Otto Berkes

Otto Berkes Email and Phone Number

Founder @ bog bridges
New York, NY, US
Otto Berkes's Location
New York, New York, United States, United States
About Otto Berkes

An Xbox co-founder, Otto had an 18 year career at Microsoft where he drove groundbreaking hardware and software innovation in computer graphics, home entertainment, mobile devices, and cloud services.
He moved to HBO in 2011 to build the HBO GO streaming service, and as CTO, to lead the technology division and champion the company’s overall digital transformation. He subsequently joined CA Technologies as CTO and EVP to spearhead new product incubation and to direct the company’s shift to subscriptions. He then led HireRoad's journey to build an end-to-end analytics-driven talent platform.Otto is co-inventor on 13 patents, a recipient of Microsoft’s Xbox Founder Award, an Emmy Award, and an Edward R. Murrow Award, and is a published author. He is currently an advisor to Airtime, a director at Acendre, and a trustee at the University of Vermont.

Otto Berkes's Current Company Details
bog bridges

Bog Bridges

View
Founder
New York, NY, US
Website:
bogbridges.com
Employees:
1
Otto Berkes Work Experience Details
  • Bog Bridges
    Founder
    Bog Bridges
    New York, Ny, Us
  • Integral Ad Science
    Member Board Of Directors
    Integral Ad Science Sep 2020 - Present
    New York, Ny, Us
    Joined the board as an independent director ahead of the company’s IPO in 2021 (Nasdaq: IAS). Currently serving on the Audit Committee.
  • Acendre
    Member, Board Of Directors
    Acendre Apr 2019 - Present
    Arlington, Virginia, Us
  • Acendre
    Chief Executive Officer
    Acendre Dec 2019 - Sep 2023
    Arlington, Virginia, Us
  • Intelagree
    Member Of The Board Of Advisors
    Intelagree Jul 2019 - Present
    Tampa, Florida, Us
    IntelAgree provides AI-driven contract management and analysis software.
  • Bog Bridges
    Founder
    Bog Bridges Feb 2019 - Present
    bog bridges specializes in apps for the Apple Watch and iPhone.
  • University Of Vermont
    Member Board Of Trustees
    University Of Vermont Mar 2018 - Present
    Burlington, Vermont, Us
    The University's Board of Trustees has full legal responsibility and authority for the University of Vermont. Serving on the Audit Committee and the Educational Policy & Institutional Resources Committee.
  • Airtime
    Advisor
    Airtime Apr 2019 - 2021
    Sunnyvale , California, Us
  • Ca Technologies
    Executive Vice President And Chief Technology Officer
    Ca Technologies Jun 2015 - Nov 2018
    San Jose, California, Us
    Responsible for the company’s technical leadership and innovation. In addition to leading CA’s technology strategy and advanced research, responsible for in-house incubation of next-generation products through the CA Accelerator. CA was acquired by Broadcom Nov 2018.
  • Hbo
    Evp, Technology And Cto
    Hbo Apr 2013 - Mar 2015
    New York, Ny, Us
    Led the company's technology organization that included the digital products, media and technology operations, program management, and technology business management groups. Directed the formulation of HBO’s technology strategy, and was responsible for the development efforts that created and delivered innovative technologies and products such as HBO GO.
  • Hbo
    Senior Vice President Of Consumer Technology
    Hbo Jun 2011 - Apr 2013
    New York, Ny, Us
    Led the group developing and delivering interactive consumer technology including HBO GO.
  • Microsoft
    Partner Hardware Architect For Bing
    Microsoft Feb 2011 - May 2011
    Redmond, Washington, Us
    Drove the evolution of the datacenter and cloud computing capabilities.
  • Microsoft
    General Manager
    Microsoft Feb 2010 - Apr 2011
    Redmond, Washington, Us
    Led development efforts reporting to Microsoft's Chief Software Architect.
  • Microsoft
    Senior Partner Architect (Xbox/Interactive Entertainment)
    Microsoft Feb 2009 - Feb 2010
    Redmond, Washington, Us
    Leading a team of architects, responsible for the planning and development of future iterations of Microsoft’s entertainment platform. This included near-term, medium, and long-range planning, and synthesizing technology factors, business objectives, and industry dynamics in order to maximize shareholder value and industry impact.
  • Microsoft
    Partner Architect, Office Of The Cto
    Microsoft Sep 2007 - Feb 2009
    Redmond, Washington, Us
    Responsible for incubating new areas of investment in reading-related technologies and devices; providing cross-group and industry guidance for the continuing development of ultra-mobile PC’s and mobile internet devices (MID) as well as education-specific PC’s and devices.
  • Microsoft
    General Manager
    Microsoft Mar 2005 - Sep 2007
    Redmond, Washington, Us
    Architected and led the development of the Ultra-Mobile PC (UMPC) initiative through the first two product generations. This included formation of the overall vision, business goals, strategy, and product definition. Led the platform and product design process spanning hardware architecture, industrial design, and software, and the formulation of market positioning and key scenarios. Managed the hardware and software development teams reporting to me, and led product development and strategy coordination with key industry partners such as Intel and Samsung. Delivered the Origami Experience software which provided the first touch-based user experience for the PC. The UMPC effort drove broad industry engagement with IHVs, ODMs, OEMs, and retailers to bring a new category of highly mobile, low-cost PC form factors to the market. The effort also drove the creation of a new category of Intel processors (Atom) that are the basis for the related netbook and nettop categories.
  • Microsoft
    Architect, "Gopc” Handheld Windows Pc Incubation Project
    Microsoft Mar 2002 - Mar 2005
    Redmond, Washington, Us
    Initiated and led the incubation effort to develop the ultra-mobile handheld Windows PC platform concept. Included strategic OEM and IHV engagement, hardware and software prototype development, market research, executive reviews, business development, and market strategy. Developed multiple patents covering hardware design, user interface, and operating system software. The effort transitioned from Microsoft Research into a full-scale product development effort in the Windows division (Origami/UMPC).
  • Microsoft
    Co-Creator Of Media Center Incubation Project
    Microsoft Jun 2000 - Mar 2002
    Redmond, Washington, Us
    Created the “HomeStation” development and prototyping effort that became the basis of Microsoft’s media-centric PC platform - Media Center - and its associated 10-foot UI technology.
  • Microsoft
    Graphics Technology Leader
    Microsoft Jun 1993 - Jun 2000
    Redmond, Washington, Us
    Development manager responsible for the DirectX graphics development teams and for API/development strategy and execution through four product releases spanning DirectX 5 through DirectX 8.Led and managed the OpenGL development team through two major Windows releases.As a senior developer, wrote the first software-accelerated (C/assembler) OpenGL pipeline to enable real-time rendering, developed the first standardized OpenGL hardware acceleration driver model, and wrote the industry’s first 3D screen savers.Created optimization technologies for high-performance GDI on Windows NT.
  • Microsoft
    Xbox Founder
    Microsoft Nov 1998 - Nov 1999
    Redmond, Washington, Us
    As one of the four originators of the Xbox concept, sponsored and led the initial hardware and software prototyping and development effort, led the technical strategy, and co-led market and business-development strategy through the initial startup stage.
  • Autodesk
    Senior Developer, Architect
    Autodesk Apr 1991 - Jun 1993
    San Francisco, Ca, Us
    Conceived and developed a breakthrough GDI-bypass rendering pipeline and on-screen navigation interface for AutoCAD to enable real-time visualization and interaction for the first version of AutoCAD for Windows
  • Vermont Microsystems
    Senior Developer
    Vermont Microsystems May 1989 - Apr 1991
    Invented and implemented industry-leading high-performance 2D rendering algorithms and new hardware and software 3D shading algorithms

Otto Berkes Skills

Cloud Computing Software Development Mobile Devices Strategy Start Ups Management User Experience Business Development Architecture Product Development Program Management Leadership Product Management It Strategy Integration Saas Strategic Partnerships Go To Market Strategy User Interface Design Enterprise Software Cross Functional Team Leadership User Interface Digital Media Software Project Management Html 5 Opengl C Data Center Directx Product Marketing Architectures Typing Testing Banjo

Otto Berkes Education Details

  • University Of Vermont
    University Of Vermont
    Computer Science And Electrical Engineering
  • Middlebury College
    Middlebury College
    Minor In Music Performance

Frequently Asked Questions about Otto Berkes

What company does Otto Berkes work for?

Otto Berkes works for Bog Bridges

What is Otto Berkes's role at the current company?

Otto Berkes's current role is Founder.

What is Otto Berkes's email address?

Otto Berkes's email address is otto.berkes@ca.com

What is Otto Berkes's direct phone number?

Otto Berkes's direct phone number is +121251*****

What schools did Otto Berkes attend?

Otto Berkes attended University Of Vermont, Middlebury College.

What skills is Otto Berkes known for?

Otto Berkes has skills like Cloud Computing, Software Development, Mobile Devices, Strategy, Start Ups, Management, User Experience, Business Development, Architecture, Product Development, Program Management, Leadership.

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