Owen Cooper
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Owen Cooper Email & Phone Number

Supervising Technical Sound Designer at Hexany Audio
Location: Cypress, California, United States 12 work roles 7 schools
1 work email found @hexanyaudio.com 5 phones found area 760, 347, and 212 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 5 phones

Work email o****@hexanyaudio.com
Direct phone (760) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Supervising Technical Sound Designer
Location
Cypress, California, United States
Company size

Who is Owen Cooper? Overview

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Quick answer

Owen Cooper is listed as Supervising Technical Sound Designer at Hexany Audio, a with 16 employees, based in Cypress, California, United States. AeroLeads shows a work email signal at hexanyaudio.com, phone signal with area code 760, 347, 212, and a matched LinkedIn profile for Owen Cooper.

Owen Cooper previously worked as Senior Technical Sound Designer at Hexany Audio and Technical Sound Designer at Hexany Audio. Owen Cooper holds Game Audio Design And Production Professional Certificate from Berklee College Of Music.

Company email context

Email format at Hexany Audio

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{first_initial}{last}@hexanyaudio.com
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AeroLeads found 1 current-domain work email signal for Owen Cooper. Compare company email patterns before reaching out.

Profile bio

About Owen Cooper

Supervising Technical Sound Designer at Hexany AudioFormer Producer and Sound Designer at Gamejam Co.Former QA Tester for Activision and Treyarch.Specialties:- Game Audio Implementation- Scripting, coding- Game Development- Sound Design, Mixing, Editing- Quality Assurance (QA) testing- File and task managementYOUTUBE: https://youtube.com/@owencoopersfxITCH.IO: https://owencoopersfx.itch.io/Shipped Game projects:- New World (Support technical sound design)- Rumbleverse (Technical sound design)- The Red Lantern (Lead Technical Sound Designer)- Dark Pictures: Little Hope (support technical sound design)- Splitgate: Arena Warfare (Technical Sound Designer)- Reel Stakes Casino (Technical Sound Designer)- Poker Stars VR (Technical Sound Designer)- Pulsar: Lost Colony (Technical Sound Designer)- Elloveo (Technical Sound Designer)- League Of Legends (Champion skin audio implementation)- Isles of Yore (Sound design)- Brain Puzzle: 99 Games (Producer, Sound Designer)- Brain Puzzle: IQ Challenge (Producer, Sound Designer)- Draw Puzzle! (Producer, Sound Designer)- Bottle Up & Pop! (Producer, Sound Designer)- Marshmello Music Dance (Sound Designer, level design)- Call Of Duty: Black Ops III (QA Tester)- Call Of Duty: Advanced Warfare (QA Tester)- Skylanders: Trap Team (QA Tester)- Wipeout 2 (QA Tester)- Skylanders: Lost Islands (QA Tester)- Call Of Duty: Heroes (QA Tester)- Duck Dynasty: Duck Defense (QA Tester)WEBSITE: http://www.OwenCooperSound.comINSTAGRAM: @OwenCooperSFX

Listed skills include Microsoft Office, Audio Engineering, Pro Tools, Audio Editing, and 12 others.

Current workplace

Owen Cooper's current company

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Hexany Audio
Hexany Audio
Supervising Technical Sound Designer
bell gardens, california, united states
Website
Employees
16
AeroLeads page
12 roles

Owen Cooper work experience

A career timeline built from the work history available for this profile.

Supervising Technical Sound Designer

Current

Bell Gardens, California, United States

Supervising and providing direction for technical sound design team. Game audio implementation, design, scripting and coding. Tools development

Mar 2024 - Present

Senior Technical Sound Designer

Bell Gardens, California, United States

Game audio implementation, design, scripting and coding. Tools development.

Mar 2022 - Mar 2024

Technical Sound Designer

Bell Gardens, California

Audio implementation and scripting:- Unreal and C++- Unity and C#Occasional creative sound design.

Mar 2020 - Mar 2022

Sound Designer (Remote)

Dark Dojo Studios

Dallas, Texas

Creative and technical sound design. - Created SFX assets for weapons, Foley, vehicles and ambience.- Implemented using FMOD and Unreal Blueprints.- Built dynamic music systems with FMOD.- Audio editing, mixing and mastering for trailers.https://www.darkdojostudios.com/

Jan 2019 - Jun 2020

Producer / Sound Designer

Ho Chi Minh City, Vietnam

Provided project management for mobile games development.- Daily updates to multiple top games on both iOS and Android.- Fast development processes from prototype, to limited testing, to production release.- File organization and naming conventions.Guided Scrum rituals to help continuously improve the development process.Creative sound design -- created unique SFX assets with implementation instructions to developers on the team and assisted with SFX and music implementation in Unity.

Sep 2019 - Dec 2019

Sound Designer (Remote)

Ho Chi Minh City, Vietnam

Created SFX assets for:- Marshmello Music Dance- Bottle Up & Pop- Draw Story- Numerous prototypesProvided solutions for level-building in Marshmello Music Dance app.

Jun 2019 - Sep 2019

Sound Designer (Remote)

Brighton, United Kingdom

Creative and technical sound design. - Created SFX assets for dinosaurs, Foley and environments.- Implemented audio using Sound Cues and Blueprints in Unreal.https://www.thelostwild.co/

Jun 2018 - Dec 2019

Sound Designer, Sound Editor (Remote)

Perth, Australia

Sound design and editing, ambisonic spatialization for linear VR/360 film.https://virtualguest360.com/

Sep 2016 - Aug 2017

Qa Tester At Treyarch Studios

Santa Monica, Ca

Game QA Tester on site at Treyarch game development studio in Santa Monica.Provided functionality and stability testing for Call of Duty: Black Ops III, specializing in Multiplayer.

Feb 2015 - Dec 2015

Qa Tester At Activision Qa

El Segundo, Ca

Game QA Tester on site at Activision QA, El Segundo.Tested for first party technical requirements for submission to Nintendo, Apple, Google, Amazon.Technical requirements testing: - Skylanders: Trap Team- Skylanders: Lost Islands- Call Of Duty: Heroes- Wipeout 2- Duck Commander: Duck DefenseProvided functionality QA testing on Call of Duty: Advanced Warfare.

Jun 2014 - Nov 2014

Assistant Publicity Coordinator

San Marcos, Ca

Assisted Performing Arts department publicity coordinator, Randy Hoffman, in coordinating with talent, preparing performance areas, and creating performance programs for weekly concerts and semester plays and concerts. Additional duties on the job were creating graphical promotional posters for upcoming events, setup and live-recording of concerts, and attending the computer music lab as a stand-in proctor.

Jan 2011 - Jun 2011

Production Assistant

Megadeth, Inc.

San Marcos, California, Usa

Managed studio (working title Vic's Garage) - cleaned and tuned guitars regularly, handled phone calls and appointments, band assistant, some video capture and audio engineering, monitoring Megadeth Radio playlists, personal assistant to front man Dave Mustaine.

Oct 2009 - Mar 2010
Team & coworkers

Colleagues at Hexany Audio

Other employees you can reach at hexanyaudio.com. View company contacts for 16 employees →

7 education records

Owen Cooper education

Bachelor Of Arts (B.A.), Business Economics, Cum Laude

Activities and Societies: Federal Open Market Committee University Symposium, Nikkei Student Union, Japan Club

Certificate, Japanese Studies, Pass

Kcp International Japanese Language School

Activities and Societies: Kaiwa Class (Beginner and Intermediate)Intensive immersion Japanese language course in Tokyo, Japan. Classes.

Associate Of Arts (A.A.), Music

Activities and Societies: Electronic Ensemble, Chamber Singers, Honor's Performance Ensemble, Jazz Band, Summer Stage Band

FAQ

Frequently asked questions about Owen Cooper

Quick answers generated from the profile data available on this page.

What company does Owen Cooper work for?

Owen Cooper works for Hexany Audio.

What is Owen Cooper's role at Hexany Audio?

Owen Cooper is listed as Supervising Technical Sound Designer at Hexany Audio.

What is Owen Cooper's email address?

AeroLeads has found 1 work email signal at @hexanyaudio.com for Owen Cooper at Hexany Audio.

What is Owen Cooper's phone number?

AeroLeads has found 5 phone signal(s) with area code 760, 347, 212 for Owen Cooper at Hexany Audio.

Where is Owen Cooper based?

Owen Cooper is based in Cypress, California, United States while working with Hexany Audio.

What companies has Owen Cooper worked for?

Owen Cooper has worked for Hexany Audio, Dark Dojo Studios, Gamejam, Great Ape Games, and Virtual Guest.

Who are Owen Cooper's colleagues at Hexany Audio?

Owen Cooper's colleagues at Hexany Audio include Robert Wolf, Erik Castro, Matthew Carl Earl, Harrison Kurtz, and Alma Pinto, Mba.

How can I contact Owen Cooper?

You can use AeroLeads to view verified contact signals for Owen Cooper at Hexany Audio, including work email, phone, and LinkedIn data when available.

What schools did Owen Cooper attend?

Owen Cooper holds Game Audio Design And Production Professional Certificate from Berklee College Of Music.

What skills is Owen Cooper known for?

Owen Cooper is listed with skills including Microsoft Office, Audio Engineering, Pro Tools, Audio Editing, Studio Recording, Reaper, Recording Studio, and Live Audio.

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