and text puzzle) to represent two different people that lives and struggle in a future where conflict and war can be avoided or ingnited in the blink of an eye..

Apr 2017 - Aug 2018

Assistant Producer

Bogotá

Alonside a team I organized a series of programs to teach videogame development on line at national and international levels. One of the portals we worked with was COURSERA.I taught different classes related to game development, among them a class of SCRUM applied to game development.I helped and advised a series of game projects from different groups of.

Jul 2014 - Dec 2015

Game Designer / Game Producer

Bogotá

WIth a small group of developers we created a beat them all action adventure game for Android called "Nice Revenge". This game took the player through a series of adventures of a cartoony world, using weapons inspired on the farm land.

Sep 2013 - Jul 2014

Teacher

Monterrey Y Alrededores, México

Taught multiple classes related to the industry of videogames, between them, artificial intelligence, game development and game design

Jan 2010 - Jun 2013

Overseas Faculty

Entertainment Technology Center

Teaching a course about the dynamics of game development with a practical approach.Guided a group of students in the development of multiple virtual worlds, a group of them were exhibited at the university.

Jun 2009 - May 2011

Game Designer

Entertainment Technology Center

Directed multiple testing sessions for a board game about the planning of the city of Chicago.Analyzed and proposed multiple changes to the basic design based on my results.

Aug 2009 - Dec 2009

Game Designer/ Programmer

Entertainment Technology Center

Co designed and Co-programmed the initial steps of balli plastici, A digital version of a puppet play from the beginning of the twentieth century.

Jun 2009 - Aug 2009

Teaching Assistant: Game Design Class

Entertainment Technology Center

Organized different aspects of the development of the game design class. Tested and graded the different games designed by the students under the tutorial of Jesse Schell, author of the book The Art of Game Design.

Jan 2009 - May 2009

Game Designer/ Programmer

Spacecubes / Lockheed Martin

Co-designed and programmed all the aspects of a turn based game about satellites, designed to be used in Facebook.Co-developed a paper prototype of the game to iterate and tests the game mechanics and to explain the idea to the client.

Aug 2009 - Dec 2009

Game Design Intern

Vicarious Visions
  • Worked with a team to create iterations of the UI for Transformers 2 DS.
  • Created eight levels for the game transformers 2 DS using proprietary tools.
  • Helped with the documentation for different design aspects of the game.
Sep 2008 - Jan 2009
Team & coworkers

Colleagues at Mad Bricks - An Amber Studio

Other employees you can reach at madbricks.co. View company contacts for 16 employees →

2 education records

Oscar Ramirez education

Master, Entertainment Technology

An interdisciplinary program focused on the development of projects of entertainment, with a strong emphasis on team work.

Bachelor, Design And Automation Engineering

Thesis: "Forecasting system for frost damage using artificial neural networks" was awarded Second Place in the Second Argentinean.

FAQ

Frequently asked questions about Oscar Ramirez

Quick answers generated from the profile data available on this page.

What company does Oscar Ramirez work for?

Oscar Ramirez works for Mad Bricks - An Amber Studio.

What is Oscar Ramirez's role at Mad Bricks - An Amber Studio?

Oscar Ramirez is listed as Game Designer at Mad Bricks - An Amber Studio.

What is Oscar Ramirez's phone number?

AeroLeads has found 1 phone signal(s) with area code 315 for Oscar Ramirez at Mad Bricks - An Amber Studio.

Where is Oscar Ramirez based?

Oscar Ramirez is based in Bogotá, Capital District, Colombia while working with Mad Bricks - An Amber Studio.

What companies has Oscar Ramirez worked for?

Oscar Ramirez has worked for Mad Bricks - An Amber Studio, Joycom Games Sas, Timba Games, Idiomaplus, and Geta Investments Llc.

Who are Oscar Ramirez's colleagues at Mad Bricks - An Amber Studio?

Oscar Ramirez's colleagues at Mad Bricks - An Amber Studio include Nathalie Barbosa, Edwin Delgado, Alejandro Arevalo, Darío Hoyo, and Dean Ward.

How can I contact Oscar Ramirez?

You can use AeroLeads to view verified contact signals for Oscar Ramirez at Mad Bricks - An Amber Studio, including work email, phone, and LinkedIn data when available.

What schools did Oscar Ramirez attend?

Oscar Ramirez holds Master, Entertainment Technology from Carnegie Mellon University.

What skills is Oscar Ramirez known for?

Oscar Ramirez is listed with skills including Game Design, Gamification, Game Development, Game Programming, Playtesting, Teaching, Entertainment Technology, and Experience Design.

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