Özgüncan Gümrah

Özgüncan Gümrah Email and Phone Number

Chief Executive Officer @ Elos Games & Art
Ankara, Turkey
Özgüncan Gümrah's Location
Ankara, Türkiye, Turkey
Özgüncan Gümrah's Contact Details

Özgüncan Gümrah personal email

About Özgüncan Gümrah

As the founder and Creative Director of Elos Games and Arts, I bring over 15+ years of experience in the creative industry.My diverse roles have included Art Director, Game Artist, UX/UI Designer, Animator, Concept Designer, and Game Designer. I’ve contributed to projects achieving over 250 million downloads and earning App Store Editor's Choice awards, as well as developing one of Turkey’s largest YouTube channels with over 3 million subscribers.In addition to my industry experience, I have served as an academician at various universities, teaching the fundamentals of game and animation disciplines.

Özgüncan Gümrah's Current Company Details
Elos Games & Art

Elos Games & Art

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Chief Executive Officer
Ankara, Turkey
Özgüncan Gümrah Work Experience Details
  • Elos Games & Art
    Chief Executive Officer
    Elos Games & Art
    Ankara, Turkey
  • Elos Games & Art
    Chief Executive Officer
    Elos Games & Art Nov 2023 - Present
    Austin, Texas, United States
    Elos Games & Arts, under my leadership, is an established game studio dedicated to the development of computer games. Our studio is exclusively focused on action RPG games, currently in the process of developing the game 'Lumin.'Our studio is committed to a vision that prioritizes artistic and aesthetic considerations, delivering deep and enjoyable gameplay while combining various game dynamics to provide players with the most unforgettable experiences. In the games we create, our primary focus is not just on crafting a game but on offering players an alternative universe, going beyond the typical gaming experience.
  • Upgrade Entertainment
    Art Director
    Upgrade Entertainment Oct 2023 - May 2024
    Istanbul, Turkey
    Upgrade Entertainment is currently developing a game named "Concubine" that blends Ottoman and Turkish motifs with a unique gaming language and concept. I am working on this game project as the art director and concept artist. The game is currently in the prototype stage, and my role involves defining its visual language to ensure a high-quality and unforgettable gaming experience, with a particular focus on aesthetic and artistic considerations.
  • Fugo Bilişim Teknolojileri
    Art Director
    Fugo Bilişim Teknolojileri Dec 2018 - Mar 2022
    Istanbul, Turkey
    Fugo Games is the esteemed game studio behind the global sensation "Words Of Wonders," boasting an impressive 250 million downloads and 8 million daily active users. In my first year at Fugo Games, I single-handedly crafted the entire visual design for "Words Of Wonders," helping it become the most downloaded word game globally with over than 50 million downloads. I built an art team that contributed to the success of "Words Of Wonders" and led the development of additional word game projects. After 3.5 years, game reached over than 200 million download with 8 million daily active users. With similar success in titles like "WoW Guru" and "WoW Search," I expanded and refined the art team, nurturing junior artists and interns.
  • İstinye Üniversitesi
    University Lecturer
    İstinye Üniversitesi Sep 2020 - Feb 2022
    Istanbul, Turkey
    At Istinye University, I taught courses on "Game Design," "2D Animation For Games," and "2D Design For Games," bridging the gap between industry practices and education. My goal was to impart animation principles and design fundamentals to future creative professionals.
  • Redelsoft
    Art Director
    Redelsoft Jul 2017 - May 2019
    Ankara, Turkey
    As an Art Director at Redelsoft, I contributed to the development of puzzle games like "Cubesc" and "Dream Of Mira." Responsibilities included overseeing a team of artists and actively participating in concept creation and design.Both of game enter globally Editor's Choice in App Store and also published Today's App as well
  • Mindea.Inc
    Art Director
    Mindea.Inc Aug 2017 - Jan 2019
    Ankara, Turkey
    I played a pivotal role in "Pan's Cube," "Bubble Ninja," and "The Bangle," contributing to art direction, creative direction, game art, UI/UX design, animation, concept art, illustration, and marketing materials. I led an art team while contributing to concept creation, illustrations, UI design, and even sound design in the game project.
  • Hopes | Global Mobile Marketing Agency
    Art Director
    Hopes | Global Mobile Marketing Agency Sep 2014 - Nov 2018
    Ankara, Türkiye
    I led the Games & Animation department, where we developed children's games and YouTube animations. Within a year, our YouTube channel "Alpi Ve Arkadaşları" reached over 1 million subscribers and 200 million views. We leveraged the channel's success to create children's games, significantly increasing our brand value. I managed a team of animators, 2D artists, and a technical artist.
  • Mobilegion Artworks & Software Ltd. Co.
    Co-Founder - Lead Designer
    Mobilegion Artworks & Software Ltd. Co. Jun 2016 - Oct 2018
    Ankara, Turkey
    We established Mobilegion to develop personal application projects and offer solutions to customers. Company services included designing and developing high-quality applications. The couple of applications we developed for our customers received Editor’s Choice recognition multiple times in the App Store.I played a pivotal role in project management, creative direction, and UI/UX design.
  • Baskent University
    University Lecturer
    Baskent University Sep 2014 - Feb 2015
    Ankara, Türkiye
    At Başkent University, I taught animation principles and 2D animation techniques for 2D games. Students studied animation principles and created animations using cut-out and cell animation techniques. I also taught Adobe Photoshop, Adobe After Effects, Toon Boom, and Spine animation programs.
  • Studio Galaktik
    Animator
    Studio Galaktik May 2014 - Sep 2014
    Ankara, Türkiye
    I worked as a 2D animator and character designer on the "Ibi" project for TRT Cocuk, contributing to the first season and designing characters. The series continues to be popular on national TV and YouTube.
  • Aesis Game Studios
    Co-Founder - Sr Game Artist
    Aesis Game Studios Jun 2013 - May 2014
    Ankara, Türkiye
    We established Aesis Game Studio, publishing two games in one year and achieving widespread recognition. I was actively involved in art direction, creative direction, game art, UI/UX design, animation, concept art, illustration, and marketing materials. The experience allowed me to gain expertise in various aspects of game production and publishing.
  • Ugr Technologies
    Game Artist
    Ugr Technologies May 2012 - Jan 2013
    İstanbul
    I joined as a 2D game artist and worked on my first mobile game project which genre is 2D runner platformer; "I'm Jack." The development team consisted of just three people, two software developers, and myself as a designer. This required me to create all game visuals, including backgrounds, objects, characters, UI, animations, cinematics, and more, as well as all commercial visuals like banners, ad videos, and end cards. I was also involved in story and level design, character design, and even music direction.The game achieved great success on the App Store and Google Play worldwide, with downloads surpassing 2 million. It entered the top 10 lists on the App Stores of Turkey, Azerbaijan, India, and Brazil, as well as the "top 100 lists" in other countries.
  • Atom - Odtu Teknokent
    Game Artist
    Atom - Odtu Teknokent Dec 2007 - Oct 2011
    Ankara, Türkiye
    At METUTECH - ATOM, I worked as a 2D artist, contributing to multiple indie game and animation projects. While many of these projects remained unfinished due to financial constraints, the experience allowed me to take part in numerous game projects, offering valuable insights into different aspects of game development.

Özgüncan Gümrah Skills

Visual Arts Photoshop Concept Design Conceptual Art Game Design User Interface Design Project Management After Effects Traditional Animation Unity3d Art Direction Martial Arts Toon Boom Unreal Engine Game Development Graphic Design Illustration Character Animation Logo Design Sanat Ressamlık Grafik Tasarımı Grafikler Iletişim Liderlik Character Designs Mobile App Games Animation Corporate Identity Mobile Games Video Oyunları Dijital Pazarlama Reklam Tasarım Cartoon Cell Animation Cut Out Animation User Experiance Texture Binicilik

Özgüncan Gümrah Education Details

Frequently Asked Questions about Özgüncan Gümrah

What company does Özgüncan Gümrah work for?

Özgüncan Gümrah works for Elos Games & Art

What is Özgüncan Gümrah's role at the current company?

Özgüncan Gümrah's current role is Chief Executive Officer.

What is Özgüncan Gümrah's email address?

Özgüncan Gümrah's email address is oz****@****ail.com

What schools did Özgüncan Gümrah attend?

Özgüncan Gümrah attended Gazi Üniversitesi.

What are some of Özgüncan Gümrah's interests?

Özgüncan Gümrah has interest in Civil Rights And Social Action, Education, Environment, Arts, Science And Technology, Music, Martial Arts, Sports, Mythology, Human Rights.

What skills is Özgüncan Gümrah known for?

Özgüncan Gümrah has skills like Visual Arts, Photoshop, Concept Design, Conceptual Art, Game Design, User Interface Design, Project Management, After Effects, Traditional Animation, Unity3d, Art Direction, Martial Arts.

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