Francisco Reyes

Francisco Reyes Email and Phone Number

Previs and Layout Supervisor @ WildBrain Studios
Vancouver, BC, CA
Francisco Reyes's Location
Vancouver, British Columbia, Canada, Canada
Francisco Reyes's Contact Details

Francisco Reyes work email

Francisco Reyes personal email

n/a
About Francisco Reyes

Francisco Reyes is a Previs and Layout Supervisor at WildBrain Studios. He possess expertise in paqueteria office, photoshop, illustrator, maya, 3d studio max and 4 more skills. He is proficient in Español and ingles. Colleagues describe him as "I've had the pleasure of working with Francisco on Blaze and the Monster Machines, and I can't recommend him enough. His deep knowledge of Maya and camera work is truly impressive, and he consistently applies this expertise to elevate the quality of work. Beyond his technical skills, what stands out most is his unwavering support for his team. Whether it's offering guidance or troubleshooting complex issues, he's always there to ensure the team succeeds. Anyone would be… Show more"

Francisco Reyes's Current Company Details
WildBrain Studios

Wildbrain Studios

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Previs and Layout Supervisor
Vancouver, BC, CA
Website:
wildbrain.com
Employees:
826
Francisco Reyes Work Experience Details
  • Wildbrain Studios
    Previs And Layout Supervisor
    Wildbrain Studios
    Vancouver, Bc, Ca
  • Wildbrain Studios
    Previs/Layout Supervisor
    Wildbrain Studios Mar 2024 - Present
    Vancouver, British Columbia, Canada
  • Wildbrain
    Lead Layout Artist
    Wildbrain Jul 2022 - Mar 2024
    Vancouver, British Columbia, Canada
  • Wildbrain
    Layout Artist
    Wildbrain Feb 2022 - Jun 2023
    Vancouver, British Columbia, Canada
  • Mighty Studio
    Layout 3D Supervisor
    Mighty Studio Jul 2021 - Feb 2022
    Guadalajara, Jalisco, México
    Tasks consist of reviewing individual sequences for a layout team, giving feeback in composition, framing, camera animation, and sequence continuity. Meeting with the Layout director to discuss the development of the sequences created by the layout team. Assign through Shotgun shots, sequence difficulty, time bids for blocking and polish for every artist of the team. Assist the team with layout sequences if any problem arises.
  • Mighty Studio
    Layout Artist
    Mighty Studio Jun 2020 - Jul 2021
    Guadalajara, Jalisco, México
    My task consisted of create 3D visualizations of storyboard animatics, establish camera blocking, composition and lens choicecomplete assigned sequences within scheduled timeframe, ensure shot continuity.
  • Boxel Studio
    Layout Artist
    Boxel Studio Jul 2018 - Dec 2019
    Tijuana, Baja California, México
    My task consisted of create 3D visualizations of storyboard animatics, establish camera blocking, composition and lens choicecomplete assigned sequences within scheduled timeframe, ensure shot continuity.
  • Boxel Studio
    Character Rigger
    Boxel Studio Mar 2018 - Jul 2018
    Tijuana, Baja California, México
    my task consisted of rig 3D assets (characters, props, sets, etc.) to achieve the intended animation performance, use skinning and other deformers to achieve the intended performance, maintain and improve rigs in production, while ensuring their stability for the animation team and support rigging TDs
  • Huevocartoon
    Character Rigger
    Huevocartoon May 2017 - Feb 2018
    Santiago De Querétaro, Querétaro Arteaga, México
    my task consisted of rig 3D assets (characters, props, sets, etc.) to achieve the intended animation performance, use skinning and other deformers to achieve the intended performance, maintain and improve rigs in production, while ensuring their stability for the animation team and support rigging TDs
  • Metacube Entertainment
    Character Rigger
    Metacube Entertainment Jun 2016 - Feb 2017
    my task consisted of rig 3D assets (characters, props, sets, etc.) to achieve the intended animation performance, use skinning and other deformers to achieve the intended performance, maintain and improve rigs in production, while ensuring their stability for the animation team and support rigging TDs
  • Metacube Technology & Entertainment
    Layout Artist
    Metacube Technology & Entertainment Jun 2015 - Jun 2016
    Zapopan, Jalisco, México
    My task consisted of create 3D visualizations of storyboard animatics, establish camera blocking, composition and lens choicecomplete assigned sequences within scheduled timeframe, ensure shot continuity.
  • Planetarios Digitales
    3D Generalist
    Planetarios Digitales Jul 2014 - Mar 2015
    Ciudad De México, México
    worked creating models, riggs and animation of assets for small capsules in 360 format for digital domes, also making the animation of the cameras for the complete capsule.

Francisco Reyes Skills

Paqueteria Office Photoshop Illustrator Maya 3d Studio Max Cinema 4d Soundbooth Adobe Audition After Effects

Francisco Reyes Education Details

  • Universidad Autónoma Metropolitana
    Universidad Autónoma Metropolitana
    Diseño Gráfico

Frequently Asked Questions about Francisco Reyes

What company does Francisco Reyes work for?

Francisco Reyes works for Wildbrain Studios

What is Francisco Reyes's role at the current company?

Francisco Reyes's current role is Previs and Layout Supervisor.

What is Francisco Reyes's email address?

Francisco Reyes's email address is fr****@****ube.com

What schools did Francisco Reyes attend?

Francisco Reyes attended Universidad Autónoma Metropolitana.

What skills is Francisco Reyes known for?

Francisco Reyes has skills like Paqueteria Office, Photoshop, Illustrator, Maya, 3d Studio Max, Cinema 4d, Soundbooth, Adobe Audition, After Effects.

Who are Francisco Reyes's colleagues?

Francisco Reyes's colleagues are Scott Klapak, Wooseok Kim, Madi Scarcello, Regina Guia, Andrés Benitez, Hannah Phoenix, Kim Micheals.

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