Peter Aldred Email & Phone Number
@glynlyon.com
LinkedIn matched
Who is Peter Aldred? Overview
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Peter Aldred is listed as Senior Multimedia Artist at Imagine Learning, a company with 1880 employees, based in Phoenix, Arizona, United States. AeroLeads shows a work email signal at glynlyon.com and a matched LinkedIn profile for Peter Aldred.
Peter Aldred previously worked as Cactus Brick Treasurer / Member at Cactus Brick and Next-Gen 3D Props Artist at Entrada Interactive. Peter Aldred holds Bachelor'S Degree, Game And Interactive Media Design from Collins College.
Email format at Imagine Learning
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AeroLeads found 1 current-domain work email signal for Peter Aldred. Compare company email patterns before reaching out.
About Peter Aldred
:. Summary - A designer and artist with over 6 years of designer and leadership experience. Skilled in creating 2D/3D graphics; as well as managing time and teams located across the planet.:. Software Knowledgeable and Talented With - 3D Studio Max, Illustrator, Alchemy, xNormal, Photoshop, TopoGun, Mudbox, Unreal 3/UDK, Google SketchUp, Unity Tool Set, HTML 5, Adobe Edge:. Current Released Titles Worked On - Warmgun: Carnival of Bullets, Hostile Worlds, Primal Carnage, Primal Carnage: Genesis, Son of NorSpecialties: :. High and Low poly modeling/sculpting:. Creating detailed texture maps:. Web design and interactive elements:. Team organization and motivation:. Educational Flash animations
Listed skills include Texturing, Unreal Engine 3, Game Design, Video Games, and 39 others.
Peter Aldred's current company
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Peter Aldred work experience
A career timeline built from the work history available for this profile.
Cactus Brick Treasurer / Member
Current.: Design and Build Lego displays for the LUG, Cactus Brick.: Organize events and interactive displays for children.: Past events include play brick zone, buildable modular castle, and a five foot mosaic..: Managing the LUG's funds and social media.
Senior Multimedia Artist
Current.: Used Adobe Illustrator, After Effects, Character Animator, and Photoshop to create graphics and animations to reinforce educational curriculum..: Produced several digital asset management tools to sort and catalog existing media..: Offered help and assistance to other members of the team once my work has been finished..: Was promoted to "Senior.
Next-Gen 3D Props Artist
:. Worked on the PC title Miscreated:. Created material networks in Cryengine to make static meshes pop with life and detail.:. Modeled, Unwrapped, and Textured low-poly game assets and environments.:. Used xNormal to bake normal and ambient occlusion maps from sculpted high poly meshes.
Freelance Game Designer
Freelance Flash Designer
.: Used Adobe Illustrator, Flash, CSS, and HTML5 to create vector based user experiences and interactive animations.
Hard Surface 3D Artist
:. Worked on the PC title Primal Carnage and PS4 title Primal Carnage: Genesis:. Created material networks in Unreal 4 to make static meshes pop with life and detail.:. Modeled, Unwrapped, and Textured low-poly game assets and environments.:. Used xNormal to bake normal and ambient occlusion maps from sculpted high poly meshes.
3D Artist
:. Worked on the indie game 'Son of Nor':. Modeled, Unwrapped, and Textured low-poly game assets and environments.:. Used xNormal to bake normal and ambient occlusion maps from sculpted high poly meshes.
Legal Assistant/It
:. Fill out medical and bureau requests, subpoenas, petitions, and other legal documents.:. Maintain, update, and regulate claimant information on Abacus Server and Master Client list:. Deal with new and current clients through telecommunications and answer the phones:. Read hearing and deposition transcripts and compose a list of facts for the attorney's.
Lead Artist/3D Artist
:. Worked on the FPS indie game 'Critical Point: Incursion':. Managed incoming art assets, evaluated, and assigned tasks to other members.:. Formed excel sheets to manage employee tasks and presented information to team leads.:. Created material networks in UDK make static meshes pop with life and detail.:. Modeled, Unwrapped, and Textured low-poly game.
Texture Artist
:. Created tiling textures for the source engine game 'Mindworld':. Polished preexisting textures made by other artist
3D Artist
:. Worked on the iPhone UDK game Warm Gun: Carnival of Bullets.:. Created material networks in UDK make static meshes pop with life and detail.:. Optimized preexisting assets to boot performance of the iOS device.:. Modeled, Unwrapped, and Textured low-poly game assets and environments.:. Used xNormal to bake normal and ambient occlusion maps from sculpted.
Forum Moderator
:. Provide the users with helpful information to better their skills and build a better community through well communicated and regular posting:. Enforce the rules of the forums to build a better online community.:. Delete spamming posts, topics, and to give warning to users who misuse the forums:. Organize new competitions for the users of the forums to.
Lead Artist/3D Modeler
:. Wrote/Compiled/Edited information for the game design document:. Defined the art style for the game and created a pipeline for importing assets into Unity 3D.:. In charge of recruiting new artist into the project and getting them to follow the defined art style.:. Sculpted high poly assets from swords, objects, and buildings using Mudbox.:. Unwrapped.
User Interface/2D Artist
:. Improved upon the current user interface to make it more visually appealing.:. Tested the game for quality, visual errors, and other bugs.:. Hand painted 2D images from scrolling backgrounds to in game items.
3D Modeler
:. Collaborated on the design document for an Unreal 2k4 mod, Eternal Winter.:. Managed incoming work, evaluated, and assigned tasks to other members.:. Modeled and unwrapped low-poly game assets using 3Ds Max, and textured diffuse maps using Photoshop.
Colleagues at Imagine Learning
Other employees you can reach at imaginelearning.com. View company contacts for 1880 employees →
Megan Albrecht
Colleague at Imagine Learning
Olathe, Kansas, United States, United States
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AM
Angelica Manthei
Colleague at Imagine Learning
Caldwell, Idaho, United States, United States
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DH
Dr. Heather Bigley
Colleague at Imagine Learning
Pittsburgh, Pennsylvania, United States, United States
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UK
Urrah K.
Colleague at Imagine Learning
Nigeria, Nigeria
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MG
Maria George Barnhardt
Colleague at Imagine Learning
Granite Falls, North Carolina, United States, United States
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DO
Dayna Oyeyipo, M.S., Ccc-Slp
Colleague at Imagine Learning
Albany, New York Metropolitan Area, United States
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HT
Harry Thomas
Colleague at Imagine Learning
Raleigh-Durham-Chapel Hill Area, United States
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KH
Kelly Heyen
Colleague at Imagine Learning
Nashville Metropolitan Area, United States
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JR
Janesy Reyes-Crooks
Colleague at Imagine Learning
Winter Garden, Florida, United States, United States
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LV
Lisa Vrana
Colleague at Imagine Learning
San Antonio, Texas, United States, United States
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Peter Aldred education
Bachelor'S Degree, Game And Interactive Media Design
Bachelor Of Arts, Game Design
Frequently asked questions about Peter Aldred
Quick answers generated from the profile data available on this page.
What company does Peter Aldred work for?
Peter Aldred works for Imagine Learning.
What is Peter Aldred's role at Imagine Learning?
Peter Aldred is listed as Senior Multimedia Artist at Imagine Learning.
What is Peter Aldred's email address?
AeroLeads has found 1 work email signal at @glynlyon.com for Peter Aldred at Imagine Learning.
Where is Peter Aldred based?
Peter Aldred is based in Phoenix, Arizona, United States while working with Imagine Learning.
What companies has Peter Aldred worked for?
Peter Aldred has worked for Imagine Learning, Cactus Brick, Entrada Interactive, Freelance, and Glynlyon.
Who are Peter Aldred's colleagues at Imagine Learning?
Peter Aldred's colleagues at Imagine Learning include Megan Albrecht, Angelica Manthei, Dr. Heather Bigley, Urrah K., and Maria George Barnhardt.
How can I contact Peter Aldred?
You can use AeroLeads to view verified contact signals for Peter Aldred at Imagine Learning, including work email, phone, and LinkedIn data when available.
What schools did Peter Aldred attend?
Peter Aldred holds Bachelor'S Degree, Game And Interactive Media Design from Collins College.
What skills is Peter Aldred known for?
Peter Aldred is listed with skills including Texturing, Unreal Engine 3, Game Design, Video Games, Zbrush, 3D Studio Max, Low Poly Modeling, and Game Development.
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