Peter Aldred
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Peter Aldred Email & Phone Number

Senior Multimedia Artist at Imagine Learning
Location: Phoenix, Arizona, United States 16 work roles 2 schools
1 work email found @glynlyon.com LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

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Current company
Role
Senior Multimedia Artist
Location
Phoenix, Arizona, United States
Company size

Who is Peter Aldred? Overview

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Quick answer

Peter Aldred is listed as Senior Multimedia Artist at Imagine Learning, a company with 1880 employees, based in Phoenix, Arizona, United States. AeroLeads shows a work email signal at glynlyon.com and a matched LinkedIn profile for Peter Aldred.

Peter Aldred previously worked as Cactus Brick Treasurer / Member at Cactus Brick and Next-Gen 3D Props Artist at Entrada Interactive. Peter Aldred holds Bachelor'S Degree, Game And Interactive Media Design from Collins College.

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{first_initial}{last}@glynlyon.com
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Profile bio

About Peter Aldred

:. Summary - A designer and artist with over 6 years of designer and leadership experience. Skilled in creating 2D/3D graphics; as well as managing time and teams located across the planet.:. Software Knowledgeable and Talented With - 3D Studio Max, Illustrator, Alchemy, xNormal, Photoshop, TopoGun, Mudbox, Unreal 3/UDK, Google SketchUp, Unity Tool Set, HTML 5, Adobe Edge:. Current Released Titles Worked On - Warmgun: Carnival of Bullets, Hostile Worlds, Primal Carnage, Primal Carnage: Genesis, Son of NorSpecialties: :. High and Low poly modeling/sculpting:. Creating detailed texture maps:. Web design and interactive elements:. Team organization and motivation:. Educational Flash animations

Listed skills include Texturing, Unreal Engine 3, Game Design, Video Games, and 39 others.

Current workplace

Peter Aldred's current company

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Imagine Learning
Imagine Learning
Senior Multimedia Artist
Phoenix, AZ, US
Employees
1880
AeroLeads page
16 roles

Peter Aldred work experience

A career timeline built from the work history available for this profile.

Cactus Brick Treasurer / Member

Current
Cactus Brick

Phoenix, AZ

.: Design and Build Lego displays for the LUG, Cactus Brick.: Organize events and interactive displays for children.: Past events include play brick zone, buildable modular castle, and a five foot mosaic..: Managing the LUG's funds and social media.

Sep 2016 - Present

Senior Multimedia Artist

Current

Scottsdale, Arizona, United States

.: Used Adobe Illustrator, After Effects, Character Animator, and Photoshop to create graphics and animations to reinforce educational curriculum..: Produced several digital asset management tools to sort and catalog existing media..: Offered help and assistance to other members of the team once my work has been finished..: Was promoted to "Senior.

Dec 2013 - Present

Next-Gen 3D Props Artist

Entrada Interactive

Mesa, Arizona

:. Worked on the PC title Miscreated:. Created material networks in Cryengine to make static meshes pop with life and detail.:. Modeled, Unwrapped, and Textured low-poly game assets and environments.:. Used xNormal to bake normal and ambient occlusion maps from sculpted high poly meshes.

Jul 2014 - Oct 2014

Freelance Game Designer

Freelance
Oct 2008 - Oct 2014

Freelance Flash Designer

Mesa, Arizona

.: Used Adobe Illustrator, Flash, CSS, and HTML5 to create vector based user experiences and interactive animations.

Sep 2012 - Dec 2013

Hard Surface 3D Artist

Henderson, NV

:. Worked on the PC title Primal Carnage and PS4 title Primal Carnage: Genesis:. Created material networks in Unreal 4 to make static meshes pop with life and detail.:. Modeled, Unwrapped, and Textured low-poly game assets and environments.:. Used xNormal to bake normal and ambient occlusion maps from sculpted high poly meshes.

Jan 2013 - Apr 2013

3D Artist

Stillalive Studios

Austria

:. Worked on the indie game 'Son of Nor':. Modeled, Unwrapped, and Textured low-poly game assets and environments.:. Used xNormal to bake normal and ambient occlusion maps from sculpted high poly meshes.

Jun 2012 - Feb 2013

Legal Assistant/It

The Law Offices Of Charles E. Ganley Llc

Waynesboro, PA

:. Fill out medical and bureau requests, subpoenas, petitions, and other legal documents.:. Maintain, update, and regulate claimant information on Abacus Server and Master Client list:. Deal with new and current clients through telecommunications and answer the phones:. Read hearing and deposition transcripts and compose a list of facts for the attorney's.

Apr 2009 - Dec 2012

Lead Artist/3D Artist

Dominating Studios

United Kingdom

:. Worked on the FPS indie game 'Critical Point: Incursion':. Managed incoming art assets, evaluated, and assigned tasks to other members.:. Formed excel sheets to manage employee tasks and presented information to team leads.:. Created material networks in UDK make static meshes pop with life and detail.:. Modeled, Unwrapped, and Textured low-poly game.

Jun 2010 - Sep 2012

Texture Artist

Rotating Cube Games

Online

:. Created tiling textures for the source engine game 'Mindworld':. Polished preexisting textures made by other artist

May 2012 - Aug 2012

3D Artist

:. Worked on the iPhone UDK game Warm Gun: Carnival of Bullets.:. Created material networks in UDK make static meshes pop with life and detail.:. Optimized preexisting assets to boot performance of the iOS device.:. Modeled, Unwrapped, and Textured low-poly game assets and environments.:. Used xNormal to bake normal and ambient occlusion maps from sculpted.

Jul 2011 - Sep 2011

Forum Moderator

Game-Artist.Net

:. Provide the users with helpful information to better their skills and build a better community through well communicated and regular posting:. Enforce the rules of the forums to build a better online community.:. Delete spamming posts, topics, and to give warning to users who misuse the forums:. Organize new competitions for the users of the forums to.

Jun 2010 - Dec 2010

Lead Artist/3D Modeler

Darkworld "Dragon Age Mod"

:. Wrote/Compiled/Edited information for the game design document:. Defined the art style for the game and created a pipeline for importing assets into Unity 3D.:. In charge of recruiting new artist into the project and getting them to follow the defined art style.:. Sculpted high poly assets from swords, objects, and buildings using Mudbox.:. Unwrapped.

Sep 2009 - Apr 2010

User Interface/2D Artist

Electric Flannel

:. Improved upon the current user interface to make it more visually appealing.:. Tested the game for quality, visual errors, and other bugs.:. Hand painted 2D images from scrolling backgrounds to in game items.

Feb 2009 - Sep 2009

3D Modeler

Protonic Entertainment

:. Collaborated on the design document for an Unreal 2k4 mod, Eternal Winter.:. Managed incoming work, evaluated, and assigned tasks to other members.:. Modeled and unwrapped low-poly game assets using 3Ds Max, and textured diffuse maps using Photoshop.

Nov 2007 - Oct 2008
Team & coworkers

Colleagues at Imagine Learning

Other employees you can reach at imaginelearning.com. View company contacts for 1880 employees →

2 education records

Peter Aldred education

Bachelor Of Arts, Game Design

Activities and Societies: :. Was a student assistant for two years :. Was apart of three different game mod groupsGraduated class.

FAQ

Frequently asked questions about Peter Aldred

Quick answers generated from the profile data available on this page.

What company does Peter Aldred work for?

Peter Aldred works for Imagine Learning.

What is Peter Aldred's role at Imagine Learning?

Peter Aldred is listed as Senior Multimedia Artist at Imagine Learning.

What is Peter Aldred's email address?

AeroLeads has found 1 work email signal at @glynlyon.com for Peter Aldred at Imagine Learning.

Where is Peter Aldred based?

Peter Aldred is based in Phoenix, Arizona, United States while working with Imagine Learning.

What companies has Peter Aldred worked for?

Peter Aldred has worked for Imagine Learning, Cactus Brick, Entrada Interactive, Freelance, and Glynlyon.

Who are Peter Aldred's colleagues at Imagine Learning?

Peter Aldred's colleagues at Imagine Learning include Megan Albrecht, Angelica Manthei, Dr. Heather Bigley, Urrah K., and Maria George Barnhardt.

How can I contact Peter Aldred?

You can use AeroLeads to view verified contact signals for Peter Aldred at Imagine Learning, including work email, phone, and LinkedIn data when available.

What schools did Peter Aldred attend?

Peter Aldred holds Bachelor'S Degree, Game And Interactive Media Design from Collins College.

What skills is Peter Aldred known for?

Peter Aldred is listed with skills including Texturing, Unreal Engine 3, Game Design, Video Games, Zbrush, 3D Studio Max, Low Poly Modeling, and Game Development.

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