Pablo González Martínez Email and Phone Number
*Currently working on confidential FCAS/NGWS software project as subcontractors of Indra (FCAS Simulation, Pillar 5)Software development for simulation, Virtual/Augmented/Mixed Reality realtime software applications using game engines.6+ years of professional experience primarily in the military and industrial sectors, as well as projects for gaming, healthcare, traffic, tourism or interior design, having demonstrated capability to handle all tasks of a software project's lifecycle with a multitude of successfully completed B2B software projects.10+ years of Unity, C#, .NET. experience.Software architecture, design and programming. Software engineering management, requirements and technical specifications.UX/UI design and development.
Pixelshub
View- Website:
- pixelshub.com
- Employees:
- 5
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Senior Software DeveloperPixelshub Feb 2024 - PresentGijón, Principality Of Asturias, SpainSimulation and Extended Reality (XR) software development for industrial and military applications using game engine technologies.In charge of internal Technical & Creative Development of undisclosed FCAS/NGWS project (as subcontractors of Indra SimLab, FCAS Pilar 5).Unity, C#, .NET. Experience with full game/app creation pipeline workflow.Software architecture, design and programming. Software engineering management, requirements and technical specifications.Networking for realtime applications (Mirror, Unity Netcode).Basic shader authoring and graphics programming tasks.UX/UI Design & Development for realtime simulation and XR applications. -
Software DeveloperPixelshub Feb 2022 - Feb 2024Gijón, Principality Of Asturias, Spain -
Junior Software DeveloperPixelshub Feb 2018 - Feb 2022Gijón, Principality Of Asturias, Spain -
Game Programmer InternMilkstone Studios Jun 2017 - Aug 2017Oviedo Area, SpainFarm Together (PC, XBoxOne, PS4)Unity3D - C#Assistance in the development of: Game systems/logic, UI programming, Editor/Tools. -
3D Artist InternMilkstone Studios Mar 2015 - Jun 2015Oviedo Area, Spain3D Artist - Shipped title 'Pharaonic' (PC, XboxOne, PS4)Unity3D - 3D Max / 3D Coat / PhotoshopAssistance in:Concept, 3D Modelling, texturing, asset implementation, UI art.
Pablo González Martínez Education Details
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Software Engineering And Computer Systems -
Video Game Development And Design
Frequently Asked Questions about Pablo González Martínez
What company does Pablo González Martínez work for?
Pablo González Martínez works for Pixelshub
What is Pablo González Martínez's role at the current company?
Pablo González Martínez's current role is Software Developer | 6+ years of professional Unity experience | Simulation, Videogame Technology, Virtual, Augmented and Mixed Reality | Gaming, Industrial and Military applications | FCAS/NGWS..
What schools did Pablo González Martínez attend?
Pablo González Martínez attended Universidad Internacional De La Rioja (Unir), Universidad Camilo José Cela.
Who are Pablo González Martínez's colleagues?
Pablo González Martínez's colleagues are Daniel Requejo, Antonio José Parra García, Abeera Irshad, Yishar Sánchez Rodríguez.
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Pablo Martinez Gonzalez
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