Oscar Ramirez

Oscar Ramirez Email and Phone Number

Bogotá, Bogota, CO
Oscar Ramirez's Location
Bogotá, Capital District, Colombia, Colombia
Oscar Ramirez's Contact Details

Oscar Ramirez personal email

Oscar Ramirez phone numbers

About Oscar Ramirez

Portfolio: https://oscargamedesigner.wordpress.com/Game designer: experienced in developing ideas for different types of games, creating the rules and the core content of the game.Experience designer: creating games and other kinds of entertaining experiences in different types of platforms and technologies.Game developer: experienced in managing game and entertaining projects, also with knowledge and experience in game production and game programing.Specialties: Masters in Entertainment Technology

Oscar Ramirez's Current Company Details
Mad Bricks - An Amber Studio

Mad Bricks - An Amber Studio

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Game Designer
Bogotá, Bogota, CO
Website:
madbricks.co
Employees:
16
Oscar Ramirez Work Experience Details
  • Mad Bricks - An Amber Studio
    Game Designer
    Mad Bricks - An Amber Studio
    Bogotá, Bogota, Co
  • Joycom Games Sas
    Game Designer
    Joycom Games Sas Mar 2020 - Present
    Bogota,D.C., Capital District, Colombia
    Game designer and producer. At joycom games I work as a game designer, channeling all the team's creativity to create great experiences of entertainment. I also handle the direction of some of the projects that we are developing.I also take care of the international relationships of the company.
  • Timba Games
    Game Designer
    Timba Games Apr 2022 - May 2023
    Medellín, Antioquia, Colombia
    I designed the game mechanics, progression system, level design, character design, camera and controls of 2 games for smarthphones. I helped with the systems design, progression systems, level design and narrative design of other projects within the companyI helped with pitching ideas for clients with the company.
  • Idiomaplus
    Lead Game Designer
    Idiomaplus Jun 2021 - Mar 2022
    Medellín, Antioquia, Colombia
    Designed a MMORPG game alongside a team of game designers, narrative designers and a team of experts in teaching spanish as second lenguage. This RPG was designed to teach spanish to teenagers, using every element of the game and of the world to teach the language, but also as an entertaining experience.I and my team designed a combat system, multiple minigames and puzzles that were connected to the learning process and the progression of the character, multiple missions that created an adventure for the player but also opportunities to get in contact with different elements of the spanish speaking cultures through characters and situations. Always with the support, collaboration and feedback of the experts in learning.
  • Geta Investments Llc
    Game Designer
    Geta Investments Llc Jan 2021 - Jun 2021
    Medellín, Antioquia, Colombia
  • Freelance
    Game Designer, Game Producer
    Freelance Sep 2013 - Jan 2021
    Working on different projects with multiple clients designing the gameplay of the games and in some cases, implementing its functionality through programming.
  • Eleven Producciones
    Game Designer
    Eleven Producciones Apr 2017 - Aug 2018
    Bogotá D.C. Area, Colombia
    Worked as game designer for the game project 2028, a game with heavy narrative, inspired by the political past and present of Colombia and south america. The game mixes two game mechanics (platform and text puzzle) to represent two different people that lives and struggle in a future where conflict and war can be avoided or ingnited in the blink of an eye. Developed multiple prototypes related to different types of Free2play Games.
  • Universidad De Los Andes
    Assistant Producer
    Universidad De Los Andes Jul 2014 - Dec 2015
    Bogotá
    Alonside a team I organized a series of programs to teach videogame development on line at national and international levels. One of the portals we worked with was COURSERA.I taught different classes related to game development, among them a class of SCRUM applied to game development.I helped and advised a series of game projects from different groups of undergrad and grad students.
  • Ennovva
    Game Designer / Game Producer
    Ennovva Sep 2013 - Jul 2014
    Bogotá
    WIth a small group of developers we created a beat them all action adventure game for Android called "Nice Revenge". This game took the player through a series of adventures of a cartoony world, using weapons inspired on the farm land.
  • Universidad De Monterrey
    Teacher
    Universidad De Monterrey Jan 2010 - Jun 2013
    Monterrey Y Alrededores, México
    Taught multiple classes related to the industry of videogames, between them, artificial intelligence, game development and game design
  • Playful Interactive
    Game Designer
    Playful Interactive Jun 2011 - May 2012
    Monterrey Y Alrededores, México
  • Entertainment Technology Center
    Overseas Faculty
    Entertainment Technology Center Jun 2009 - May 2011
    Teaching a course about the dynamics of game development with a practical approach.Guided a group of students in the development of multiple virtual worlds, a group of them were exhibited at the university.
  • Entertainment Technology Center
    Game Designer
    Entertainment Technology Center Aug 2009 - Dec 2009
    Directed multiple testing sessions for a board game about the planning of the city of Chicago.Analyzed and proposed multiple changes to the basic design based on my results.
  • Entertainment Technology Center
    Game Designer/ Programmer
    Entertainment Technology Center Jun 2009 - Aug 2009
    Co designed and Co-programmed the initial steps of balli plastici, A digital version of a puppet play from the beginning of the twentieth century.
  • Entertainment Technology Center
    Teaching Assistant: Game Design Class
    Entertainment Technology Center Jan 2009 - May 2009
    Organized different aspects of the development of the game design class. Tested and graded the different games designed by the students under the tutorial of Jesse Schell, author of the book The Art of Game Design.
  • Spacecubes / Lockheed Martin
    Game Designer/ Programmer
    Spacecubes / Lockheed Martin Aug 2009 - Dec 2009
    Co-designed and programmed all the aspects of a turn based game about satellites, designed to be used in Facebook.Co-developed a paper prototype of the game to iterate and tests the game mechanics and to explain the idea to the client.
  • Vicarious Visions
    Game Design Intern
    Vicarious Visions Sep 2008 - Jan 2009
    • Worked with a team to create iterations of the UI for Transformers 2 DS.• Created eight levels for the game transformers 2 DS using proprietary tools.• Helped with the documentation for different design aspects of the game.

Oscar Ramirez Skills

Game Design Gamification Game Development Game Programming Playtesting Teaching Entertainment Technology Experience Design Programming Game Mechanics Mobile Games Video Games Gameplay

Oscar Ramirez Education Details

Frequently Asked Questions about Oscar Ramirez

What company does Oscar Ramirez work for?

Oscar Ramirez works for Mad Bricks - An Amber Studio

What is Oscar Ramirez's role at the current company?

Oscar Ramirez's current role is Game Designer.

What is Oscar Ramirez's email address?

Oscar Ramirez's email address is os****@****ail.com

What is Oscar Ramirez's direct phone number?

Oscar Ramirez's direct phone number is +5731548*****

What schools did Oscar Ramirez attend?

Oscar Ramirez attended Carnegie Mellon University, Universidad De La Salle.

What are some of Oscar Ramirez's interests?

Oscar Ramirez has interest in Arts And Culture.

What skills is Oscar Ramirez known for?

Oscar Ramirez has skills like Game Design, Gamification, Game Development, Game Programming, Playtesting, Teaching, Entertainment Technology, Experience Design, Programming, Game Mechanics, Mobile Games, Video Games.

Who are Oscar Ramirez's colleagues?

Oscar Ramirez's colleagues are Jorge Ferro Venegas, Aaron Niebla, Dean Ward, Alejandro Arevalo, Nathalie Barbosa, Darío Hoyo, Edwin Delgado.

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